go-ethereum/core/state/statedb_test.go
Guillaume Ballet ac152143e1 Verkle tree-based state with overlay transition
Squash the main verkle PR ahead of rebase

don't call Bytes() in GetTreeKey (#137)

trie: avoid endianness conversion in GetTreeKey (#140)

* trie/utils: add concrete expected value in trie key generation test

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* mod: update to latest go-verkle

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* trie/utils: avoid endianness conversions

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* apply review changes & update to official go-verkle version

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

upgrade go-verkle to CoW version and get TestProcessVerkle to build (#138)

updating ci to use self-hosted machine (#143)

fix: storage offset in non-header group + reuse of value buffer (#145)

dedup call to ChunkifyCode, same as replay branch (#156)

* dedup call to ChunkifyCode, same as replay branch

* fix some linter issues

fix code offset in tree update (#157)

fix REVERT in state processor test execution (#158)

* fix code offset in tree update

* fix REVERT in test execution

save on key hashing: lump code size update with first code chunk group (#159)

fix code chunk key calculation and storage key calculation (#161)

* fix codeKey calculation

* Remove

* fix storageOffset

* fix the fix to the fix to the offset fix

* Remove copy/pasted, unused code in test

* fix linter

---------

Co-authored-by: Guillaume Ballet <3272758+gballet@users.noreply.github.com>

fix: infinite loop when calling extcodecopy on empty code (#151)

upgrade to latest go-verkle

fix: only update code in the tree if it's dirty (#174)

fix: read-touch the code size and Keccak of the origin (#175)

List of changes for converting a sepolia database (#182)

* naive conversion rebased on top of beverly hills

* changes for the sepolia shadow fork conversion

* fixes to please the linter

* fixes to please the linter

Unified point cache (#180)

* Unified point cache

* Use cache for Try*Account

* alter Trie interface to use caching for slots (#181)

* alter Trie interface to use caching for slots

* fix: use a lock to protect the point cache (#185)

* use fastest non-master go-verkle version & pull trie/Verkle.go changes to use new api (#184)

* mod: update to fastest go-verkle version today

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* trie/verkle: use new batch serialization api

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

---------

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

---------

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>
Co-authored-by: Ignacio Hagopian <jsign.uy@gmail.com>

* fix: TryDelete signature in unit tests

---------

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>
Co-authored-by: Ignacio Hagopian <jsign.uy@gmail.com>

trie/utils: fix potential overflow (#191)

* trie/utils: fix potential overflow

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* trie/utils: receive storage key as a byte slice

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* revert formatter changes

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* trie/utils: fix mod 256

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

---------

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

trie/utils: fix incorrect bigint assignment (#193)

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

upgrade precomp link to fix CI

fix: add missing code size&keccak leaves in empty accounts (#192)

fixes to use the latest go-verkle@master (#197)

* fixes to use the latest go-verkle@master

* linter fixes

* linter fixes for tests

* fix: use jsign's go-verkle fix

refactor: remove unused (*StateDB).GetXLittleEndian methods (#204)

fix gas accounting issue in state_processor_test.go (#207)

update go-verkle not to use StatelessNode anymore (#206)

* update go-verkle not to use StatelessNode anymore

* update go-verkle to latest

refactor: move verkle gas accounting to its own block in TransitionDB (#208)

fix a panic in deserializeVerkleProof if GetProofItems returns a nil ProofElements

use the cachingDB instead of a custom VerkleDB (#209)

* use the cachingDB instead of a custom VerkleDB

* fix stack trace in LES

remove holiman from CODEOWNERS as he gets too many emails

read from tree in state object if the snapshot is nil (#205)

add missing error checks for the root node type (#214)

implement OpenStorageTrie for verkle trees (#210)

* implement OpenStorageTrie for verkle trees

* add a few comments for future maintenance

* fix linter issue

fix: copy balance leaf to new buffer in TryGetAccount (#217)

implement some heretofore unimplemented iterator methods (#219)

params: move verkle params to their own file (#228)

fix: proper number of chunk evals (#215)

overlay transition (#244)

* overlay transition

Fix some bugs identified in the code review

Co-authored-by: Ignacio Hagopian <jsign.uy@gmail.com>

Include base -> overlay key-values migration logic (#199)

* mod: add go-verkle version with key-value migration new apis

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* core/stateprocessor: use constant for max number of migrated key-values

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* core: add base->overlay key-values migration logic

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* core: fix some compiler errors

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* trie: consider removing transition trie api in the future

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* mod: use latest go-verkle

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

---------

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

fix some unit tests errors

get convresion block from file

fix compilation issues

fix initialization issue in migrator

fix: changes needed to run the first 28 blocks

important sutff: fix the banner

fix: use nonce instead of balance in nonce leaf (#202)

fixes for performing the overlay transition (#203)

* fixes for performing the overlay transition

* fixes for the full replay

* fix: deletion-and-recreation of EoA

* fixes to replay 2M+ blocks

* upgrade to go-verkle@master

* fix: proper number of chunk evals

* rewrite conversion loop to fix known issues

changes to make replay work with the overlay method (#216)

* fixes for performing the overlay transition

fixes for the full replay

fix: deletion-and-recreation of EoA

fixes to replay 2M+ blocks

upgrade to go-verkle@master

fix: proper number of chunk evals

rewrite conversion loop to fix known issues

changes to make replay work with the overlay method

fixes to replay 2M+ blocks

update to latest go-verkle@master

* use a PBSS-like scheme for internal nodes (#221)

* use a PBSS-like scheme for internal nodes

* a couple of fixes coming from debugging replay

* fix: use an error to notify the transition tree that a deleted account was found in the overlay tree (#222)

* fixes for pbss replay (#227)

* fixes for pbss replay

* trie/verkle: use capped batch size (#229)

* trie/verkle: use capped batch size

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* trie/verkle: avoid path variable allocation per db.Put

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* don't keep more than 32 state root conversions in RAM (#230)

---------

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>
Co-authored-by: Guillaume Ballet <3272758+gballet@users.noreply.github.com>

* cleanup some code

* mod: update go-verkle

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* re-enable snapshot (#231)

* re-enable cancun block / snapshot (#226)

* clear storage conversion key upon translating account (#234)

