go-ethereum/internal/cli/flagset/flagset.go
Léo Vincent 22a2b63df6
chore: improve bor server --help (#1063)
* chore: update `txarrivalwait` flag description

* chore: update docs

* chore: update other flags

* fix: doc generation is now deterministic

* chore: remove debug

* feat: sort options in `bor server --help`

* fix: prealloc array

* fix: lint issues

* internal/cli: remove nolint

---------

Co-authored-by: marcello33 <marcelloardizzone@hotmail.it>
Co-authored-by: Manav Darji <manavdarji.india@gmail.com>
2023-11-07 10:57:18 +05:30

529 lines
9.5 KiB
Go

package flagset
import (
"flag"
"fmt"
"math/big"
"sort"
"strconv"
"strings"
"time"
)
type Flagset struct {
flags map[string]*FlagVar
set *flag.FlagSet
}
func NewFlagSet(name string) *Flagset {
f := &Flagset{
flags: make(map[string]*FlagVar, 0),
set: flag.NewFlagSet(name, flag.ContinueOnError),
}
return f
}
// Updatable is a minimalistic representation of a flag which has
// the method `UpdateValue` implemented which can be called while
// overwriting flags.
type Updatable interface {
UpdateValue(string)
}
type FlagVar struct {
Name string
Usage string
Group string
Default any
Value Updatable
}
// ByName implements sort.Interface for []*FlagVar based on the Name field.
type ByName []*FlagVar
func (a ByName) Len() int { return len(a) }
func (a ByName) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
func (a ByName) Less(i, j int) bool { return a[i].Name < a[j].Name }
func (f *Flagset) addFlag(fl *FlagVar) {
f.flags[fl.Name] = fl
}
func (f *Flagset) Help() string {
str := "Options:\n\n"
items := []string{}
flags := []*FlagVar{}
for _, item := range f.flags {
flags = append(flags, item)
}
sort.Sort(ByName(flags))
for _, item := range flags {
if item.Default != nil {
items = append(items, fmt.Sprintf(" -%s\n %s (default: %v)", item.Name, item.Usage, item.Default))
} else {
items = append(items, fmt.Sprintf(" -%s\n %s", item.Name, item.Usage))
}
}
return str + strings.Join(items, "\n\n")
}
func (f *Flagset) GetAllFlags() []string {
i := 0
flags := make([]string, 0, len(f.flags))
for name := range f.flags {
flags[i] = name
i++
}
return flags
}
// MarkDown implements cli.MarkDown interface
func (f *Flagset) MarkDown() string {
if len(f.flags) == 0 {
return ""
}
groups := make(map[string][]*FlagVar)
for _, item := range f.flags {
groups[item.Group] = append(groups[item.Group], item)
}
i := 0
keys := make([]string, len(groups))
for k := range groups {
keys[i] = k
i++
}
sort.Strings(keys)
items := []string{}
for _, k := range keys {
if k == "" {
items = append(items, "## Options")
} else {
items = append(items, fmt.Sprintf("### %s Options", k))
}
flags := make([]*FlagVar, len(groups[k]))
copy(flags, groups[k])
sort.Sort(ByName(flags))
for _, item := range flags {
if item.Default != nil {
items = append(items, fmt.Sprintf("- ```%s```: %s (default: %v)", item.Name, item.Usage, item.Default))
} else {
items = append(items, fmt.Sprintf("- ```%s```: %s", item.Name, item.Usage))
}
}
}
return strings.Join(items, "\n\n")
}
func (f *Flagset) Parse(args []string) error {
return f.set.Parse(args)
}
func (f *Flagset) Args() []string {
return f.set.Args()
}
