go-ethereum/swarm/storage/chunker.go
zelig 03b9ae7cf6 SWORM - swarm poc 0.2 homestead RC1
synced up to go-ethereum 1.5.0-unstable develop branch

major features:
* api overhaul due to rpc v2 and node service stack interface changes
* blockchain/ethereum contract interaction rewritten using abi/abigen (chequebook, ens)
* swarm - cluster control CLI - migration and revamp of prehistoric eth-utils repo
* poor man's end to end testing: scripted scenarios in swarm/test using swarm CLI
* http proxy now handles 3 url schemes for 1) ens-enabled [bzz], 2) immutable [bzzi] and 3) raw manifest [bzzr] resolution
* fixes issues with remote address setting, forwarding and syncing
* new control flags to switch swap and sync on and off
* placeholder basic implementation Ethereum Name Service

regression:
* uri based versioning support is dropped temporarily since state tree pruning does not guarantee historical record
* registrar related functionality temporarily restricted - current ENS provides basic free and unrestricted Register/Resolve

accounts/abi:
  * bind: repeated attempt deployment of contracts, validation against known code, transactor creation from private keys
  * accountmanager: getUnlocked snatch private key when unlocked

cmd:
  * unlockAccount  moved to utils/cmd   and exported
  * getPassPhrase  moved to utils/input and exported
  * accountcmds: reflect the change
  * js: GlobalRegistrar is dropped (ens)

flags:
  * chequebook, bzzaccount,  bzzport, bzzconfig, bzznoswap, bzznosync

chequebook:
  * move from common/ to swarm/services
  * abigen-ised
  * specifies its own API (removed chequebook api from swarm/api)

kademlia:
  * move from common to swarm/network/kademlia
  * address abstracted out to separate file + tests

dns/ens/registrar:
  * moved from swarm/api to swarm/services/ens
  * implementation is basic placeholder before ENS is implemented
  * temporary rpc api via ens namespace
  * the old common/registrar is removed (also from eth/backend apis)

swap:
  * the abstract swap module moved from common to swarm/services
  * now embedded in the swarm and chequebook specific setup (this will change)
  * safer chequebook deployment using abigen helpers

eth:
  * public accessor for GPO, needed to construct a PublicBlockChainAPI
  * extends ContractBackend in eth/bind.go with BalanceAt, GetTxReceipt and CodeAt API calls

internal/web3ext
  * add js bindings for bzz, chequebook rpc apis

swarm/api:
  * refactored api into smaller modules filesystem/storage/testapi
  * ethereum backend (needed for dns, swap, etc) moved to abi/bind

swarm/api/http:
  * now supports the 3 uri schemes
  * examples/album updated

swarm/cmd:
  * migrate old eth-utils and modify into a cluster control CLI
  * bzzup now allows non-local gateway, endpoint specified as second argument

swarm/network:
  * forwarder improved log messages, fixup condition on whether syncer is nil
  * hive extended with controls for testing support block read/write, swap/sync enabled/disabled
  * hive keepAlive launches with alarm in case no discover and no kaddb
  * fix IP address formatting issue [::1] -> became ::1 which refused to dial, now use discover.NewNode#String
  * integrate functionality for enabling/disabling sync and swap
  * allow nil sync state - improve syncer interface in protocol

swarm/test
  * poor man's testing framework. scripts invoking swarm/cmd/swarm
  * added tests for basic scenarios connections, swap, sync

swarm:
  * rewrite api using rpc v2
  * blockchain comms via abi/abigen + eth.ContractBackend
  * integrate new flags
2016-05-10 09:21:01 +01:00

