// Copyright 2014 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . // Package state provides a caching layer atop the Ethereum state trie. package state import ( "fmt" "maps" "math/big" "sort" "time" "github.com/XinFinOrg/XDPoSChain/common" "github.com/XinFinOrg/XDPoSChain/core/rawdb" "github.com/XinFinOrg/XDPoSChain/core/types" "github.com/XinFinOrg/XDPoSChain/crypto" "github.com/XinFinOrg/XDPoSChain/log" "github.com/XinFinOrg/XDPoSChain/params" "github.com/XinFinOrg/XDPoSChain/rlp" "github.com/XinFinOrg/XDPoSChain/trie" ) type revision struct { id int journalIndex int } // StateDBs within the ethereum protocol are used to store anything // within the merkle trie. StateDBs take care of caching and storing // nested states. It's the general query interface to retrieve: // * Contracts // * Accounts type StateDB struct { db Database trie Trie // This map holds 'live' objects, which will get modified while processing a state transition. stateObjects map[common.Address]*stateObject stateObjectsPending map[common.Address]struct{} // State objects finalized but not yet written to the trie stateObjectsDirty map[common.Address]struct{} // State objects modified in the current execution // DB error. // State objects are used by the consensus core and VM which are // unable to deal with database-level errors. Any error that occurs // during a database read is memoized here and will eventually be returned // by StateDB.Commit. dbErr error // The refund counter, also used by state transitioning. refund uint64 thash common.Hash txIndex int logs map[common.Hash][]*types.Log logSize uint preimages map[common.Hash][]byte // Per-transaction access list accessList *accessList // Transient storage transientStorage transientStorage // Journal of state modifications. This is the backbone of // Snapshot and RevertToSnapshot. journal *journal validRevisions []revision nextRevisionId int // Measurements gathered during execution for debugging purposes AccountReads time.Duration AccountHashes time.Duration AccountUpdates time.Duration AccountCommits time.Duration StorageReads time.Duration StorageHashes time.Duration StorageUpdates time.Duration StorageCommits time.Duration } type AccountInfo struct { CodeSize int Nonce uint64 Balance *big.Int CodeHash common.Hash StorageHash common.Hash } // Create a new state from a given trie. func New(root common.Hash, db Database) (*StateDB, error) { tr, err := db.OpenTrie(root) if err != nil { return nil, err } return &StateDB{ db: db, trie: tr, stateObjects: make(map[common.Address]*stateObject), stateObjectsPending: make(map[common.Address]struct{}), stateObjectsDirty: make(map[common.Address]struct{}), logs: make(map[common.Hash][]*types.Log), preimages: make(map[common.Hash][]byte), journal: newJournal(), accessList: newAccessList(), transientStorage: newTransientStorage(), }, nil } // setError remembers the first non-nil error it is called with. func (s *StateDB) setError(err error) { if s.dbErr == nil { s.dbErr = err } } func (s *StateDB) Error() error { return s.dbErr } // Reset clears out all ephemeral state objects from the state db, but keeps // the underlying state trie to avoid reloading data for the next operations. func (s *StateDB) Reset(root common.Hash) error { tr, err := s.db.OpenTrie(root) if err != nil { return err } s.trie = tr s.stateObjects = make(map[common.Address]*stateObject) s.stateObjectsPending = make(map[common.Address]struct{}) s.stateObjectsDirty = make(map[common.Address]struct{}) s.thash = common.Hash{} s.txIndex = 0 s.logs = make(map[common.Hash][]*types.Log) s.logSize = 0 s.preimages = make(map[common.Hash][]byte) s.clearJournalAndRefund() s.accessList = newAccessList() return nil } func (s *StateDB) AddLog(log *types.Log) { s.journal.append(addLogChange{txhash: s.thash}) log.TxHash = s.thash log.TxIndex = uint(s.txIndex) log.Index = s.logSize s.logs[s.thash] = append(s.logs[s.thash], log) s.logSize++ } // GetLogs returns the logs matching the specified