go-ethereum/p2p/simulations/session_controller.go
zelig 15b8c39f96 p2p: network testing framework and protocol abstraction
subpackages:

* adapters:
  * msgpipes for simulated test connections
  * rlpx the RLPx adapter for normal non-test use
  * simnet simulated in-process network adapter
* protocols: easy-to-setup protocols
* simulations:
  * simulated network using simnet adapter
  * (local cluster of nodes running their own p2p server)
  * (remote cluster of nodes managed via docker)
* testing: test resource drivers
  * exchange: trigger/expect style driver for single node and its peers
  * sessions:   for unit testing protocols and protocol modules
  * (network: for network testing, benchmarking, stats, correctness, fault tolerance)

see more in the README-s in each subpackage
2016-10-27 07:44:09 +01:00

169 lines
3.9 KiB
Go

package simulations
import (
"bytes"
"encoding/json"
"fmt"
"io"
"io/ioutil"
"reflect"
"sync"
"time"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/logger/glog"
"github.com/ethereum/go-ethereum/p2p/adapters"
"github.com/ethereum/go-ethereum/p2p/discover"
)
type returnHandler func(io.Reader) (io.ReadSeeker, error)
type ResourceHandler struct {
Handle func(interface{}, *ResourceController) (interface{}, error)
Type reflect.Type
}
type ResourceHandlers struct {
Create, Retrieve, Update, Destroy *ResourceHandler
}
type ResourceController struct {
lock sync.Mutex
controllers map[string]Controller
id int
methods []string
*ResourceHandlers
}
var methodsAvailable = []string{"POST", "GET", "PUT", "DELETE"}
func (self *ResourceHandlers) handler(method string) *ResourceHandler {
var h *ResourceHandler
switch method {
case "POST":
h = self.Create
case "GET":
h = self.Retrieve
case "PUT":
h = self.Update
case "DELETE":
h = self.Destroy
}
return h
}
func NewResourceContoller(c *ResourceHandlers) *ResourceController {
var methods []string
for _, method := range methodsAvailable {
if c.handler(method) != nil {
methods = append(methods, method)
}
}
return &ResourceController{
ResourceHandlers: c,
controllers: make(map[string]Controller),
methods: methods,
}
}
func NewSessionController() (*ResourceController, chan bool) {
quitc := make(chan bool)
return NewResourceContoller(
&ResourceHandlers{
Create: &ResourceHandler{
Handle: func(msg interface{}, parent *ResourceController) (interface{}, error) {
// TODO: take config for type of network
network := NewNetwork(&adapters.SimPipe{})
ticker := time.NewTicker(1000 * time.Millisecond)
go mockJournal(network, &ticker.C)
return NewNetworkController(network, parent), nil
},
},
Destroy: &ResourceHandler{
Handle: func(msg interface{}, parent *ResourceController) (interface{}, error) {
glog.V(6).Infof("destroy handler called")
// this can quit the entire app (shut down the backend server)
quitc <- true
return nil, nil
},
},
},
), quitc
}
func (self *ResourceController) Handle(method string) (returnHandler, error) {
h := self.handler(method)
if h == nil {
return nil, fmt.Errorf("allowed methods: %v", self.methods)
}
glog.V(6).Infof("get handler callback for method %v", method)
rh := func(r io.Reader) (io.ReadSeeker, error) {
input, err := ioutil.ReadAll(r)
if err != nil {
glog.V(6).Infof("reading json body: %v", err)
return nil, err
}
glog.V(6).Infof("decode json request body")
var arg interface{}
if h.Type != nil {
val := reflect.New(h.Type)
req := val.Elem()
req.Set(reflect.Zero(h.Type))
err = json.Unmarshal(input, val.Interface())
if err != nil {
return nil, err
}
arg = req.Interface()
}
glog.V(6).Infof("calling handler")
res, err := h.Handle(arg, self)
if err != nil {
return nil, err
}
resp, err := json.MarshalIndent(res, "", " ")
return bytes.NewReader(resp), nil
}
return rh, nil
}
func (self *ResourceController) Resource(id string) (Controller, error) {
self.lock.Lock()
defer self.lock.Unlock()
c, ok := self.controllers[id]
glog.V(6).Infof("resource for id %v", id)
if !ok {
return nil, fmt.Errorf("not found")
}
return c, nil
}
func (self *ResourceController) SetResource(id string, c Controller) {
self.lock.Lock()
defer self.lock.Unlock()
if c == nil {
delete(self.controllers, id)
} else {
self.controllers[id] = c
}
}
func RandomNodeID() *discover.NodeID {
key, err := crypto.GenerateKey()
if err != nil {
panic("unable to generate key")
}
var id discover.NodeID
pubkey := crypto.FromECDSAPub(&key.PublicKey)
copy(id[:], pubkey[1:])
return &id
}
func RandomNodeIDs(n int) []*discover.NodeID {
var ids []*discover.NodeID
for i := 0; i < n; i++ {
ids = append(ids, RandomNodeID())
}
return ids
}