411 lines
13 KiB
Go

package storage
import (
"encoding/binary"
"fmt"
"io"
"sync"
"time"
"github.com/ethereum/go-ethereum/logger"
"github.com/ethereum/go-ethereum/logger/glog"
)
/*
The distributed storage implemented in this package requires fix sized chunks of content.
Chunker is the interface to a component that is responsible for disassembling and assembling larger data.
TreeChunker implements a Chunker based on a tree structure defined as follows:
1 each node in the tree including the root and other branching nodes are stored as a chunk.
2 branching nodes encode data contents that includes the size of the dataslice covered by its entire subtree under the node as well as the hash keys of all its children :
data_{i} := size(subtree_{i}) || key_{j} || key_{j+1} .... || key_{j+n-1}
3 Leaf nodes encode an actual subslice of the input data.
4 if data size is not more than maximum chunksize, the data is stored in a single chunk
key = hash(int64(size) + data)
5 if data size is more than chunksize*branches^l, but no more than chunksize*
branches^(l+1), the data vector is split into slices of chunksize*
branches^l length (except the last one).
key = hash(int64(size) + key(slice0) + key(slice1) + ...)
The underlying hash function is configurable
*/
const (
// defaultHash = "SHA3" // http://golang.org/pkg/hash/#Hash
defaultHash = "SHA256" // http://golang.org/pkg/hash/#Hash
defaultBranches int64 = 128
joinTimeout = 120 // second
splitTimeout = 120 // second
// hashSize int64 = hasherfunc.New().Size() // hasher knows about its own length in bytes
// chunksize int64 = branches * hashSize // chunk is defined as this
)
/*
Tree chunker is a concrete implementation of data chunking.
This chunker works in a simple way, it builds a tree out of the document so that each node either represents a chunk of real data or a chunk of data representing an branching non-leaf node of the tree. In particular each such non-leaf chunk will represent is a concatenation of the hash of its respective children. This scheme simultaneously guarantees data integrity as well as self addressing. Abstract nodes are transparent since their represented size component is strictly greater than their maximum data size, since they encode a subtree.
If all is well it is possible to implement this by simply composing readers so that no extra allocation or buffering is necessary for the data splitting and joining. This means that in principle there can be direct IO between : memory, file system, network socket (bzz peers storage request is read from the socket). In practice there may be need for several stages of internal buffering.
The hashing itself does use extra copies and allocation though, since it does need it.
*/
type ChunkerParams struct {
Branches int64
Hash string
JoinTimeout time.Duration
SplitTimeout time.Duration
}
func NewChunkerParams() *ChunkerParams {
return &ChunkerParams{
Branches: defaultBranches,
Hash: defaultHash,
JoinTimeout: joinTimeout,
SplitTimeout: splitTimeout,
}
}
type TreeChunker struct {
branches int64
hashFunc Hasher
joinTimeout time.Duration
splitTimeout time.Duration
// calculated
hashSize int64 // self.hashFunc.New().Size()
chunkSize int64 // hashSize* branches
}
func NewTreeChunker(params *ChunkerParams) (self *TreeChunker) {
self = &TreeChunker{}
self.hashFunc = MakeHashFunc(params.Hash)
self.branches = params.Branches
self.joinTimeout = params.JoinTimeout * time.Second
self.splitTimeout = params.SplitTimeout * time.Second
self.hashSize = int64(self.hashFunc().Size())
self.chunkSize = self.hashSize * self.branches
return
}
func (self *TreeChunker) KeySize() int64 {
return self.hashSize
}
// String() for pretty printing
func (self *Chunk) String() string {
return fmt.Sprintf("Key: %v TreeSize: %v Chunksize: %v", self.Key.Log(), self.Size, len(self.SData))
}
// The treeChunkers own Hash hashes together
// - the size (of the subtree encoded in the Chunk)
// - the Chunk, ie. the contents read from the input reader
func (self *TreeChunker) Hash(input []byte) []byte {
hasher := self.hashFunc()
hasher.Write(input)
return hasher.Sum(nil)
}
func (self *TreeChunker) Split(key Key, data SectionReader, chunkC chan *Chunk, swg *sync.WaitGroup) (errC chan error) {
