// Copyright 2017 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package ubqhash import ( "bytes" "errors" "fmt" "math/big" "runtime" "time" mapset "github.com/deckarep/golang-set" "github.com/ubiq/go-ubiq/common" "github.com/ubiq/go-ubiq/consensus" "github.com/ubiq/go-ubiq/consensus/misc" "github.com/ubiq/go-ubiq/core/state" "github.com/ubiq/go-ubiq/core/types" "github.com/ubiq/go-ubiq/log" "github.com/ubiq/go-ubiq/params" "github.com/ubiq/go-ubiq/rlp" "golang.org/x/crypto/sha3" ) // Ubqhash proof-of-work protocol constants. var ( blockReward *big.Int = big.NewInt(8e+18) // Block reward in wei for successfully mining a block maxUncles = 2 // Maximum number of uncles allowed in a single block allowedFutureBlockTime = 15 * time.Second // Max time from current time allowed for blocks, before they're considered future blocks ) // Diff algo constants. var ( big88 = big.NewInt(88) bigMinus99 = big.NewInt(-99) nPowAveragingWindow = big.NewInt(21) nPowMaxAdjustDown = big.NewInt(16) // 16% adjustment down nPowMaxAdjustUp = big.NewInt(8) // 8% adjustment up diffChangeBlock = big.NewInt(4088) nPowAveragingWindow88 = big.NewInt(88) nPowMaxAdjustDown2 = big.NewInt(3) // 3% adjustment down nPowMaxAdjustUp2 = big.NewInt(2) // 2% adjustment up // Flux fluxChangeBlock = big.NewInt(8000) nPowMaxAdjustDownFlux = big.NewInt(5) // 0.5% adjustment down nPowMaxAdjustUpFlux = big.NewInt(3) // 0.3% adjustment up nPowDampFlux = big.NewInt(1) // 0.1% ) // Various error messages to mark blocks invalid. These should be private to // prevent engine specific errors from being referenced in the remainder of the // codebase, inherently breaking if the engine is swapped out. Please put common // error types into the consensus package. var ( errLargeBlockTime = errors.New("timestamp too big") errZeroBlockTime = errors.New("timestamp equals parent's") errTooManyUncles = errors.New("too many uncles") errDuplicateUncle = errors.New("duplicate uncle") errUncleIsAncestor = errors.New("uncle is ancestor") errDanglingUncle = errors.New("uncle's parent is not ancestor") errNonceOutOfRange = errors.New("nonce out of range") errInvalidDifficulty = errors.New("non-positive difficulty") errInvalidMixDigest = errors.New("invalid mix digest") errInvalidPoW = errors.New("invalid proof-of-work") ) // Author implements consensus.Engine, returning the header's coinbase as the // proof-of-work verified author of the block. func (ubqhash *Ubqhash) Author(header *types.Header) (common.Address, error) { return header.Coinbase, nil } // VerifyHeader checks whether a header conforms to the consensus rules of the // stock Ethereum ubqhash engine. func (ubqhash *Ubqhash) VerifyHeader(chain consensus.ChainReader, header *types.Header, seal bool) error { // If we're running a full engine faking, accept any input as valid if ubqhash.config.PowMode == ModeFullFake { return nil } // Short circuit if the header is known, or it's parent not number := header.Number.Uint64() if chain.GetHeader(header.Hash(), number) != nil { return nil } parent := chain.GetHeader(header.ParentHash, number-1) if parent == nil { return consensus.ErrUnknownAncestor } // Sanity checks passed, do a proper verification return ubqhash.verifyHeader(chain, header, parent, false, seal) } // VerifyHeaders is similar to VerifyHeader, but verifies a batch of headers // concurrently. The method returns a quit channel to abort the operations and // a results channel to retrieve the async verifications. func (ubqhash *Ubqhash) VerifyHeaders(chain consensus.ChainReader, headers []*types.Header, seals []bool) (chan<- struct{}, <-chan error) { // If we're running a full engine faking, accept any input as valid if ubqhash.config.PowMode == ModeFullFake || len(headers) == 0 { abort, results := make(chan struct{}), make(chan error, len(headers)) for i := 0; i < len(headers); i++ { results <- nil } return abort, results } // Spawn as many