transaction hash, and annotates // them with the given blockNumber and blockHash. func (s *StateDB) GetLogs(hash common.Hash, blockNumber uint64, blockHash common.Hash) []*types.Log { logs := s.logs[hash] for _, l := range logs { l.BlockNumber = blockNumber l.BlockHash = blockHash } return logs } func (s *StateDB) Logs() []*types.Log { var logs []*types.Log for _, lgs := range s.logs { logs = append(logs, lgs...) } return logs } // AddPreimage records a SHA3 preimage seen by the VM. func (s *StateDB) AddPreimage(hash common.Hash, preimage []byte) { if _, ok := s.preimages[hash]; !ok { s.journal.append(addPreimageChange{hash: hash}) pi := make([]byte, len(preimage)) copy(pi, preimage) s.preimages[hash] = pi } } // Preimages returns a list of SHA3 preimages that have been submitted. func (s *StateDB) Preimages() map[common.Hash][]byte { return s.preimages } // AddRefund adds gas to the refund counter func (s *StateDB) AddRefund(gas uint64) { s.journal.append(refundChange{prev: s.refund}) s.refund += gas } // SubRefund removes gas from the refund counter. // This method will panic if the refund counter goes below zero func (s *StateDB) SubRefund(gas uint64) { s.journal.append(refundChange{prev: s.refund}) if gas > s.refund { panic(fmt.Sprintf("Refund counter below zero (gas: %d > refund: %d)", gas, s.refund)) } s.refund -= gas } // Exist reports whether the given account address exists in the state. // Notably this also returns true for self-destructed accounts. func (s *StateDB) Exist(addr common.Address) bool { return s.getStateObject(addr) != nil } // Empty returns whether the state object is either non-existent // or empty according to the EIP161 specification (balance = nonce = code = 0) func (s *StateDB) Empty(addr common.Address) bool { so := s.getStateObject(addr) return so == nil || so.empty() } // Retrieve the balance from the given address or 0 if object not found func (s *StateDB) GetBalance(addr common.Address) *big.Int { stateObject := s.getStateObject(addr) if stateObject != nil { return stateObject.Balance() } return common.Big0 } func (s *StateDB) GetNonce(addr common.Address) uint64 { stateObject := s.getStateObject(addr) if stateObject != nil { return stateObject.Nonce() } return 0 } // GetStorageRoot retrieves the storage root from the given address or empty // if object not found. func (s *StateDB) GetStorageRoot(addr common.Address) common.Hash { stateObject := s.getStateObject(addr) if stateObject != nil { return stateObject.Root() } return common.Hash{} } // TxIndex returns the current transaction index set by Prepare. func (s *StateDB) TxIndex() int { return s.txIndex } func (s *StateDB) GetCode(addr common.Address) []byte { stateObject := s.getStateObject(addr) if stateObject != nil { return stateObject.Code(s.db) } return nil } func (s *StateDB) GetCodeSize(addr common.Address) int { stateObject := s.getStateObject(addr) if stateObject == nil { return 0 } if stateObject.code != nil { return len(stateObject.code) } size, err := s.db.ContractCodeSize(stateObject.addrHash, common.BytesToHash(stateObject.CodeHash())) if err != nil { s.setError(err) } return size } func (s *StateDB) GetCodeHash(addr common.Address) common.Hash { stateObject := s.getStateObject(addr) if stateObject == nil { return common.Hash{} } return common.BytesToHash(stateObject.CodeHash()) } func (s *StateDB) GetAccountInfo(addr common.Address) *AccountInfo { result := AccountInfo{} stateObject := s.getStateObject(addr) if stateObject == nil { result.Balance = common.Big0 return &result } if stateObject.code != nil { result.CodeSize = len(stateObject.code) } else { result.CodeSize, _ = s.db.ContractCodeSize(stateObject.addrHash, common.BytesToHash(stateObject.CodeHash())) } result.Nonce = stateObject.Nonce() result.Balance = stateObject.Balance() result.CodeHash = common.BytesToHash(stateObject.CodeHash()) result.StorageHash = stateObject.Root() return &result } // GetState retrieves a value from the given account's