if swg != nil {
swg.Add(1)
defer swg.Done()
}
if self.chunkSize <= 0 {
panic("chunker must be initialised")
}
if int64(len(key)) != self.hashSize {
panic(fmt.Sprintf("root key buffer must be allocated byte slice of length %d", self.hashSize))
}
wg := &sync.WaitGroup{}
errC = make(chan error)
rerrC := make(chan error)
timeout := time.After(self.splitTimeout)
wg.Add(1)
go func() {
depth := 0
treeSize := self.chunkSize
size := data.Size()
// takes lowest depth such that chunksize*HashCount^(depth+1) > size
// power series, will find the order of magnitude of the data size in base hashCount or numbers of levels of branching in the resulting tree.
for ; treeSize < size; treeSize *= self.branches {
depth++
}
// glog.V(logger.Detail).Infof("[BZZ] split request received for data (%v bytes, depth: %v)", size, depth)
//launch actual recursive function passing the workgroup
self.split(depth, treeSize/self.branches, key, data, chunkC, rerrC, wg, swg)
}()
// closes internal error channel if all subprocesses in the workgroup finished
go func() {
wg.Wait()
close(rerrC)
}()
// waiting for request to end with wg finishing, error, or timeout
go func() {
select {
case err := <-rerrC:
if err != nil {
errC <- err
} // otherwise splitting is complete
case <-timeout:
errC <- fmt.Errorf("split time out")
}
close(errC)
}()
return
}
func (self *TreeChunker) split(depth int, treeSize int64, key Key, data SectionReader, chunkC chan *Chunk, errc chan error, parentWg *sync.WaitGroup, swg *sync.WaitGroup) {
defer parentWg.Done()
size := data.Size()
var newChunk *Chunk
var hash Key
// glog.V(logger.Detail).Infof("[BZZ] depth: %v, max subtree size: %v, data size: %v", depth, treeSize, size)
for depth > 0 && size < treeSize {
treeSize /= self.branches
depth--
}
if depth == 0 {
// leaf nodes -> content chunks
chunkData := make([]byte, data.Size()+8)
binary.LittleEndian.PutUint64(chunkData[0:8], uint64(size))
data.ReadAt(chunkData[8:], 0)
hash = self.Hash(chunkData)
// glog.V(logger.Detail).Infof("[BZZ] content chunk: max subtree size: %v, data size: %v", treeSize, size)
newChunk = &Chunk{
Key: hash,
SData: chunkData,
Size: size,
}
} else {
// intermediate chunk containing child nodes hashes
branchCnt := int64((size + treeSize - 1) / treeSize)
// glog.V(logger.Detail).Infof("[BZZ] intermediate node: setting branches: %v, depth: %v, max subtree size: %v, data size: %v", branches, depth, treeSize, size)
var chunk []byte = make([]byte, branchCnt*self.hashSize+8)
var pos, i int64
binary.LittleEndian.PutUint64(chunk[0:8], uint64(size))
childrenWg := &sync.WaitGroup{}
var secSize int64
for i < branchCnt {
// the last item can have shorter data
if size-pos < treeSize {
secSize = size - pos
} else {
secSize = treeSize
}
// take the section of the data encoded in the subTree
subTreeData := NewChunkReader(data, pos, secSize)
// the hash of that data
subTreeKey := chunk[8+i*self.hashSize : 8+(i+1)*self.hashSize]
childrenWg.Add(1)
go self.split(depth-1, treeSize/self.branches, subTreeKey, subTreeData, chunkC, errc, childrenWg, swg)
i++
pos += treeSize
}
// wait for all the children to complete calculating their hashes and copying them onto sections of the chunk
childrenWg.Wait()
// now we got the hashes in the chunk, then hash the chunks
hash = self.Hash(chunk)
newChunk = &Chunk{
Key: hash,
SData: chunk,
Size: size,
wg: swg,
}
if swg != nil {
swg.Add(1)
}
}
// send off new chunk to storage
if chunkC != nil {
chunkC <- newChunk
}
// report hash of this chunk one level up (keys corresponds to the proper subslice of the parent chunk)x
copy(key, hash)
}
func (self *TreeChunker) Join(key Key, chunkC chan *Chunk) SectionReader {
return &LazyChunkReader{
key: key,
chunkC: chunkC,
quitC: make(chan bool),
errC: make(chan error),
chunker: self,
}
}
// LazyChunkReader implements LazySectionReader
type LazyChunkReader struct {
key Key // root key
chunkC chan *Chunk // chunk channel to send retrieve requests on
size int64 // size of the entire subtree
off int64 // offset
quitC chan bool // channel to abort retrieval
errC chan error // error channel to monitor retrieve errors
chunker *TreeChunker // needs TreeChunker params TODO: should just take