* clear storage conversion key upon translating account

* mod: use latest go-verkle

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

---------

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>
Co-authored-by: Ignacio Hagopian <jsign.uy@gmail.com>

* fix: self-deadlock with translated root map mutex (#236)

* return compressed commitment as root commitment (#237)

---------

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>
Co-authored-by: Ignacio Hagopian <jsign.uy@gmail.com>

---------

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>
Co-authored-by: Ignacio Hagopian <jsign.uy@gmail.com>

---------

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>
Co-authored-by: Ignacio Hagopian <jsign.uy@gmail.com>

fix first panic in *TransitionTrie.Copy()

upgrade go-verkle to latest master

mod: update go-verkle (#239)

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

core: print state root every 100 blocks (#240)

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

fix: only Commit the account trie (#242)

fixes to get TestProcessVerkle to work with the overlay branch (#238)

* fixes to get TestProcessVerkle to work with the overlay branch

* fix all panics in verkle state processor test

* fix proof verification

move transition management to cachingDB

* fix: mark the verkle transition as started if it's ended without being started

* fix the verkle state processing test

* fix linter errors

* Add a function to clear verkle params for replay

* fix: handle TransitionTrie in OpenStorageTrie

* fix linter issue

* fix the deleted account error (#247)

* code cleanup (#248)

* fix: don't error on a missing conversion.txt (#249)

* Overlay Tree preimages exporting and usage (#246)

* export overlay preimages tool

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* use preimages flat file in overlay tree migration logic

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* cmd/geth: add --roothash to overlay tree preimage exporting command

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* cleanup

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* review feedback

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

---------

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>

* fix: reduce the PR footprint (#250)

* fix: don't fail when preimages.bin is missing (#251)

* fix: don't fail when preimages.bin is missing

* fix: don't open the preimages file when outside of transition

---------

Signed-off-by: Ignacio Hagopian <jsign.uy@gmail.com>
Co-authored-by: Ignacio Hagopian <jsign.uy@gmail.com>