workers as allowed threads workers := runtime.GOMAXPROCS(0) if len(headers) < workers { workers = len(headers) } // Create a task channel and spawn the verifiers var ( inputs = make(chan int) done = make(chan int, workers) errors = make([]error, len(headers)) abort = make(chan struct{}) ) for i := 0; i < workers; i++ { go func() { for index := range inputs { errors[index] = ubqhash.verifyHeaderWorker(chain, headers, seals, index) done <- index } }() } errorsOut := make(chan error, len(headers)) go func() { defer close(inputs) var ( in, out = 0, 0 checked = make([]bool, len(headers)) inputs = inputs ) for { select { case inputs <- in: if in++; in == len(headers) { // Reached end of headers. Stop sending to workers. inputs = nil } case index := <-done: for checked[index] = true; checked[out]; out++ { errorsOut <- errors[out] if out == len(headers)-1 { return } } case <-abort: return } } }() return abort, errorsOut } func (ubqhash *Ubqhash) verifyHeaderWorker(chain consensus.ChainReader, headers []*types.Header, seals []bool, index int) error { var parent *types.Header if index == 0 { parent = chain.GetHeader(headers[0].ParentHash, headers[0].Number.Uint64()-1) } else if headers[index-1].Hash() == headers[index].ParentHash { parent = headers[index-1] } if parent == nil { return consensus.ErrUnknownAncestor } if chain.GetHeader(headers[index].Hash(), headers[index].Number.Uint64()) != nil { return nil // known block } return ubqhash.verifyHeader(chain, headers[index], parent, false, seals[index]) } // VerifyUncles verifies that the given block's uncles conform to the consensus // rules of the stock Ethereum ubqhash engine. func (ubqhash *Ubqhash) VerifyUncles(chain consensus.ChainReader, block *types.Block) error { // If we're running a full engine faking, accept any input as valid if ubqhash.config.PowMode == ModeFullFake { return nil } // Verify that there are at most 2 uncles included in this block if len(block.Uncles()) > maxUncles { return errTooManyUncles } // Gather the set of past uncles and ancestors uncles, ancestors := mapset.NewSet(), make(map[common.Hash]*types.Header) number, parent := block.NumberU64()-1, block.ParentHash() for i := 0; i < 7; i++ { ancestor := chain.GetBlock(parent, number) if ancestor == nil { break } ancestors[ancestor.Hash()] = ancestor.Header() for _, uncle := range ancestor.Uncles() { uncles.Add(uncle.Hash()) } parent, number = ancestor.ParentHash(), number-1 } ancestors[block.Hash()] = block.Header() uncles.Add(block.Hash()) // Verify each of the uncles that it's recent, but not an ancestor for _, uncle := range block.Uncles() { // Make sure every uncle is rewarded only once hash := uncle.Hash() if uncles.Contains(hash) { return errDuplicateUncle } uncles.Add(hash) // Make sure the uncle has a valid ancestry if ancestors[hash] != nil { return errUncleIsAncestor } if ancestors[uncle.ParentHash] == nil || uncle.ParentHash == block.ParentHash() { return errDanglingUncle } if err := ubqhash.verifyHeader(chain, uncle, ancestors[uncle.ParentHash], true, true); err != nil { return err } } return nil } // verifyHeader checks whether a header conforms to the consensus rules of the // stock Ethereum ubqhash engine. // See YP section 4.3.4. "Block Header Validity" func (ubqhash *Ubqhash) verifyHeader(chain consensus.ChainReader, header, parent *types.Header, uncle bool, seal bool) error { // Ensure that the header's extra-data section is of a reasonable size if uint64(len(header.Extra)) > params.MaximumExtraDataSize { return fmt.Errorf("extra-data too long: %d > %d", len(header.Extra), params.MaximumExtraDataSize) } // Verify the header's timestamp if !uncle { if header.Time > uint64(time.Now().Add(allowedFutureBlockTime).Unix()) { return consensus.ErrFutureBlock } } if header.Time <= parent.Time { return errZeroBlockTime } // Verify the block's difficulty based in it's timestamp and parent's difficulty expected := CalcDifficulty(chain, header.Time, parent) if expected.Cmp(header.Difficulty) != 0 { return fmt.Errorf("invalid difficulty: have %v, want %v", header.Difficulty, expected) } // Verify that the gas limit is <= 2^63-1 cap := uint64(0x7fffffffffffffff) if header.GasLimit > cap { return fmt.Errorf("invalid gasLimit: have %v, max %v", header.GasLimit, cap) } // Verify that the gasUsed is <= gasLimit if header.GasUsed > header.GasLimit { return fmt.Errorf("invalid gasUsed: have %d, gasLimit %d", header.GasUsed, header.GasLimit) } // Verify that the gas limit remains within allowed bounds diff := int64(parent.GasLimit) - int64(header.GasLimit) if diff < 0 { diff *= -1 } limit := parent.GasLimit / params.GasLimitBoundDivisor if uint64(diff) >= limit || header.GasLimit < params.MinGasLimit { return fmt.Errorf("invalid gas limit: have %d, want %d += %d", header.GasLimit, parent.GasLimit, limit) } // Verify that the block number is parent's +1 if diff := new(big.Int).Sub(header.Number, parent.Number); diff.Cmp(big.NewInt(1)) != 0 { return consensus.ErrInvalidNumber } // Verify the engine specific seal securing the block if seal { if err := ubqhash.VerifySeal(chain, header); err != nil { return err } } // If all checks passed, validate any special fields for hard forks if err := misc.VerifyForkHashes(chain.Config(), header, uncle); err != nil { return err } return nil } // Difficulty timespans func averagingWindowTimespan() *big.Int { x := new(big.Int) return x.Mul(nPowAveragingWindow, big88) } func minActualTimespan() *big.Int { x := new(big.Int) y := new(big.Int) z := new(big.Int) x.Sub(big.NewInt(100), nPowMaxAdjustUp) y.Mul(averagingWindowTimespan(), x) z.Div(y, big.NewInt(100)) return z } func maxActualTimespan() *big.Int { x := new(big.Int) y := new(big.Int) z := new(big.Int) x.Add(big.NewInt(100), nPowMaxAdjustDown) y.Mul(averagingWindowTimespan(), x) z.Div(y, big.NewInt(100)) return z } func averagingWindowTimespan88() *big.Int { x := new(big.Int) return x.Mul(nPowAveragingWindow88, big88) } func minActualTimespan2() *big.Int { x := new(big.Int) y := new(big.Int) z := new(big.Int) x.Sub(big.NewInt(100), nPowMaxAdjustUp2) y.Mul(averagingWindowTimespan88(), x) z.Div(y, big.NewInt(100)) return z } func maxActualTimespan2() *big.Int { x := new(big.Int) y := new(big.Int) z := new(big.Int) x.Add(big.NewInt(100), nPowMaxAdjustDown2) y.Mul(averagingWindowTimespan88(), x) z.Div(y, big.NewInt(100)) return z } func minActualTimespanFlux(dampen bool) *big.Int { x := new(big.Int) y := new(big.Int) z := new(big.Int) if dampen { x.Sub(big.NewInt(1000), nPowDampFlux) y.Mul(averagingWindowTimespan88(), x) z.Div(y, big.NewInt(1000)) } else { x.Sub(big.NewInt(1000), nPowMaxAdjustUpFlux) y.Mul(averagingWindowTimespan88(), x) z.Div(y, big.NewInt(1000)) } return z } func maxActualTimespanFlux(dampen bool) *big.Int { x := new(big.Int) y := new(big.Int) z := new(big.Int) if dampen { x.Add(big.NewInt(1000), nPowDampFlux) y.Mul(averagingWindowTimespan88(), x) z.Div(y, big.NewInt(1000)) } else { x.Add(big.NewInt(1000), nPowMaxAdjustDownFlux) y.Mul(averagingWindowTimespan88(), x) z.Div(y, big.NewInt(1000)) } return z } // CalcDifficulty is the difficulty adjustment algorithm. It returns the difficulty // that a new block should have when created at time given the parent block's time // and difficulty. // // TODO (karalabe): Move the chain maker into this package and make this private! func CalcDifficulty(chain consensus.ChainReader, time uint64, parent *types.Header) *big.Int { parentTime := parent.Time parentNumber := parent.Number parentDiff := parent.Difficulty if parentNumber.Cmp(diffChangeBlock) < 0 { return calcDifficultyOrig(chain, parentNumber, parentDiff, parent) } if parentNumber.Cmp(fluxChangeBlock) < 0 { // (chain consensus.ChainReader, parentNumber, parentDiff *big.Int, parent *types.Header) return calcDifficulty2(chain, parentNumber, parentDiff, parent) } else { // (chain consensus.ChainReader, time, parentTime, parentNumber, parentDiff *big.Int, parent *types.Header) return fluxDifficulty(chain, big.NewInt(int64(time)), big.NewInt(int64(parentTime)), parentNumber, parentDiff, parent) } } // Some weird constants to avoid constant memory allocs for them. var ( expDiffPeriod = big.NewInt(100000) big10 = big.NewInt(10) ) // calcDifficultyLegacy is the difficulty adjustment algorithm. It returns // the difficulty that a new block should have when created at time given the // parent block's time and difficulty. The calculation uses the Legacy rules. func CalcDifficultyLegacy(time, parentTime uint64, parentNumber, parentDiff *big.Int) *big.Int { bigTime := new(big.Int).SetUint64(time) bigParentTime := new(big.Int).SetUint64(parentTime) // holds intermediate values to make the algo easier to read & audit x := new(big.Int) y := new(big.Int) // 1 - (block_timestamp -parent_timestamp) // 10 x.Sub(bigTime, bigParentTime) x.Div(x, big88) x.Sub(common.Big1, x) // max(1 - (block_timestamp - parent_timestamp) // 10, -99))) if x.Cmp(bigMinus99) < 0 { x.Set(bigMinus99) } // (parent_diff + parent_diff // 2048 * max(1 - (block_timestamp - parent_timestamp) // 10, -99)) y.Div(parentDiff, params.DifficultyBoundDivisor) x.Mul(y, x) x.Add(parentDiff, x) // minimum difficulty can ever be (before exponential factor) if x.Cmp(params.MinimumDifficulty) < 0 { x.Set(params.MinimumDifficulty) } return x } // CalcDifficulty is the difficulty adjustment algorithm. It returns // the difficulty that a new block should have when created at time // given the parent block's time and difficulty. // Rewritten to be based on Digibyte's Digishield v3 retargeting func calcDifficultyOrig(chain consensus.ChainReader, parentNumber, parentDiff *big.Int, parent *types.Header) *big.Int { // holds intermediate values to make the algo easier to read & audit x := new(big.Int) nFirstBlock := new(big.Int) nFirstBlock.Sub(parentNumber, nPowAveragingWindow) log.Debug(fmt.Sprintf("CalcDifficulty parentNumber: %v parentDiff: %v", parentNumber, parentDiff)) // Check we have enough blocks if parentNumber.Cmp(nPowAveragingWindow) < 1 { log.Debug(fmt.Sprintf("CalcDifficulty: parentNumber(%+x) < nPowAveragingWindow(%+x)", parentNumber, nPowAveragingWindow)) x.Set(parentDiff) return x } // Limit adjustment step // Use medians to prevent time-warp attacks // nActualTimespan := nLastBlockTime - nFirstBlockTime nLastBlockTime := chain.CalcPastMedianTime(parentNumber.Uint64(), parent) nFirstBlockTime := chain.CalcPastMedianTime(nFirstBlock.Uint64(), parent) nActualTimespan := new(big.Int) nActualTimespan.Sub(nLastBlockTime, nFirstBlockTime) log.Debug(fmt.Sprintf("CalcDifficulty nActualTimespan = %v before dampening", nActualTimespan)) // nActualTimespan = AveragingWindowTimespan() + (nActualTimespan-AveragingWindowTimespan())/4 y := new(big.Int) y.Sub(nActualTimespan, averagingWindowTimespan()) y.Div(y, big.NewInt(4)) nActualTimespan.Add(y, averagingWindowTimespan()) log.Debug(fmt.Sprintf("CalcDifficulty nActualTimespan = %v before bounds", nActualTimespan)) if nActualTimespan.Cmp(minActualTimespan()) < 0 { nActualTimespan.Set(minActualTimespan()) log.Debug("CalcDifficulty Minimum Timespan set") } else if nActualTimespan.Cmp(maxActualTimespan()) > 0 { nActualTimespan.Set(maxActualTimespan()) log.Debug("CalcDifficulty Maximum Timespan set") } log.Debug(fmt.Sprintf("CalcDifficulty nActualTimespan = %v final\n", nActualTimespan)) // Retarget x.Mul(parentDiff, averagingWindowTimespan()) log.Debug(fmt.Sprintf("CalcDifficulty parentDiff * AveragingWindowTimespan: %v", x)) x.Div(x, nActualTimespan) log.Debug(fmt.Sprintf("CalcDifficulty x / nActualTimespan: %v", x)) return x } func calcDifficulty2(chain consensus.ChainReader, parentNumber, parentDiff *big.Int, parent *types.Header) *big.Int { x := new(big.Int) nFirstBlock := new(big.Int) nFirstBlock.Sub(parentNumber, nPowAveragingWindow88) nLastBlockTime := chain.CalcPastMedianTime(parentNumber.Uint64(), parent) nFirstBlockTime := chain.CalcPastMedianTime(nFirstBlock.Uint64(), parent) nActualTimespan := new(big.Int) nActualTimespan.Sub(nLastBlockTime, nFirstBlockTime) y := new(big.Int) y.Sub(nActualTimespan, averagingWindowTimespan88()) y.Div(y, big.NewInt(4)) nActualTimespan.Add(y, averagingWindowTimespan88()) if nActualTimespan.Cmp(minActualTimespan2()) < 0 { nActualTimespan.Set(minActualTimespan2()) } else if nActualTimespan.Cmp(maxActualTimespan2()) > 0 { nActualTimespan.Set(maxActualTimespan2()) } x.Mul(parentDiff, averagingWindowTimespan88()) x.Div(x, nActualTimespan) if x.Cmp(params.MinimumDifficulty) < 0 { x.Set(params.MinimumDifficulty) } return x } func fluxDifficulty(chain consensus.ChainReader, time, parentTime, parentNumber, parentDiff *big.Int, parent *types.Header) *big.Int { x := new(big.Int) nFirstBlock := new(big.Int) nFirstBlock.Sub(parentNumber, nPowAveragingWindow88) diffTime := new(big.Int) diffTime.Sub(time, parentTime) nLastBlockTime := chain.CalcPastMedianTime(parentNumber.Uint64(), parent) nFirstBlockTime := chain.CalcPastMedianTime(nFirstBlock.Uint64(), parent) nActualTimespan := new(big.Int) nActualTimespan.Sub(nLastBlockTime, nFirstBlockTime) y := new(big.Int) y.Sub(nActualTimespan, averagingWindowTimespan88()) y.Div(y, big.NewInt(4)) nActualTimespan.Add(y, averagingWindowTimespan88()) if nActualTimespan.Cmp(minActualTimespanFlux(false)) < 0 { doubleBig88 := new(big.Int) doubleBig88.Mul(big88, big.NewInt(2)) if diffTime.Cmp(doubleBig88) > 0 { nActualTimespan.Set(minActualTimespanFlux(true)) } else { nActualTimespan.Set(minActualTimespanFlux(false)) } } else if nActualTimespan.Cmp(maxActualTimespanFlux(false)) > 0 { halfBig88 := new(big.Int) halfBig88.Div(big88, big.NewInt(2)) if diffTime.Cmp(halfBig88) < 0 { nActualTimespan.Set(maxActualTimespanFlux(true)) } else { nActualTimespan.Set(maxActualTimespanFlux(false)) } } x.Mul(parentDiff, averagingWindowTimespan88()) x.Div(x, nActualTimespan) if x.Cmp(params.MinimumDifficulty) < 0 { x.Set(params.MinimumDifficulty) } return x } // VerifySeal implements consensus.Engine, checking whether the given block satisfies // the PoW difficulty requirements. func (ubqhash *Ubqhash) VerifySeal(chain consensus.ChainReader, header *types.Header) error { return ubqhash.verifySeal(chain, header, false) } // verifySeal checks whether a block satisfies the PoW difficulty requirements, // either using the usual ethash cache for it, or alternatively using a full DAG // to make remote mining fast. func (ubqhash *Ubqhash) verifySeal(chain consensus.ChainReader, header *types.Header, fulldag bool) error { // If we're running a fake PoW, accept any seal as valid if ubqhash.config.PowMode == ModeFake || ubqhash.config.PowMode == ModeFullFake { time.Sleep(ubqhash.fakeDelay) if ubqhash.fakeFail == header.Number.Uint64() { return errInvalidPoW } return nil } // If we're running a shared PoW, delegate verification to it if ubqhash.shared != nil { return ubqhash.shared.verifySeal(chain, header, fulldag) } // Ensure that we have a valid difficulty for the block if header.Difficulty.Sign() <= 0 { return errInvalidDifficulty } // Recompute the digest and PoW values number := header.Number.Uint64() var ( digest []byte result []byte ) // If fast-but-heavy PoW verification was requested, use an ethash dataset if fulldag { dataset := ubqhash.dataset(number, true) if dataset.generated() { digest, result = hashimotoFull(dataset.dataset, ubqhash.SealHash(header).Bytes(), header.Nonce.Uint64()) // Datasets are unmapped in a finalizer. Ensure that the dataset stays alive // until after the call to hashimotoFull so it's not unmapped while being used. runtime.KeepAlive(dataset) } else { // Dataset not yet generated, don't hang, use a cache instead fulldag = false } } // If slow-but-light PoW verification was requested (or