// the chunkSize, branches etc as params
}
func (self *LazyChunkReader) ReadAt(b []byte, off int64) (read int, err error) {
self.errC = make(chan error)
chunk := &Chunk{
Key: self.key,
C: make(chan bool), // close channel to signal data delivery
}
self.chunkC <- chunk // submit retrieval request, someone should be listening on the other side (or we will time out globally)
glog.V(logger.Detail).Infof("[BZZ] readAt: reading %v into %d bytes at offset %d.", chunk.Key.Log(), len(b), off)
// waiting for the chunk retrieval
select {
case <-self.quitC:
// this is how we control process leakage (quitC is closed once join is finished (after timeout))
// glog.V(logger.Detail).Infof("[BZZ] quit")
return
case <-chunk.C: // bells are ringing, data have been delivered
// glog.V(logger.Detail).Infof("[BZZ] chunk data received for %v", chunk.Key.Log())
}
if len(chunk.SData) == 0 {
// glog.V(logger.Detail).Infof("[BZZ] No payload in %v", chunk.Key.Log())
return 0, notFound
}
chunk.Size = int64(binary.LittleEndian.Uint64(chunk.SData[0:8]))
self.size = chunk.Size
if b == nil {
// glog.V(logger.Detail).Infof("[BZZ] Size query for %v", chunk.Key.Log())
return
}
want := int64(len(b))
if off+want > self.size {
want = self.size - off
}
var treeSize int64
var depth int
// calculate depth and max treeSize
treeSize = self.chunker.chunkSize
for ; treeSize < chunk.Size; treeSize *= self.chunker.branches {
depth++
}
wg := sync.WaitGroup{}
wg.Add(1)
go self.join(b, off, off+want, depth, treeSize/self.chunker.branches, chunk, &wg)
go func() {
wg.Wait()
close(self.errC)
}()
select {
case err = <-self.errC:
// glog.V(logger.Detail).Infof("[BZZ] ReadAt received %v", err)
read = len(b)
if off+int64(read) == self.size {
err = io.EOF
}
// glog.V(logger.Detail).Infof("[BZZ] ReadAt returning at %d: %v", read, err)
case <-self.quitC:
// glog.V(logger.Detail).Infof("[BZZ] ReadAt aborted at %d: %v", read, err)
}
return
}
func (self *LazyChunkReader) join(b []byte, off int64, eoff int64, depth int, treeSize int64, chunk *Chunk, parentWg *sync.WaitGroup) {
defer parentWg.Done()
// glog.V(logger.Detail).Infof("[BZZ] depth: %v, loff: %v, eoff: %v, chunk.Size: %v, treeSize: %v", depth, off, eoff, chunk.Size, treeSize)
chunk.Size = int64(binary.LittleEndian.Uint64(chunk.SData[0:8]))
// find appropriate block level
for chunk.Size < treeSize && depth > 0 {
treeSize /= self.chunker.branches
depth--
}
if depth == 0 {
// glog.V(logger.Detail).Infof("[BZZ] depth: %v, len(b): %v, off: %v, eoff: %v, chunk.Size: %v, treeSize: %v", depth, len(b), off, eoff, chunk.Size, treeSize)
if int64(len(b)) != eoff-off {
//fmt.Printf("len(b) = %v off = %v eoff = %v", len(b), off, eoff)
panic("len(b) does not match")
}
copy(b, chunk.SData[8+off:8+eoff])
return // simply give back the chunks reader for content chunks
}
// subtree index
start := off / treeSize
end := (eoff + treeSize - 1) / treeSize
wg := sync.WaitGroup{}
for i := start; i < end; i++ {
soff := i * treeSize
roff := soff
seoff := soff + treeSize
if soff < off {
soff = off
}
if seoff > eoff {
seoff = eoff
}
wg.Add(1)
go func(j int64) {
childKey := chunk.SData[8+j*self.chunker.hashSize : 8+(j+1)*self.chunker.hashSize]
// glog.V(logger.Detail).Infof("[BZZ] subtree index: %v -> %v", j, childKey.Log())
ch := &Chunk{
Key: childKey,
C: make(chan bool), // close channel to signal data delivery
}
// glog.V(logger.Detail).Infof("[BZZ] chunk data sent for %v (key interval in chunk %v-%v)", ch.Key.Log(), j*self.chunker.hashSize, (j+1)*self.chunker.hashSize)
self.chunkC <- ch // submit retrieval request, someone should be listening on the other side (or we will time out globally)
// waiting for the chunk retrieval
select {
case <-self.quitC:
// this is how we control process leakage (quitC is closed once join is finished (after timeout))
return
case <-ch.C: // bells are ringing, data have been delivered
// glog.V(logger.Detail).Infof("[BZZ] chunk data received")
}
if soff < off {
soff = off
}
if len(ch.SData) == 0 {
self.errC <- fmt.Errorf("chunk %v-%v not found", off, off+treeSize)
return
}
self.join(b[soff-off:seoff-off], soff-roff, seoff-roff, depth-1, treeSize/self.chunker.branches, ch, &wg)
}(i)
} //for
wg.Wait()
}