// UpdateValue updates the underlying value of a flag
// given the flag name and value to update using pointer.
func (f *Flagset) UpdateValue(names []string, values []string) {
for i, name := range names {
if flag, ok := f.flags[name]; ok {
value := values[i]
// Call the underlying flag's `UpdateValue` method
flag.Value.UpdateValue(value)
}
}
}
// Visit visits all the set flags and returns the name and value
// in string to set later.
func (f *Flagset) Visit() ([]string, []string) {
names := make([]string, 0, len(f.flags))
values := make([]string, 0, len(f.flags))
f.set.Visit(func(flag *flag.Flag) {
names = append(names, flag.Name)
values = append(values, flag.Value.String())
})
return names, values
}
type BoolFlag struct {
Name string
Usage string
Default bool
Value *bool
Group string
}
func (b *BoolFlag) UpdateValue(value string) {
v, _ := strconv.ParseBool(value)
*b.Value = v
}
func (f *Flagset) BoolFlag(b *BoolFlag) {
f.addFlag(&FlagVar{
Name: b.Name,
Usage: b.Usage,
Group: b.Group,
Default: b.Default,
Value: b,
})
f.set.BoolVar(b.Value, b.Name, b.Default, b.Usage)
}
type StringFlag struct {
Name string
Usage string
Default string
Value *string
Group string
HideDefaultFromDoc bool
}
func (b *StringFlag) UpdateValue(value string) {
*b.Value = value
}
func (f *Flagset) StringFlag(b *StringFlag) {
if b.Default == "" || b.HideDefaultFromDoc {
f.addFlag(&FlagVar{
Name: b.Name,
Usage: b.Usage,
Group: b.Group,
Default: nil,
Value: b,
})
} else {
f.addFlag(&FlagVar{
Name: b.Name,
Usage: b.Usage,
Group: b.Group,
Default: b.Default,
Value: b,
})
}
f.set.StringVar(b.Value, b.Name, b.Default, b.Usage)
}
type IntFlag struct {
Name string
Usage string
Value *int
Default int
Group string
}
func (b *IntFlag) UpdateValue(value string) {
v, _ := strconv.ParseInt(value, 10, 64)
*b.Value = int(v)
}
func (f *Flagset) IntFlag(i *IntFlag) {
f.addFlag(&FlagVar{
Name: i.Name,
Usage: i.Usage,
Group: i.Group,
Default: i.Default,
Value: i,
})
f.set.IntVar(i.Value, i.Name, i.Default, i.Usage)
}
type Uint64Flag struct {
Name string
Usage string
Value *uint64
Default uint64
Group string
}
func (b *Uint64Flag) UpdateValue(value string) {
v, _ := strconv.ParseUint(value, 10, 64)
*b.Value = v
}
func (f *Flagset) Uint64Flag(i *Uint64Flag) {
f.addFlag(&FlagVar{
Name: i.Name,
Usage: i.Usage,
Group: i.Group,
Default: fmt.Sprintf("%d", i.Default),
Value: i,
})
f.set.Uint64Var(i.Value, i.Name, i.Default, i.Usage)
}
type BigIntFlag struct {
Name string
Usage string
Value *big.Int
Group string
Default *big.Int
}
func (b *BigIntFlag) String() string {
if b.Value == nil {
return ""
}
return b.Value.String()
}
func parseBigInt(value string) *big.Int {
num := new(big.Int)
if strings.HasPrefix(value, "0x") {
num, _ = num.SetString(value[2:], 16)
} else {
num, _ = num.SetString(value, 10)
}
return num
}
func (b *BigIntFlag) Set(value string) error {
num := parseBigInt(value)
if num == nil {
return fmt.Errorf("failed to set big int")
}
*b.Value = *num
return nil
}
func (b *BigIntFlag) UpdateValue(value string) {
num := parseBigInt(value)
if num == nil {
return
}
*b.Value = *num
}
func (f *Flagset) BigIntFlag(b *BigIntFlag) {
f.addFlag(&FlagVar{
Name: b.Name,