review changes

remove replay-specific code
2024-05-08 13:24:03 +02:00

1099 lines
38 KiB
Go

// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package state
import (
"bytes"
"encoding/binary"
"errors"
"fmt"
"math"
"math/big"
"math/rand"
"reflect"
"strings"
"sync"
"testing"
"testing/quick"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/rawdb"
"github.com/ethereum/go-ethereum/core/state/snapshot"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/trie"
)
// Tests that updating a state trie does not leak any database writes prior to
// actually committing the state.
func TestUpdateLeaks(t *testing.T) {
// Create an empty state database
db := rawdb.NewMemoryDatabase()
state, _ := New(types.EmptyRootHash, NewDatabase(db), nil)
// Update it with some accounts
for i := byte(0); i < 255; i++ {
addr := common.BytesToAddress([]byte{i})
state.AddBalance(addr, big.NewInt(int64(11*i)))
state.SetNonce(addr, uint64(42*i))
if i%2 == 0 {
state.SetState(addr, common.BytesToHash([]byte{i, i, i}), common.BytesToHash([]byte{i, i, i, i}))
}
if i%3 == 0 {
state.SetCode(addr, []byte{i, i, i, i, i})
}
}
root := state.IntermediateRoot(false)
if err := state.Database().TrieDB().Commit(root, false); err != nil {
t.Errorf("can not commit trie %v to persistent database", root.Hex())
}
// Ensure that no data was leaked into the database
it := db.NewIterator(nil, nil)
for it.Next() {
t.Errorf("State leaked into database: %x -> %x", it.Key(), it.Value())
}
it.Release()
}
// Tests that no intermediate state of an object is stored into the database,
// only the one right before the commit.
func TestIntermediateLeaks(t *testing.T) {
// Create two state databases, one transitioning to the final state, the other final from the beginning
transDb := rawdb.NewMemoryDatabase()
finalDb := rawdb.NewMemoryDatabase()
transState, _ := New(types.EmptyRootHash, NewDatabase(transDb), nil)
finalState, _ := New(types.EmptyRootHash, NewDatabase(finalDb), nil)
modify := func(state *StateDB, addr common.Address, i, tweak byte) {
state.SetBalance(addr, big.NewInt(int64(11*i)+int64(tweak)))
state.SetNonce(addr, uint64(42*i+tweak))
if i%2 == 0 {
state.SetState(addr, common.Hash{i, i, i, 0}, common.Hash{})
state.SetState(addr, common.Hash{i, i, i, tweak}, common.Hash{i, i, i, i, tweak})
}
if i%3 == 0 {
state.SetCode(addr, []byte{i, i, i, i, i, tweak})
}
}
// Modify the transient state.
for i := byte(0); i < 255; i++ {
modify(transState, common.Address{i}, i, 0)
}
// Write modifications to trie.
transState.IntermediateRoot(false)
// Overwrite all the data with new values in the transient database.
for i := byte(0); i < 255; i++ {
modify(transState, common.Address{i}, i, 99)
modify(finalState, common.Address{i}, i, 99)
}
// Commit and cross check the databases.
transRoot, err := transState.Commit(0, false)
if err != nil {
t.Fatalf("failed to commit transition state: %v", err)
}
if err = transState.Database().TrieDB().Commit(transRoot, false); err != nil {
t.Errorf("can not commit trie %v to persistent database", transRoot.Hex())
}
finalRoot, err := finalState.Commit(0, false)
if err != nil {
t.Fatalf("failed to commit final state: %v", err)
}
if err = finalState.Database().TrieDB().Commit(finalRoot, false); err != nil {
t.Errorf("can not commit trie %v to persistent database", finalRoot.Hex())
}
it := finalDb.NewIterator(nil, nil)
for it.Next() {
key, fvalue := it.Key(), it.Value()
tvalue, err := transDb.Get(key)
if err != nil {
t.Errorf("entry missing from the transition database: %x -> %x", key, fvalue)
}
if !bytes.Equal(fvalue, tvalue) {
t.Errorf("value mismatch at key %x: %x in transition database, %x in final database", key, tvalue, fvalue)
}
}
it.Release()
it = transDb.NewIterator(nil, nil)
for it.Next() {
key, tvalue := it.Key(), it.Value()
fvalue, err := finalDb.Get(key)
if err != nil {
t.Errorf("extra entry in the transition database: %x -> %x", key, it.Value())
}
if !bytes.Equal(fvalue, tvalue) {
t.Errorf("value mismatch at key %x: %x in transition database, %x in final database", key, tvalue, fvalue)
}
}
}
// TestCopy tests that copying a StateDB object indeed makes the original and
// the copy independent of each other. This test is a regression test against
// https://github.com/ethereum/go-ethereum/pull/15549.
func TestCopy(t *testing.T) {
// Create a random state test to copy and modify "independently"
orig, _ := New(types.EmptyRootHash, NewDatabase(rawdb.NewMemoryDatabase()), nil)
for i := byte(0); i < 255; i++ {
obj := orig.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
obj.AddBalance(big.NewInt(int64(i)))
orig.updateStateObject(obj)
}
orig.Finalise(false)
// Copy the state
copy := orig.Copy()
// Copy the copy state
ccopy := copy.Copy()
// modify all in memory
for i := byte(0); i < 255; i++ {
origObj := orig.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
copyObj := copy.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
ccopyObj := ccopy.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
origObj.AddBalance(big.NewInt(2 * int64(i)))
copyObj.AddBalance(big.NewInt(3 * int64(i)))
ccopyObj.AddBalance(big.NewInt(4 * int64(i)))
orig.updateStateObject(origObj)
copy.updateStateObject(copyObj)
ccopy.updateStateObject(copyObj)
}
// Finalise the changes on all concurrently
finalise := func(wg *sync.WaitGroup, db *StateDB) {
defer wg.Done()
db.Finalise(true)
}
var wg sync.WaitGroup
wg.Add(3)
go finalise(&wg, orig)
go finalise(&wg, copy)
go finalise(&wg, ccopy)
wg.Wait()
// Verify that the three states have been updated independently
for i := byte(0); i < 255; i++ {
origObj := orig.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
copyObj := copy.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
ccopyObj := ccopy.GetOrNewStateObject(common.BytesToAddress([]byte{i}))
if want := big.NewInt(3 * int64(i)); origObj.Balance().Cmp(want) != 0 {
t.Errorf("orig obj %d: balance mismatch: have %v, want %v", i, origObj.Balance(), want)
}
if want := big.NewInt(4 * int64(i)); copyObj.Balance().Cmp(want) != 0 {
t.Errorf("copy obj %d: balance mismatch: have %v, want %v", i, copyObj.Balance(), want)