storage trie. func (s *StateDB) GetState(addr common.Address, hash common.Hash) common.Hash { stateObject := s.getStateObject(addr) if stateObject != nil { return stateObject.GetState(s.db, hash) } return common.Hash{} } // GetCommittedState retrieves a value from the given account's committed storage trie. func (s *StateDB) GetCommittedState(addr common.Address, hash common.Hash) common.Hash { stateObject := s.getStateObject(addr) if stateObject != nil { return stateObject.GetCommittedState(s.db, hash) } return common.Hash{} } // Database retrieves the low level database supporting the lower level trie ops. func (s *StateDB) Database() Database { return s.db } // StorageTrie returns the storage trie of an account. // The return value is a copy and is nil for non-existent accounts. func (s *StateDB) StorageTrie(addr common.Address) Trie { stateObject := s.getStateObject(addr) if stateObject == nil { return nil } cpy := stateObject.deepCopy(s) cpy.updateTrie(s.db) return cpy.getTrie(s.db) } func (s *StateDB) HasSelfDestructed(addr common.Address) bool { stateObject := s.getStateObject(addr) if stateObject != nil { return stateObject.selfDestructed } return false } /* * SETTERS */ // AddBalance adds amount to the account associated with addr. func (s *StateDB) AddBalance(addr common.Address, amount *big.Int) { stateObject := s.GetOrNewStateObject(addr) if stateObject != nil { stateObject.AddBalance(amount) } } // SubBalance subtracts amount from the account associated with addr. func (s *StateDB) SubBalance(addr common.Address, amount *big.Int) { stateObject := s.GetOrNewStateObject(addr) if stateObject != nil { stateObject.SubBalance(amount) } } func (s *StateDB) SetBalance(addr common.Address, amount *big.Int) { stateObject := s.GetOrNewStateObject(addr) if stateObject != nil { stateObject.SetBalance(amount) } } func (s *StateDB) SetNonce(addr common.Address, nonce uint64) { stateObject := s.GetOrNewStateObject(addr) if stateObject != nil { stateObject.SetNonce(nonce) } } func (s *StateDB) SetCode(addr common.Address, code []byte) { stateObject := s.GetOrNewStateObject(addr) if stateObject != nil { stateObject.SetCode(crypto.Keccak256Hash(code), code) } } func (s *StateDB) SetState(addr common.Address, key, value common.Hash) { stateObject := s.GetOrNewStateObject(addr) if stateObject != nil { stateObject.SetState(s.db, key, value) } } // SetStorage replaces the entire storage for the specified account with given // storage. This function should only be used for debugging. func (s *StateDB) SetStorage(addr common.Address, storage map[common.Hash]common.Hash) { stateObject := s.GetOrNewStateObject(addr) if stateObject != nil { stateObject.SetStorage(storage) } } // SelfDestruct marks the given account as selfdestructed. // This clears the account balance. // // The account's state object is still available until the state is committed, // getStateObject will return a non-nil account after SelfDestruct. func (s *StateDB) SelfDestruct(addr common.Address) { stateObject := s.getStateObject(addr) if stateObject == nil { return } s.journal.append(selfDestructChange{ account: &addr, prev: stateObject.selfDestructed, prevbalance: new(big.Int).Set(stateObject.Balance()), }) stateObject.markSelfdestructed() stateObject.data.Balance = new(big.Int) } func (s *StateDB) Selfdestruct6780(addr common.Address) { stateObject := s.getStateObject(addr) if stateObject == nil { return } if stateObject.created { s.SelfDestruct(addr) } } // SetTransientState sets transient storage for a given account. It // adds the change to the journal so that it can be rolled back // to its previous value if there is a revert. func (s *StateDB) SetTransientState(addr common.Address, key, value common.Hash) { prev := s.GetTransientState(addr, key) if prev == value { return } s.journal.append(transientStorageChange{ account: &addr, key: key, prevalue: prev, }) s.setTransientState(addr, key, value) } // setTransientState is a lower level setter for