Usage: b.Usage,
Group: b.Group,
Default: b.Default,
Value: b,
})
f.set.Var(b, b.Name, b.Usage)
}
type SliceStringFlag struct {
Name string
Usage string
Value *[]string
Default []string
Group string
}
// SplitAndTrim splits input separated by a comma
// and trims excessive white space from the substrings.
func SplitAndTrim(input string) (ret []string) {
l := strings.Split(input, ",")
for _, r := range l {
if r = strings.TrimSpace(r); r != "" {
ret = append(ret, r)
}
}
return ret
}
func (i *SliceStringFlag) String() string {
if i.Value == nil {
return ""
}
return strings.Join(*i.Value, ",")
}
func (i *SliceStringFlag) Set(value string) error {
// overwritting insted of appending
*i.Value = SplitAndTrim(value)
return nil
}
func (i *SliceStringFlag) UpdateValue(value string) {
*i.Value = SplitAndTrim(value)
}
func (f *Flagset) SliceStringFlag(s *SliceStringFlag) {
if s.Default == nil || len(s.Default) == 0 {
f.addFlag(&FlagVar{
Name: s.Name,
Usage: s.Usage,
Group: s.Group,
Default: nil,
Value: s,
})
} else {
f.addFlag(&FlagVar{
Name: s.Name,
Usage: s.Usage,
Group: s.Group,
Default: strings.Join(s.Default, ","),
Value: s,
})
}
f.set.Var(s, s.Name, s.Usage)
}
type DurationFlag struct {
Name string
Usage string
Value *time.Duration
Default time.Duration
Group string
}
func (d *DurationFlag) UpdateValue(value string) {
v, _ := time.ParseDuration(value)
*d.Value = v
}
func (f *Flagset) DurationFlag(d *DurationFlag) {
f.addFlag(&FlagVar{
Name: d.Name,
Usage: d.Usage,
Group: d.Group,
Default: d.Default,
Value: d,
})
f.set.DurationVar(d.Value, d.Name, d.Default, "")
}
type MapStringFlag struct {
Name string
Usage string
Value *map[string]string
Group string
Default map[string]string
}
func formatMapString(m map[string]string) string {
if len(m) == 0 {
return ""
}
ls := []string{}
for k, v := range m {
ls = append(ls, k+"="+v)
}
return strings.Join(ls, ",")
}
func (m *MapStringFlag) String() string {
return formatMapString(*m.Value)
}
func parseMap(value string) map[string]string {
m := make(map[string]string)
for _, t := range strings.Split(value, ",") {
if t != "" {
kv := strings.Split(t, "=")
if len(kv) == 2 {
m[kv[0]] = kv[1]
}
}
}
return m
}
func (m *MapStringFlag) Set(value string) error {
if m.Value == nil {
m.Value = &map[string]string{}
}
m2 := parseMap(value)
*m.Value = m2
return nil
}
func (m *MapStringFlag) UpdateValue(value string) {
m2 := parseMap(value)
*m.Value = m2
}
func (f *Flagset) MapStringFlag(m *MapStringFlag) {
if m.Default == nil || len(m.Default) == 0 {
f.addFlag(&FlagVar{
Name: m.Name,
Usage: m.Usage,
Group: m.Group,
Default: nil,
Value: m,
})
} else {
f.addFlag(&FlagVar{
Name: m.Name,
Usage: m.Usage,
Group: m.Group,
Default: formatMapString(m.Default),
Value: m,
})
}
f.set.Var(m, m.Name, m.Usage)
}
type Float64Flag struct {
Name string
Usage string
Value *float64
Default float64
Group string
}
func (f *Float64Flag) UpdateValue(value string) {
v, _ := strconv.ParseFloat(value, 64)
*f.Value = v
}
func (f *Flagset) Float64Flag(i *Float64Flag) {
f.addFlag(&FlagVar{
Name: i.Name,
Usage: i.Usage,
Group: i.Group,
Default: i.Default,
Value: i,
})
f.set.Float64Var(i.Value, i.Name, i.Default, "")
}