}
if want := big.NewInt(5 * int64(i)); ccopyObj.Balance().Cmp(want) != 0 {
t.Errorf("copy obj %d: balance mismatch: have %v, want %v", i, ccopyObj.Balance(), want)
}
}
}
func TestSnapshotRandom(t *testing.T) {
config := &quick.Config{MaxCount: 1000}
err := quick.Check((*snapshotTest).run, config)
if cerr, ok := err.(*quick.CheckError); ok {
test := cerr.In[0].(*snapshotTest)
t.Errorf("%v:\n%s", test.err, test)
} else if err != nil {
t.Error(err)
}
}
// A snapshotTest checks that reverting StateDB snapshots properly undoes all changes
// captured by the snapshot. Instances of this test with pseudorandom content are created
// by Generate.
//
// The test works as follows:
//
// A new state is created and all actions are applied to it. Several snapshots are taken
// in between actions. The test then reverts each snapshot. For each snapshot the actions
// leading up to it are replayed on a fresh, empty state. The behaviour of all public
// accessor methods on the reverted state must match the return value of the equivalent
// methods on the replayed state.
type snapshotTest struct {
addrs []common.Address // all account addresses
actions []testAction // modifications to the state
snapshots []int // actions indexes at which snapshot is taken
err error // failure details are reported through this field
}
type testAction struct {
name string
fn func(testAction, *StateDB)
args []int64
noAddr bool
}
// newTestAction creates a random action that changes state.
func newTestAction(addr common.Address, r *rand.Rand) testAction {
actions := []testAction{
{
name: "SetBalance",
fn: func(a testAction, s *StateDB) {
s.SetBalance(addr, big.NewInt(a.args[0]))
},
args: make([]int64, 1),
},
{
name: "AddBalance",
fn: func(a testAction, s *StateDB) {
s.AddBalance(addr, big.NewInt(a.args[0]))
},
args: make([]int64, 1),
},
{
name: "SetNonce",
fn: func(a testAction, s *StateDB) {
s.SetNonce(addr, uint64(a.args[0]))
},
args: make([]int64, 1),
},
{
name: "SetState",
fn: func(a testAction, s *StateDB) {
var key, val common.Hash
binary.BigEndian.PutUint16(key[:], uint16(a.args[0]))
binary.BigEndian.PutUint16(val[:], uint16(a.args[1]))
s.SetState(addr, key, val)
},
args: make([]int64, 2),
},
{
name: "SetCode",
fn: func(a testAction, s *StateDB) {
code := make([]byte, 16)
binary.BigEndian.PutUint64(code, uint64(a.args[0]))
binary.BigEndian.PutUint64(code[8:], uint64(a.args[1]))
s.SetCode(addr, code)
},
args: make([]int64, 2),
},
{
name: "CreateAccount",
fn: func(a testAction, s *StateDB) {
s.CreateAccount(addr)
},
},
{
name: "SelfDestruct",
fn: func(a testAction, s *StateDB) {
s.SelfDestruct(addr)
},
},
{
name: "AddRefund",
fn: func(a testAction, s *StateDB) {
s.AddRefund(uint64(a.args[0]))
},
args: make([]int64, 1),
noAddr: true,
},
{
name: "AddLog",
fn: func(a testAction, s *StateDB) {
data := make([]byte, 2)
binary.BigEndian.PutUint16(data, uint16(a.args[0]))
s.AddLog(&types.Log{Address: addr, Data: data})
},
args: make([]int64, 1),
},
{
name: "AddPreimage",
fn: func(a testAction, s *StateDB) {
preimage := []byte{1}
hash := common.BytesToHash(preimage)
s.AddPreimage(hash, preimage)
},
args: make([]int64, 1),
},
{
name: "AddAddressToAccessList",
fn: func(a testAction, s *StateDB) {
s.AddAddressToAccessList(addr)
},
},
{
name: "AddSlotToAccessList",
fn: func(a testAction, s *StateDB) {
s.AddSlotToAccessList(addr,
common.Hash{byte(a.args[0])})
},
args: make([]int64, 1),
},
{
name: "SetTransientState",
fn: func(a testAction, s *StateDB) {
var key, val common.Hash
binary.BigEndian.PutUint16(key[:], uint16(a.args[0]))
binary.BigEndian.PutUint16(val[:], uint16(a.args[1]))
s.SetTransientState(addr, key, val)
},
args: make([]int64, 2),
},
}
action := actions[r.Intn(len(actions))]
var nameargs []string
if !action.noAddr {
nameargs = append(nameargs, addr.Hex())
}
for i := range action.args {
action.args[i] = rand.Int63n(100)
nameargs = append(nameargs, fmt.Sprint(action.args[i]))
}
action.name += strings.Join(nameargs, ", ")
return action
}
// Generate returns a new snapshot test of the given size. All randomness is
// derived from r.
func (*snapshotTest) Generate(r *rand.Rand, size int) reflect.Value {
// Generate random actions.
addrs := make([]common.Address, 50)
for i := range addrs {
addrs[i][0] = byte(i)
}
actions := make([]testAction, size)
for i := range actions {
addr := addrs[r.Intn(len(addrs))]
actions[i] = newTestAction(addr, r)
}
// Generate snapshot indexes.
nsnapshots := int(math.Sqrt(float64(size)))
if size > 0 && nsnapshots == 0 {
nsnapshots = 1
}
snapshots := make([]int, nsnapshots)
snaplen := len(actions) / nsnapshots
for i := range snapshots {
// Try to place the snapshots some number of actions apart from each other.
snapshots[i] = (i * snaplen) + r.Intn(snaplen)
}
return reflect.ValueOf(&snapshotTest{addrs, actions, snapshots, nil})
}
func (test *snapshotTest) String() string {
out := new(bytes.Buffer)
sindex := 0
for i, action := range test.actions {
if len(test.snapshots) > sindex && i == test.snapshots[sindex] {
fmt.Fprintf(out, "---- snapshot %d ----\n", sindex)
sindex++
}
fmt.Fprintf(out, "%4d: %s\n", i, action.name)
}
return out.String()
}
func (test *snapshotTest) run() bool {
// Run all actions and create snapshots.
var (
state, _ = New(types.EmptyRootHash, NewDatabase(rawdb.NewMemoryDatabase()), nil)
snapshotRevs = make([]int, len(test.snapshots))
sindex = 0
)
for i, action := range test.actions {
if len(test.snapshots) > sindex && i == test.snapshots[sindex] {
snapshotRevs[sindex] = state.Snapshot()
sindex++
}
action.fn(action, state)
}
// Revert all snapshots in reverse order. Each revert must yield a state
// that is equivalent to fresh state with all actions up the snapshot applied.
for sindex--; sindex >= 0; sindex-- {
checkstate, _ := New(types.EmptyRootHash, state.Database(), nil)
for _, action := range test.actions[:test.snapshots[sindex]] {
action.fn(action, checkstate)
}
state.RevertToSnapshot(snapshotRevs[sindex])
if err := test.checkEqual(state, checkstate); err != nil {
