go-ethereum/core/vm/analysis_legacy.go
lmittmann 17d65e9451
core/vm: add configurable jumpdest analysis cache (#32143)
This adds a method on vm.EVM to set the jumpdest cache implementation.
It can be used to maintain an analysis cache across VM invocations, to improve
performance by skipping the analysis for already known contracts.

---------

Co-authored-by: lmittmann <lmittmann@users.noreply.github.com>
Co-authored-by: Felix Lange <fjl@twurst.com>
2025-08-01 13:57:38 +02:00

118 lines
3.1 KiB
Go

// Copyright 2014 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package vm
const (
set2BitsMask = uint16(0b11)
set3BitsMask = uint16(0b111)
set4BitsMask = uint16(0b1111)
set5BitsMask = uint16(0b1_1111)
set6BitsMask = uint16(0b11_1111)
set7BitsMask = uint16(0b111_1111)
)
// BitVec is a bit vector which maps bytes in a program.
// An unset bit means the byte is an opcode, a set bit means
// it's data (i.e. argument of PUSHxx).
type BitVec []byte
func (bits BitVec) set1(pos uint64) {
bits[pos/8] |= 1 << (pos % 8)
}
func (bits BitVec) setN(flag uint16, pos uint64) {
a := flag << (pos % 8)
bits[pos/8] |= byte(a)
if b := byte(a >> 8); b != 0 {
bits[pos/8+1] = b
}
}
func (bits BitVec) set8(pos uint64) {
a := byte(0xFF << (pos % 8))
bits[pos/8] |= a
bits[pos/8+1] = ^a
}
func (bits BitVec) set16(pos uint64) {
a := byte(0xFF << (pos % 8))
bits[pos/8] |= a
bits[pos/8+1] = 0xFF
bits[pos/8+2] = ^a
}
// codeSegment checks if the position is in a code segment.
func (bits *BitVec) codeSegment(pos uint64) bool {
return (((*bits)[pos/8] >> (pos % 8)) & 1) == 0
}
// codeBitmap collects data locations in code.
func codeBitmap(code []byte) BitVec {
// The bitmap is 4 bytes longer than necessary, in case the code
// ends with a PUSH32, the algorithm will set bits on the
// bitvector outside the bounds of the actual code.
bits := make(BitVec, len(code)/8+1+4)
return codeBitmapInternal(code, bits)
}
// codeBitmapInternal is the internal implementation of codeBitmap.
// It exists for the purpose of being able to run benchmark tests
// without dynamic allocations affecting the results.
func codeBitmapInternal(code, bits BitVec) BitVec {
for pc := uint64(0); pc < uint64(len(code)); {
op := OpCode(code[pc])
pc++
if int8(op) < int8(PUSH1) { // If not PUSH (the int8(op) > int(PUSH32) is always false).
continue
}
numbits := op - PUSH1 + 1
if numbits >= 8 {
for ; numbits >= 16; numbits -= 16 {
bits.set16(pc)
pc += 16
}
for ; numbits >= 8; numbits -= 8 {
bits.set8(pc)
pc += 8
}
}
switch numbits {
case 1:
bits.set1(pc)
pc += 1
case 2:
bits.setN(set2BitsMask, pc)
pc += 2
case 3:
bits.setN(set3BitsMask, pc)
pc += 3
case 4:
bits.setN(set4BitsMask, pc)
pc += 4
case 5:
bits.setN(set5BitsMask, pc)
pc += 5
case 6:
bits.setN(set6BitsMask, pc)
pc += 6
case 7:
bits.setN(set7BitsMask, pc)
pc += 7
}
}
return bits
}