transient storage. It // is called during a revert to prevent modifications to the journal. func (s *StateDB) setTransientState(addr common.Address, key, value common.Hash) { s.transientStorage.Set(addr, key, value) } // GetTransientState gets transient storage for a given account. func (s *StateDB) GetTransientState(addr common.Address, key common.Hash) common.Hash { return s.transientStorage.Get(addr, key) } // // Setting, updating & deleting state object methods. // // updateStateObject writes the given object to the trie. func (s *StateDB) updateStateObject(obj *stateObject) { // Track the amount of time wasted on updating the account from the trie defer func(start time.Time) { s.AccountUpdates += time.Since(start) }(time.Now()) // Encode the account and update the account trie addr := obj.Address() data, err := rlp.EncodeToBytes(obj) if err != nil { panic(fmt.Errorf("can't encode object at %x: %v", addr[:], err)) } s.setError(s.trie.TryUpdate(addr[:], data)) } // deleteStateObject removes the given object from the state trie. func (s *StateDB) deleteStateObject(obj *stateObject) { // Track the amount of time wasted on deleting the account from the trie defer func(start time.Time) { s.AccountUpdates += time.Since(start) }(time.Now()) // Delete the account from the trie addr := obj.Address() s.setError(s.trie.TryDelete(addr[:])) } // DeleteAddress removes the address from the state trie. func (s *StateDB) DeleteAddress(addr common.Address) { stateObject := s.getStateObject(addr) if stateObject != nil && !stateObject.deleted { stateObject.deleted = true s.deleteStateObject(stateObject) } } // getStateObject retrieves a state object given by the address, returning nil if // the object is not found or was deleted in this execution context. If you need // to differentiate between non-existent/just-deleted, use getDeletedStateObject. func (s *StateDB) getStateObject(addr common.Address) *stateObject { if obj := s.getDeletedStateObject(addr); obj != nil && !obj.deleted { return obj } return nil } // getDeletedStateObject is similar to getStateObject, but instead of returning // nil for a deleted state object, it returns the actual object with the deleted // flag set. This is needed by the state journal to revert to the correct self- // destructed object instead of wiping all knowledge about the state object. func (s *StateDB) getDeletedStateObject(addr common.Address) *stateObject { // Prefer live objects if any is available if obj := s.stateObjects[addr]; obj != nil { return obj } // Track the amount of time wasted on loading the object from the database start := time.Now() // Load the object from the database enc, err := s.trie.TryGet(addr.Bytes()) s.AccountReads += time.Since(start) if err != nil { s.setError(fmt.Errorf("getDeleteStateObject (%x) error: %v", addr.Bytes(), err)) return nil } if len(enc) == 0 { s.setError(err) return nil } var data Account if err := rlp.DecodeBytes(enc, &data); err != nil { log.Error("Failed to decode state object", "addr", addr, "err", err) return nil } // Insert into the live set obj := newObject(s, addr, data) s.setStateObject(obj) return obj } func (s *StateDB) setStateObject(object *stateObject) { s.stateObjects[object.Address()] = object } // Retrieve a state object or create a new state object if nil. func (s *StateDB) GetOrNewStateObject(addr common.Address) *stateObject { stateObject := s.getStateObject(addr) if stateObject == nil { stateObject, _ = s.createObject(addr) } return stateObject } // createObject creates a new state object. If there is an existing account with // the given address, it is overwritten and returned as the second return value. func (s *StateDB) createObject(addr common.Address) (newobj, prev *stateObject) { prev = s.getDeletedStateObject(addr) // Note, prev might have been deleted, we need that! newobj = newObject(s, addr, Account{}) if prev == nil { s.journal.append(createObjectChange{account: &addr}) } else { s.journal.append(resetObjectChange{prev: prev}) } newobj.created = true s.setStateObject(newobj) if prev != nil && !prev.deleted { return newobj, prev } return newobj, nil } // CreateAccount explicitly creates a state object. If a state object with the address // already exists the balance is carried over to the new account. // // CreateAccount is called during the EVM CREATE operation. The situation might arise that // a contract does the following: // // 1. sends funds to sha(account ++ (nonce + 1)) // 2. tx_create(sha(account ++ nonce)) (note that this gets the address of 1) // // Carrying over the balance ensures that Ether doesn't disappear. func (s *StateDB) CreateAccount(addr common.Address) { newObj, prev := s.createObject(addr) if prev != nil { newObj.setBalance(prev.data.Balance) } } func (s *StateDB) ForEachStorage(addr common.Address, cb func(key, value common.Hash) bool) error { so := s.getStateObject(addr) if so == nil { return nil } it := trie.NewIterator(so.getTrie(s.db).NodeIterator(nil)) for it.Next() { key := common.BytesToHash(s.trie.GetKey(it.Key)) if value, dirty := so.dirtyStorage[key]; dirty { if !cb(key, value) { return nil } continue } if len(it.Value) > 0 { _, content, _, err := rlp.Split(it.Value) if err != nil { return err } if !cb(key, common.BytesToHash(content)) { return nil } } } return nil } // Copy creates a deep, independent copy of the state. // Snapshots of the copied state cannot be applied to the copy. func (s *StateDB) Copy() *StateDB { // Copy all the basic fields, initialize the memory ones state := &StateDB{ db: s.db, trie: s.db.CopyTrie(s.trie), stateObjects: make(map[common.Address]*stateObject, len(s.journal.dirties)), stateObjectsPending: make(map[common.Address]struct{}, len(s.stateObjectsPending)), stateObjectsDirty: make(map[common.Address]struct{}, len(s.journal.dirties)), refund: s.refund, logs: make(map[common.Hash][]*types.Log, len(s.logs)), logSize: s.logSize, preimages: maps.Clone(s.preimages), journal: newJournal(), } // Copy the dirty states, logs, and preimages for addr := range s.journal.dirties { // As documented [here](https://github.com/ethereum/go-ethereum/pull/16485#issuecomment-380438527), // and in the Finalise-method, there is a case where an object is in the journal but not // in the stateObjects: OOG after touch on ripeMD prior to Byzantium. Thus, we need to check for // nil if object, exist := s.stateObjects[addr]; exist { // Even though the original object is dirty, we are not copying the journal, // so we need to make sure that any side-effect the journal would have caused // during a commit (or similar op) is already applied to the copy. state.stateObjects[addr] = object.deepCopy(state) state.stateObjectsDirty[addr] = struct{}{} // Mark the copy dirty to force internal (code/state) commits state.stateObjectsPending[addr] = struct{}{} // Mark the copy pending to force external (account) commits } } // Above, we don't copy the actual journal. This means that if the copy // is copied, the loop above will be a no-op, since the copy's journal // is empty. Thus, here we iterate over stateObjects, to enable copies // of copies. for addr := range s.stateObjectsPending { if _, exist := state.stateObjects[addr]; !exist { state.stateObjects[addr] = s.stateObjects[addr].deepCopy(state) } state.stateObjectsPending[addr] = struct{}{} } for addr := range s.stateObjectsDirty { if _, exist := state.stateObjects[addr]; !exist { state.stateObjects[addr] = s.stateObjects[addr].deepCopy(state) } state.stateObjectsDirty[addr] = struct{}{} } // Deep copy the logs occurred in the scope of block for hash, logs := range s.logs { cpy := make([]*types.Log, len(logs)) for i, l := range logs { cpy[i] = new(types.Log) *cpy[i] = *l } state.logs[hash] = cpy } // Do we need to copy the access list? In practice: No. At the start of a // transaction, the access list is empty. In practice, we only ever copy state // _between_ transactions/blocks, never in the middle of a transaction. // However, it doesn't cost