test.err = fmt.Errorf("state mismatch after revert to snapshot %d\n%v", sindex, err)
return false
}
}
return true
}
// checkEqual checks that methods of state and checkstate return the same values.
func (test *snapshotTest) checkEqual(state, checkstate *StateDB) error {
for _, addr := range test.addrs {
var err error
checkeq := func(op string, a, b interface{}) bool {
if err == nil && !reflect.DeepEqual(a, b) {
err = fmt.Errorf("got %s(%s) == %v, want %v", op, addr.Hex(), a, b)
return false
}
return true
}
// Check basic accessor methods.
checkeq("Exist", state.Exist(addr), checkstate.Exist(addr))
checkeq("HasSelfdestructed", state.HasSelfDestructed(addr), checkstate.HasSelfDestructed(addr))
checkeq("GetBalance", state.GetBalance(addr), checkstate.GetBalance(addr))
checkeq("GetNonce", state.GetNonce(addr), checkstate.GetNonce(addr))
checkeq("GetCode", state.GetCode(addr), checkstate.GetCode(addr))
checkeq("GetCodeHash", state.GetCodeHash(addr), checkstate.GetCodeHash(addr))
checkeq("GetCodeSize", state.GetCodeSize(addr), checkstate.GetCodeSize(addr))
// Check storage.
if obj := state.getStateObject(addr); obj != nil {
state.ForEachStorage(addr, func(key, value common.Hash) bool {
return checkeq("GetState("+key.Hex()+")", checkstate.GetState(addr, key), value)
})
checkstate.ForEachStorage(addr, func(key, value common.Hash) bool {
return checkeq("GetState("+key.Hex()+")", checkstate.GetState(addr, key), value)
})
}
if err != nil {
return err
}
}
if state.GetRefund() != checkstate.GetRefund() {
return fmt.Errorf("got GetRefund() == %d, want GetRefund() == %d",
state.GetRefund(), checkstate.GetRefund())
}
if !reflect.DeepEqual(state.GetLogs(common.Hash{}, 0, common.Hash{}), checkstate.GetLogs(common.Hash{}, 0, common.Hash{})) {
return fmt.Errorf("got GetLogs(common.Hash{}) == %v, want GetLogs(common.Hash{}) == %v",
state.GetLogs(common.Hash{}, 0, common.Hash{}), checkstate.GetLogs(common.Hash{}, 0, common.Hash{}))
}
return nil
}
func TestTouchDelete(t *testing.T) {
s := newStateEnv()
s.state.GetOrNewStateObject(common.Address{})
root, _ := s.state.Commit(0, false)
s.state, _ = New(root, s.state.db, s.state.snaps)
snapshot := s.state.Snapshot()
s.state.AddBalance(common.Address{}, new(big.Int))
if len(s.state.journal.dirties) != 1 {
t.Fatal("expected one dirty state object")
}
s.state.RevertToSnapshot(snapshot)
if len(s.state.journal.dirties) != 0 {
t.Fatal("expected no dirty state object")
}
}
// TestCopyOfCopy tests that modified objects are carried over to the copy, and the copy of the copy.
// See https://github.com/ethereum/go-ethereum/pull/15225#issuecomment-380191512
func TestCopyOfCopy(t *testing.T) {
state, _ := New(types.EmptyRootHash, NewDatabase(rawdb.NewMemoryDatabase()), nil)
addr := common.HexToAddress("aaaa")
state.SetBalance(addr, big.NewInt(42))
if got := state.Copy().GetBalance(addr).Uint64(); got != 42 {
t.Fatalf("1st copy fail, expected 42, got %v", got)
}
if got := state.Copy().Copy().GetBalance(addr).Uint64(); got != 42 {
t.Fatalf("2nd copy fail, expected 42, got %v", got)
}
}
// Tests a regression where committing a copy lost some internal meta information,
// leading to corrupted subsequent copies.
//
// See https://github.com/ethereum/go-ethereum/issues/20106.
func TestCopyCommitCopy(t *testing.T) {
tdb := NewDatabase(rawdb.NewMemoryDatabase())
state, _ := New(types.EmptyRootHash, tdb, nil)
// Create an account and check if the retrieved balance is correct
addr := common.HexToAddress("0xaffeaffeaffeaffeaffeaffeaffeaffeaffeaffe")
skey := common.HexToHash("aaa")
sval := common.HexToHash("bbb")
state.SetBalance(addr, big.NewInt(42)) // Change the account trie
state.SetCode(addr, []byte("hello")) // Change an external metadata
state.SetState(addr, skey, sval) // Change the storage trie
if balance := state.GetBalance(addr); balance.Cmp(big.NewInt(42)) != 0 {
t.Fatalf("initial balance mismatch: have %v, want %v", balance, 42)
}
if code := state.GetCode(addr); !bytes.Equal(code, []byte("hello")) {
t.Fatalf("initial code mismatch: have %x, want %x", code, []byte("hello"))
}
if val := state.GetState(addr, skey); val != sval {
t.Fatalf("initial non-committed storage slot mismatch: have %x, want %x", val, sval)
}
if val := state.GetCommittedState(addr, skey); val != (common.Hash{}) {
t.Fatalf("initial committed storage slot mismatch: have %x, want %x", val, common.Hash{})
}
// Copy the non-committed state database and check pre/post commit balance
copyOne := state.Copy()
if balance := copyOne.GetBalance(addr); balance.Cmp(big.NewInt(42)) != 0 {
t.Fatalf("first copy pre-commit balance mismatch: have %v, want %v", balance, 42)
}
if code := copyOne.GetCode(addr); !bytes.Equal(code, []byte("hello")) {
t.Fatalf("first copy pre-commit code mismatch: have %x, want %x", code, []byte("hello"))
}
if val := copyOne.GetState(addr, skey); val != sval {
t.Fatalf("first copy pre-commit non-committed storage slot mismatch: have %x, want %x", val, sval)
}
if val := copyOne.GetCommittedState(addr, skey); val != (common.Hash{}) {
t.Fatalf("first copy pre-commit committed storage slot mismatch: have %x, want %x", val, common.Hash{})
}
// Copy the copy and check the balance once more
copyTwo := copyOne.Copy()
if balance := copyTwo.GetBalance(addr); balance.Cmp(big.NewInt(42)) != 0 {
t.Fatalf("second copy balance mismatch: have %v, want %v", balance, 42)
}
if code := copyTwo.GetCode(addr); !bytes.Equal(code, []byte("hello")) {
t.Fatalf("second copy code mismatch: have %x, want %x", code, []byte("hello"))
}
if val := copyTwo.GetState(addr, skey); val != sval {
t.Fatalf("second copy non-committed storage slot mismatch: have %x, want %x", val, sval)
}
if val := copyTwo.GetCommittedState(addr, skey); val != (common.Hash{}) {
t.Fatalf("second copy committed storage slot mismatch: have %x, want %x", val, sval)
}
// Commit state, ensure states can be loaded from disk
root, _ := state.Commit(0, false)
state, _ = New(root, tdb, nil)
if balance := state.GetBalance(addr); balance.Cmp(big.NewInt(42)) != 0 {
t.Fatalf("state post-commit balance mismatch: have %v, want %v", balance, 42)