DAG not yet ready), use an ethash cache if !fulldag { cache := ubqhash.cache(number) size := datasetSize(number) if ubqhash.config.PowMode == ModeTest { size = 32 * 1024 } digest, result = hashimotoLight(size, cache.cache, ubqhash.SealHash(header).Bytes(), header.Nonce.Uint64()) // Caches are unmapped in a finalizer. Ensure that the cache stays alive // until after the call to hashimotoLight so it's not unmapped while being used. runtime.KeepAlive(cache) } // Verify the calculated values against the ones provided in the header if !bytes.Equal(header.MixDigest[:], digest) { return errInvalidMixDigest } target := new(big.Int).Div(two256, header.Difficulty) if new(big.Int).SetBytes(result).Cmp(target) > 0 { return errInvalidPoW } return nil } // Prepare implements consensus.Engine, initializing the difficulty field of a // header to conform to the ubqhash protocol. The changes are done inline. func (ubqhash *Ubqhash) Prepare(chain consensus.ChainReader, header *types.Header) error { parent := chain.GetHeader(header.ParentHash, header.Number.Uint64()-1) if parent == nil { return consensus.ErrUnknownAncestor } header.Difficulty = CalcDifficulty(chain, header.Time, parent) return nil } // Finalize implements consensus.Engine, accumulating the block and uncle rewards, // setting the final state and assembling the block. func (ubqhash *Ubqhash) Finalize(chain consensus.ChainReader, header *types.Header, state *state.StateDB, txs []*types.Transaction, uncles []*types.Header, receipts []*types.Receipt) (*types.Block, error) { // Accumulate any block and uncle rewards and commit the final state root AccumulateRewards(state, header, uncles) header.Root = state.IntermediateRoot(chain.Config().IsEIP158(header.Number)) // Header seems complete, assemble into a block and return return types.NewBlock(header, txs, uncles, receipts), nil } // Some weird constants to avoid constant memory allocs for them. var ( big2 = big.NewInt(2) big8 = big.NewInt(8) big32 = big.NewInt(32) ) // SealHash returns the hash of a block prior to it being sealed. func (ubqhash *Ubqhash) SealHash(header *types.Header) (hash common.Hash) { hasher := sha3.NewLegacyKeccak256() rlp.Encode(hasher, []interface{}{ header.ParentHash, header.UncleHash, header.Coinbase, header.Root, header.TxHash, header.ReceiptHash, header.Bloom, header.Difficulty, header.Number, header.GasLimit, header.GasUsed, header.Time, header.Extra, }) hasher.Sum(hash[:0]) return hash } // AccumulateRewards credits the coinbase of the given block with the mining // reward. The total reward consists of the static block reward and rewards for // included uncles. The coinbase of each uncle block is also rewarded. // TODO (karalabe): Move the chain maker into this package and make this private! func AccumulateRewards(state *state.StateDB, header *types.Header, uncles []*types.Header) { reward := new(big.Int).Set(blockReward) if header.Number.Cmp(big.NewInt(358363)) > 0 { reward = big.NewInt(7e+18) } if header.Number.Cmp(big.NewInt(716727)) > 0 { reward = big.NewInt(6e+18) } if header.Number.Cmp(big.NewInt(1075090)) > 0 { reward = big.NewInt(5e+18) } if header.Number.Cmp(big.NewInt(1433454)) > 0 { reward = big.NewInt(4e+18) } if header.Number.Cmp(big.NewInt(1791818)) > 0 { reward = big.NewInt(3e+18) } if header.Number.Cmp(big.NewInt(2150181)) > 0 { reward = big.NewInt(2e+18) } if header.Number.Cmp(big.NewInt(2508545)) > 0 { reward = big.NewInt(1e+18) } r := new(big.Int) for _, uncle := range uncles { r.Add(uncle.Number, big2) r.Sub(r, header.Number) r.Mul(r, blockReward) r.Div(r, big2) if header.Number.Cmp(big.NewInt(10)) < 0 { state.AddBalance(uncle.Coinbase, r) r.Div(blockReward, big32) if r.Cmp(big.NewInt(0)) < 0 { r = big.NewInt(0) } } else { if r.Cmp(big.NewInt(0)) < 0 { r = big.NewInt(0) } state.AddBalance(uncle.Coinbase, r) r.Div(blockReward, big32) } reward.Add(reward, r) } state.AddBalance(header.Coinbase, reward) }