us much to copy an empty list, so we do it anyway // to not blow up if we ever decide copy it in the middle of a transaction state.accessList = s.accessList.Copy() state.transientStorage = s.transientStorage.Copy() return state } // Snapshot returns an identifier for the current revision of the state. func (s *StateDB) Snapshot() int { id := s.nextRevisionId s.nextRevisionId++ s.validRevisions = append(s.validRevisions, revision{id, s.journal.length()}) return id } // RevertToSnapshot reverts all state changes made since the given revision. func (s *StateDB) RevertToSnapshot(revid int) { // Find the snapshot in the stack of valid snapshots. idx := sort.Search(len(s.validRevisions), func(i int) bool { return s.validRevisions[i].id >= revid }) if idx == len(s.validRevisions) || s.validRevisions[idx].id != revid { panic(fmt.Errorf("revision id %v cannot be reverted", revid)) } snapshot := s.validRevisions[idx].journalIndex // Replay the journal to undo changes and remove invalidated snapshots s.journal.revert(s, snapshot) s.validRevisions = s.validRevisions[:idx] } // GetRefund returns the current value of the refund counter. func (s *StateDB) GetRefund() uint64 { return s.refund } // Finalise finalises the state by removing the self destructed objects and clears // the journal as well as the refunds. Finalise, however, will not push any updates // into the tries just yet. Only IntermediateRoot or Commit will do that. func (s *StateDB) Finalise(deleteEmptyObjects bool) { for addr := range s.journal.dirties { obj, exist := s.stateObjects[addr] if !exist { continue } if obj.selfDestructed || (deleteEmptyObjects && obj.empty()) { obj.deleted = true } else { obj.finalise() } obj.created = false s.stateObjectsPending[addr] = struct{}{} s.stateObjectsDirty[addr] = struct{}{} } // Invalidate journal because reverting across transactions is not allowed. s.clearJournalAndRefund() } // IntermediateRoot computes the current root hash of the state trie. // It is called in between transactions to get the root hash that // goes into transaction receipts. func (s *StateDB) IntermediateRoot(deleteEmptyObjects bool) common.Hash { // Finalise all the dirty storage states and write them into the tries s.Finalise(deleteEmptyObjects) for addr := range s.stateObjectsPending { obj := s.stateObjects[addr] if obj.deleted { s.deleteStateObject(obj) } else { obj.updateRoot(s.db) s.updateStateObject(obj) } } if len(s.stateObjectsPending) > 0 { s.stateObjectsPending = make(map[common.Address]struct{}) } // Track the amount of time wasted on hashing the account trie defer func(start time.Time) { s.AccountHashes += time.Since(start) }(time.Now()) return s.trie.Hash() } // SetTxContext sets the current transaction hash and index which are // used when the EVM emits new state logs. It should be invoked before // transaction execution. func (s *StateDB) SetTxContext(thash common.Hash, ti int) { s.thash = thash s.txIndex = ti } func (s *StateDB) clearJournalAndRefund() { s.journal = newJournal() s.validRevisions = s.validRevisions[:0] s.refund = 0 } // Commit writes the state to the underlying in-memory trie database. func (s *StateDB) Commit(deleteEmptyObjects bool) (common.Hash, error) { // Finalize any pending changes and merge everything into the tries s.IntermediateRoot(deleteEmptyObjects) for addr := range s.journal.dirties { s.stateObjectsDirty[addr] = struct{}{} } // Commit objects to the trie, measuring the elapsed time codeWriter := s.db.TrieDB().DiskDB().NewBatch() for addr := range s.stateObjectsDirty { if obj := s.stateObjects[addr]; !obj.deleted { // Write any contract code associated with the state object if obj.code != nil && obj.dirtyCode { rawdb.WriteCode(codeWriter, common.BytesToHash(obj.CodeHash()), obj.code) obj.dirtyCode = false } // Write any storage changes in the state object to its storage trie. if err := obj.commitTrie(s.db); err != nil { return common.Hash{}, err } } // If the contract is destructed, the storage is still