}
if code := state.GetCode(addr); !bytes.Equal(code, []byte("hello")) {
t.Fatalf("state post-commit code mismatch: have %x, want %x", code, []byte("hello"))
}
if val := state.GetState(addr, skey); val != sval {
t.Fatalf("state post-commit non-committed storage slot mismatch: have %x, want %x", val, sval)
}
if val := state.GetCommittedState(addr, skey); val != sval {
t.Fatalf("state post-commit committed storage slot mismatch: have %x, want %x", val, sval)
}
}
// Tests a regression where committing a copy lost some internal meta information,
// leading to corrupted subsequent copies.
//
// See https://github.com/ethereum/go-ethereum/issues/20106.
func TestCopyCopyCommitCopy(t *testing.T) {
state, _ := New(types.EmptyRootHash, NewDatabase(rawdb.NewMemoryDatabase()), nil)
// Create an account and check if the retrieved balance is correct
addr := common.HexToAddress("0xaffeaffeaffeaffeaffeaffeaffeaffeaffeaffe")
skey := common.HexToHash("aaa")
sval := common.HexToHash("bbb")
state.SetBalance(addr, big.NewInt(42)) // Change the account trie
state.SetCode(addr, []byte("hello")) // Change an external metadata
state.SetState(addr, skey, sval) // Change the storage trie
if balance := state.GetBalance(addr); balance.Cmp(big.NewInt(42)) != 0 {
t.Fatalf("initial balance mismatch: have %v, want %v", balance, 42)
}
if code := state.GetCode(addr); !bytes.Equal(code, []byte("hello")) {
t.Fatalf("initial code mismatch: have %x, want %x", code, []byte("hello"))
}
if val := state.GetState(addr, skey); val != sval {
t.Fatalf("initial non-committed storage slot mismatch: have %x, want %x", val, sval)
}
if val := state.GetCommittedState(addr, skey); val != (common.Hash{}) {
t.Fatalf("initial committed storage slot mismatch: have %x, want %x", val, common.Hash{})
}
// Copy the non-committed state database and check pre/post commit balance
copyOne := state.Copy()
if balance := copyOne.GetBalance(addr); balance.Cmp(big.NewInt(42)) != 0 {
t.Fatalf("first copy balance mismatch: have %v, want %v", balance, 42)
}
if code := copyOne.GetCode(addr); !bytes.Equal(code, []byte("hello")) {
t.Fatalf("first copy code mismatch: have %x, want %x", code, []byte("hello"))
}
if val := copyOne.GetState(addr, skey); val != sval {
t.Fatalf("first copy non-committed storage slot mismatch: have %x, want %x", val, sval)
}
if val := copyOne.GetCommittedState(addr, skey); val != (common.Hash{}) {
t.Fatalf("first copy committed storage slot mismatch: have %x, want %x", val, common.Hash{})
}
// Copy the copy and check the balance once more
copyTwo := copyOne.Copy()
if balance := copyTwo.GetBalance(addr); balance.Cmp(big.NewInt(42)) != 0 {
t.Fatalf("second copy pre-commit balance mismatch: have %v, want %v", balance, 42)
}
if code := copyTwo.GetCode(addr); !bytes.Equal(code, []byte("hello")) {
t.Fatalf("second copy pre-commit code mismatch: have %x, want %x", code, []byte("hello"))
}
if val := copyTwo.GetState(addr, skey); val != sval {
t.Fatalf("second copy pre-commit non-committed storage slot mismatch: have %x, want %x", val, sval)
}
if val := copyTwo.GetCommittedState(addr, skey); val != (common.Hash{}) {
t.Fatalf("second copy pre-commit committed storage slot mismatch: have %x, want %x", val, common.Hash{})
}
// Copy the copy-copy and check the balance once more
copyThree := copyTwo.Copy()
if balance := copyThree.GetBalance(addr); balance.Cmp(big.NewInt(42)) != 0 {
t.Fatalf("third copy balance mismatch: have %v, want %v", balance, 42)
}
if code := copyThree.GetCode(addr); !bytes.Equal(code, []byte("hello")) {
t.Fatalf("third copy code mismatch: have %x, want %x", code, []byte("hello"))
}
if val := copyThree.GetState(addr, skey); val != sval {
t.Fatalf("third copy non-committed storage slot mismatch: have %x, want %x", val, sval)
}
if val := copyThree.GetCommittedState(addr, skey); val != (common.Hash{}) {
t.Fatalf("third copy committed storage slot mismatch: have %x, want %x", val, sval)
}
}
// TestCommitCopy tests the copy from a committed state is not functional.
func TestCommitCopy(t *testing.T) {
state, _ := New(types.EmptyRootHash, NewDatabase(rawdb.NewMemoryDatabase()), nil)
// Create an account and check if the retrieved balance is correct
addr := common.HexToAddress("0xaffeaffeaffeaffeaffeaffeaffeaffeaffeaffe")
skey := common.HexToHash("aaa")
sval := common.HexToHash("bbb")
state.SetBalance(addr, big.NewInt(42)) // Change the account trie
state.SetCode(addr, []byte("hello")) // Change an external metadata
state.SetState(addr, skey, sval) // Change the storage trie
if balance := state.GetBalance(addr); balance.Cmp(big.NewInt(42)) != 0 {
t.Fatalf("initial balance mismatch: have %v, want %v", balance, 42)
}
if code := state.GetCode(addr); !bytes.Equal(code, []byte("hello")) {
t.Fatalf("initial code mismatch: have %x, want %x", code, []byte("hello"))
}
if val := state.GetState(addr, skey); val != sval {
t.Fatalf("initial non-committed storage slot mismatch: have %x, want %x", val, sval)
}
if val := state.GetCommittedState(addr, skey); val != (common.Hash{}) {
t.Fatalf("initial committed storage slot mismatch: have %x, want %x", val, common.Hash{})
}
// Copy the committed state database, the copied one is not functional.
state.Commit(0, true)
copied := state.Copy()
if balance := copied.GetBalance(addr); balance.Cmp(big.NewInt(0)) != 0 {
t.Fatalf("unexpected balance: have %v", balance)
}
if code := copied.GetCode(addr); code != nil {
t.Fatalf("unexpected code: have %x", code)
}
if val := copied.GetState(addr, skey); val != (common.Hash{}) {
t.Fatalf("unexpected storage slot: have %x", val)
}
if val := copied.GetCommittedState(addr, skey); val != (common.Hash{}) {
t.Fatalf("unexpected storage slot: have %x", val)
}
if !errors.Is(copied.Error(), trie.ErrCommitted) {
t.Fatalf("unexpected state error, %v", copied.Error())
}
}
// TestDeleteCreateRevert tests a weird state transition corner case that we hit
// while changing the internals of StateDB. The workflow is that a contract is
// self-destructed, then in a follow-up transaction (but same block) it's created
// again and the transaction reverted.
//
// The original StateDB implementation flushed dirty objects to the tries after
// each transaction, so this works ok. The rework accumulated writes in memory
// first, but the journal wiped the entire state object on create-revert.
func TestDeleteCreateRevert(t *testing.T) {
// Create an initial state with a single contract
state, _ := New(types.EmptyRootHash, NewDatabase(rawdb.NewMemoryDatabase()), nil)
addr := common.BytesToAddress([]byte("so"))
state.SetBalance(addr, big.NewInt(1))
root, _ := state.Commit(0, false)
state, _ = New(root, state.db, state.snaps)
// Simulate self-destructing in one transaction, then create-reverting in another
state.SelfDestruct(addr)
state.Finalise(true)
id := state.Snapshot()
state.SetBalance(addr, big.NewInt(2))
state.RevertToSnapshot(id)
// Commit the entire state and make sure we don't crash and have the correct state
root, _ = state.Commit(0, true)
state, _ = New(root, state.db, state.snaps)
if state.getStateObject(addr) != nil {
t.Fatalf("self-destructed contract came alive")
}
}
// TestMissingTrieNodes tests that if the StateDB fails to load parts of the trie,
// the Commit operation fails with an error
// If we are missing trie nodes, we should not continue writing to the trie
func TestMissingTrieNodes(t *testing.T) {
// Create an initial state with a few accounts
memDb := rawdb.NewMemoryDatabase()
db := NewDatabase(memDb)
var root common.Hash
state, err := New(types.EmptyRootHash, db, nil)
if err != nil {
panic("nil stte")
}
addr := common.BytesToAddress([]byte("so"))
{
state.SetBalance(addr, big.NewInt(1))
state.SetCode(addr, []byte{1, 2, 3})
a2 := common.BytesToAddress([]byte("another"))
state.SetBalance(a2, big.NewInt(100))
state.SetCode(a2, []byte{1, 2, 4})
root, _ = state.Commit(0, false)
t.Logf("root: %x", root)
// force-flush
state.Database().TrieDB().Cap(0)
}
// Create a new state on the old root
state, _ = New(root, db, nil)
// Now we clear out the memdb
it := memDb.NewIterator(nil, nil)
for it.Next() {
k := it.Key()
// Leave the root intact
if !bytes.Equal(k, root[:]) {
t.Logf("key: %x", k)
memDb.Delete(k)
}
}
balance := state.GetBalance(addr)
// The removed elem should lead to it returning zero balance
if exp, got := uint64(0), balance.Uint64(); got != exp {
t.Errorf("expected %d, got %d", exp, got)
}
// Modify the state
state.SetBalance(addr, big.NewInt(2))
root, err = state.Commit(0, false)
if err == nil {
t.Fatalf("expected error, got root :%x", root)
}
}
func TestStateDBAccessList(t *testing.T) {
// Some helpers
addr := func(a string) common.Address {
return common.HexToAddress(a)
}
slot := func(a string) common.Hash {
return common.HexToHash(a)
}
memDb := rawdb.NewMemoryDatabase()
db := NewDatabase(memDb)
state, _ := New(types.EmptyRootHash, db, nil)
state.accessList = newAccessList()
verifyAddrs := func(astrings ...string) {
t.Helper()
// convert to common.Address form
var addresses []common.Address
var addressMap = make(map[common.Address]struct{})
for _, astring := range astrings {
address := addr(astring)
addresses = append(addresses, address)
addressMap[address] = struct{}{}
}
// Check that the given addresses are in the access list
for _, address := range addresses {
if !state.AddressInAccessList(address) {
t.Fatalf("expected %x to be in access list", address)
}
}
// Check that only the expected addresses are present in the access list
for address := range state.accessList.addresses {
if _, exist := addressMap[address]; !exist {
t.Fatalf("extra address %x in access list", address)
}
}
}
verifySlots := func(addrString string, slotStrings ...string) {
if !state.AddressInAccessList(addr(addrString)) {
t.Fatalf("scope missing address/slots %v", addrString)
}
var address = addr(addrString)
// convert to common.Hash form
var slots []common.Hash
var slotMap = make(map[common.Hash]struct{})
for _, slotString := range slotStrings {
s := slot(slotString)
slots = append(slots, s)
slotMap[s] = struct{}{}
}
// Check that the expected items are in the access list
for i, s := range slots {
if _, slotPresent := state.SlotInAccessList(address, s); !slotPresent {
t.Fatalf("input %d: scope missing slot %v (address %v)", i, s, addrString)
}
}
// Check that no extra elements are in the access list
index := state.accessList.addresses[address]
if index >= 0 {
stateSlots := state.accessList.slots[index]
for s := range stateSlots {
if _, slotPresent := slotMap[s]; !slotPresent {
t.Fatalf("scope has extra slot %v (address %v)", s, addrString)
}
}
}
}
state.AddAddressToAccessList(addr("aa")) // 1
state.AddSlotToAccessList(addr("bb"), slot("01")) // 2,3
state.AddSlotToAccessList(addr("bb"), slot("02")) // 4
verifyAddrs("aa", "bb")
verifySlots("bb", "01", "02")
// Make a copy
stateCopy1 := state.Copy()
if exp, got := 4, state.journal.length(); exp != got {
t.Fatalf("journal length mismatch: have %d, want %d", got, exp)
}
// same again, should cause no journal entries
state.AddSlotToAccessList(addr("bb"), slot("01"))
state.AddSlotToAccessList(addr("bb"), slot("02"))
state.AddAddressToAccessList(addr("aa"))
if exp, got := 4, state.journal.length(); exp != got {
t.Fatalf("journal length mismatch: have %d, want %d", got, exp)
}
// some new ones
state.AddSlotToAccessList(addr("bb"), slot("03")) // 5
state.AddSlotToAccessList(addr("aa"), slot("01")) // 6
state.AddSlotToAccessList(addr("cc"), slot("01")) // 7,8
state.AddAddressToAccessList(addr("cc"))
if exp, got := 8, state.journal.length(); exp != got {
t.Fatalf("journal length mismatch: have %d, want %d", got, exp)
}
verifyAddrs("aa", "bb", "cc")
verifySlots("aa", "01")
verifySlots("bb", "01", "02", "03")
verifySlots("cc", "01")
// now start rolling back changes
state.journal.revert(state, 7)
if _, ok := state.SlotInAccessList(addr("cc"), slot("01")); ok {
t.Fatalf("slot present, expected missing")
}
verifyAddrs("aa", "bb", "cc")
verifySlots("aa", "01")
verifySlots("bb", "01", "02", "03")
state.journal.revert(state, 6)
if state.AddressInAccessList(addr("cc")) {
t.Fatalf("addr present, expected missing")
}
verifyAddrs("aa", "bb")