left in the // database as dangling data. Theoretically it's should be wiped from // database as well, but in hash-based-scheme it's extremely hard to // determine that if the trie nodes are also referenced by other storage, // and in path-based-scheme some technical challenges are still unsolved. // Although it won't affect the correctness but please fix it TODO(rjl493456442). } if len(s.stateObjectsDirty) > 0 { s.stateObjectsDirty = make(map[common.Address]struct{}) } if codeWriter.ValueSize() > 0 { if err := codeWriter.Write(); err != nil { log.Crit("Failed to commit dirty codes", "error", err) } } // Write the account trie changes, measuing the amount of wasted time defer func(start time.Time) { s.AccountCommits += time.Since(start) }(time.Now()) return s.trie.Commit(func(_ [][]byte, _ []byte, leaf []byte, parent common.Hash) error { var account Account if err := rlp.DecodeBytes(leaf, &account); err != nil { return nil } if account.Root != types.EmptyRootHash { s.db.TrieDB().Reference(account.Root, parent) } return nil }) } // Prepare handles the preparatory steps for executing a state transition with. // This method must be invoked before state transition. // // Berlin fork: // - Add sender to access list (2929) // - Add destination to access list (2929) // - Add precompiles to access list (2929) // - Add the contents of the optional tx access list (2930) // // Potential EIPs: // - Reset access list (Berlin) // - Add coinbase to access list (EIP-3651) // - Reset transient storage (EIP-1153) func (s *StateDB) Prepare(rules params.Rules, sender, coinbase common.Address, dst *common.Address, precompiles []common.Address, list types.AccessList) { if rules.IsEIP1559 { // Clear out any leftover from previous executions al := newAccessList() s.accessList = al al.AddAddress(sender) if dst != nil { al.AddAddress(*dst) // If it's a create-tx, the destination will be added inside evm.create } for _, addr := range precompiles { al.AddAddress(addr) } for _, el := range list { al.AddAddress(el.Address) for _, key := range el.StorageKeys { al.AddSlot(el.Address, key) } } // EIP-3651: warm coinbase al.AddAddress(coinbase) } // Reset transient storage at the beginning of transaction execution s.transientStorage = newTransientStorage() } // AddAddressToAccessList adds the given address to the access list func (s *StateDB) AddAddressToAccessList(addr common.Address) { if s.accessList.AddAddress(addr) { s.journal.append(accessListAddAccountChange{&addr}) } } // AddSlotToAccessList adds the given (address, slot)-tuple to the access list func (s *StateDB) AddSlotToAccessList(addr common.Address, slot common.Hash) { addrMod, slotMod := s.accessList.AddSlot(addr, slot) if addrMod { // In practice, this should not happen, since there is no way to enter the // scope of 'address' without having the 'address' become already added // to the access list (via call-variant, create, etc). // Better safe than sorry, though s.journal.append(accessListAddAccountChange{&addr}) } if slotMod { s.journal.append(accessListAddSlotChange{ address: &addr, slot: &slot, }) } } // AddressInAccessList returns true if the given address is in the access list. func (s *StateDB) AddressInAccessList(addr common.Address) bool { return s.accessList.ContainsAddress(addr) } // SlotInAccessList returns true if the given (address, slot)-tuple is in the access list. func (s *StateDB) SlotInAccessList(addr common.Address, slot common.Hash) (addressPresent bool, slotPresent bool) { return s.accessList.Contains(addr, slot) } func (s *StateDB) GetOwner(candidate common.Address) common.Address { slot := slotValidatorMapping["validatorsState"] // validatorsState[_candidate].owner; locValidatorsState := GetLocMappingAtKey(candidate.Hash(), slot) locCandidateOwner := locValidatorsState.Add(locValidatorsState, new(big.Int).SetUint64(uint64(0))) ret := s.GetState(common.MasternodeVotingSMCBinary, common.BigToHash(locCandidateOwner)) return common.HexToAddress(ret.Hex()) }