verifySlots("aa", "01")
verifySlots("bb", "01", "02", "03")
state.journal.revert(state, 5)
if _, ok := state.SlotInAccessList(addr("aa"), slot("01")); ok {
t.Fatalf("slot present, expected missing")
}
verifyAddrs("aa", "bb")
verifySlots("bb", "01", "02", "03")
state.journal.revert(state, 4)
if _, ok := state.SlotInAccessList(addr("bb"), slot("03")); ok {
t.Fatalf("slot present, expected missing")
}
verifyAddrs("aa", "bb")
verifySlots("bb", "01", "02")
state.journal.revert(state, 3)
if _, ok := state.SlotInAccessList(addr("bb"), slot("02")); ok {
t.Fatalf("slot present, expected missing")
}
verifyAddrs("aa", "bb")
verifySlots("bb", "01")
state.journal.revert(state, 2)
if _, ok := state.SlotInAccessList(addr("bb"), slot("01")); ok {
t.Fatalf("slot present, expected missing")
}
verifyAddrs("aa", "bb")
state.journal.revert(state, 1)
if state.AddressInAccessList(addr("bb")) {
t.Fatalf("addr present, expected missing")
}
verifyAddrs("aa")
state.journal.revert(state, 0)
if state.AddressInAccessList(addr("aa")) {
t.Fatalf("addr present, expected missing")
}
if got, exp := len(state.accessList.addresses), 0; got != exp {
t.Fatalf("expected empty, got %d", got)
}
if got, exp := len(state.accessList.slots), 0; got != exp {
t.Fatalf("expected empty, got %d", got)
}
// Check the copy
// Make a copy
state = stateCopy1
verifyAddrs("aa", "bb")
verifySlots("bb", "01", "02")
if got, exp := len(state.accessList.addresses), 2; got != exp {
t.Fatalf("expected empty, got %d", got)
}
if got, exp := len(state.accessList.slots), 1; got != exp {
t.Fatalf("expected empty, got %d", got)
}
}
// Tests that account and storage tries are flushed in the correct order and that
// no data loss occurs.
func TestFlushOrderDataLoss(t *testing.T) {
// Create a state trie with many accounts and slots
var (
memdb = rawdb.NewMemoryDatabase()
statedb = NewDatabase(memdb)
state, _ = New(types.EmptyRootHash, statedb, nil)
)
for a := byte(0); a < 10; a++ {
state.CreateAccount(common.Address{a})
for s := byte(0); s < 10; s++ {
state.SetState(common.Address{a}, common.Hash{a, s}, common.Hash{a, s})
}
}
root, err := state.Commit(0, false)
if err != nil {
t.Fatalf("failed to commit state trie: %v", err)
}
statedb.TrieDB().Reference(root, common.Hash{})
if err := statedb.TrieDB().Cap(1024); err != nil {
t.Fatalf("failed to cap trie dirty cache: %v", err)
}
if err := statedb.TrieDB().Commit(root, false); err != nil {
t.Fatalf("failed to commit state trie: %v", err)
}
// Reopen the state trie from flushed disk and verify it
state, err = New(root, NewDatabase(memdb), nil)
if err != nil {
t.Fatalf("failed to reopen state trie: %v", err)
}
for a := byte(0); a < 10; a++ {
for s := byte(0); s < 10; s++ {
if have := state.GetState(common.Address{a}, common.Hash{a, s}); have != (common.Hash{a, s}) {
t.Errorf("account %d: slot %d: state mismatch: have %x, want %x", a, s, have, common.Hash{a, s})
}
}
}
}
func TestStateDBTransientStorage(t *testing.T) {
memDb := rawdb.NewMemoryDatabase()
db := NewDatabase(memDb)
state, _ := New(types.EmptyRootHash, db, nil)
key := common.Hash{0x01}
value := common.Hash{0x02}
addr := common.Address{}
state.SetTransientState(addr, key, value)
if exp, got := 1, state.journal.length(); exp != got {
t.Fatalf("journal length mismatch: have %d, want %d", got, exp)
}
// the retrieved value should equal what was set
if got := state.GetTransientState(addr, key); got != value {
t.Fatalf("transient storage mismatch: have %x, want %x", got, value)
}
// revert the transient state being set and then check that the
// value is now the empty hash
state.journal.revert(state, 0)
if got, exp := state.GetTransientState(addr, key), (common.Hash{}); exp != got {
t.Fatalf("transient storage mismatch: have %x, want %x", got, exp)
}
// set transient state and then copy the statedb and ensure that
// the transient state is copied
state.SetTransientState(addr, key, value)
cpy := state.Copy()
if got := cpy.GetTransientState(addr, key); got != value {
t.Fatalf("transient storage mismatch: have %x, want %x", got, value)
}
}
func TestResetObject(t *testing.T) {
var (
disk = rawdb.NewMemoryDatabase()
tdb = trie.NewDatabase(disk)
db = NewDatabaseWithNodeDB(disk, tdb)
snaps, _ = snapshot.New(snapshot.Config{CacheSize: 10}, disk, tdb, types.EmptyRootHash)
state, _ = New(types.EmptyRootHash, db, snaps)
addr = common.HexToAddress("0x1")
slotA = common.HexToHash("0x1")
slotB = common.HexToHash("0x2")
)
// Initialize account with balance and storage in first transaction.
state.SetBalance(addr, big.NewInt(1))
state.SetState(addr, slotA, common.BytesToHash([]byte{0x1}))
state.IntermediateRoot(true)
// Reset account and mutate balance and storages
state.CreateAccount(addr)
state.SetBalance(addr, big.NewInt(2))
state.SetState(addr, slotB, common.BytesToHash([]byte{0x2}))
root, _ := state.Commit(0, true)
// Ensure the original account is wiped properly
snap := snaps.Snapshot(root)
slot, _ := snap.Storage(crypto.Keccak256Hash(addr.Bytes()), crypto.Keccak256Hash(slotA.Bytes()))
if len(slot) != 0 {
t.Fatalf("Unexpected storage slot")
}
slot, _ = snap.Storage(crypto.Keccak256Hash(addr.Bytes()), crypto.Keccak256Hash(slotB.Bytes()))
if !bytes.Equal(slot, []byte{0x2}) {
t.Fatalf("Unexpected storage slot value %v", slot)
}
}
// Test that an account with more than 128 pieces of code overflows
// correctly into the next group.
func TestCodeChunkOverflow(t *testing.T) {
// Create an empty state database
db := rawdb.NewMemoryDatabase()
state, _ := New(common.Hash{}, NewDatabaseWithConfig(db, nil), nil)
// Update it with some accounts
addr := common.BytesToAddress([]byte{1})
state.AddBalance(addr, big.NewInt(int64(11)))
state.SetNonce(addr, uint64(42))
state.SetState(addr, common.BytesToHash([]byte{1, 1, 1}), common.BytesToHash([]byte{1, 1, 1, 1}))
code := make([]byte, 31*256)
for i := range code {
code[i] = 1
}
state.SetCode(addr, code)
root := state.IntermediateRoot(false)
if err := state.Database().TrieDB().Commit(root, false); err != nil {
t.Errorf("can not commit trie %v to persistent database", root.Hex())
}
}