mirror of
https://github.com/ethereum/go-ethereum.git
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447 lines
13 KiB
Go
447 lines
13 KiB
Go
// Copyright 2017 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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// Package light implements on-demand retrieval capable state and chain objects
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// for the Ethereum Light Client.
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package les
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import (
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"container/list"
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"errors"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/common/mclock"
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)
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// ErrNoPeers is returned if no peers capable of serving a queued request are available
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var ErrNoPeers = errors.New("no suitable peers available")
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// requestDistributor implements a mechanism that distributes requests to
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// suitable peers, obeying flow control rules and prioritizing them in creation
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// order (even when a resend is necessary).
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type requestDistributor struct {
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reqQueue *list.List
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lastReqOrder uint64
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stopChn, loopChn chan struct{}
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loopNextSent bool
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lock sync.Mutex
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getAllPeers func() map[distPeer]struct{}
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}
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// distPeer is an LES server peer interface for the request distributor.
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// waitBefore returns either the necessary waiting time before sending a request
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// with the given upper estimated cost or the estimated remaining relative buffer
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// value after sending such a request (in which case the request can be sent
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// immediately). At least one of these values is always zero.
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type distPeer interface {
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waitBefore(uint64) (time.Duration, float64)
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canQueue() bool
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queueSend(f func())
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}
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var (
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retryQueue = time.Millisecond * 100
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softRequestTimeout = time.Millisecond * 500
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hardRequestTimeout = time.Second * 10
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)
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// reqPeerCallback is called after a request sent to a certain peer has either been
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// answered or timed out hard
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type reqPeerCallback func(p distPeer, respTime time.Duration, srto, hrto bool)
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// distReq is the request abstraction used by the distributor. It is based on
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// three callback functions:
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// - getCost returns the upper estimate of the cost of sending the request to a given peer
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// - canSend tells if the server peer is suitable to serve the request
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// - request prepares sending the request to the given peer and returns a function that
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// does the actual sending. Request order should be preserved but the callback itself should not
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// block until it is sent because other peers might still be able to receive requests while
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// one of them is blocking. Instead, the returned function is put in the peer's send queue.
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//
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// Requests can either be queued manually or by the retrieval management mechanism which
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// takes care of timeouts, resends and not sending to the same peer again.
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type distReq struct {
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getCost func(distPeer) uint64
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canSend func(distPeer) bool
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request func(distPeer) func()
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reqOrder uint64
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sentChn chan distPeer
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element *list.Element
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// retrieval management fields (optional)
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dist *requestDistributor
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peerCallback reqPeerCallback
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lock sync.RWMutex
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stopChn chan struct{}
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stopped bool
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err error
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sentTo map[distPeer]chan struct{} // channel signaling a reply from the given peer
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sentCnt, softTimeoutCnt int
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}
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// newRequestDistributor creates a new request distributor
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func newRequestDistributor(getAllPeers func() map[distPeer]struct{}, stopChn chan struct{}) *requestDistributor {
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r := &requestDistributor{
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reqQueue: list.New(),
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loopChn: make(chan struct{}, 2),
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stopChn: stopChn,
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getAllPeers: getAllPeers,
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}
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go r.loop()
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return r
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}
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// distMaxWait is the maximum waiting time after which further necessary waiting
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// times are recalculated based on new feedback from the servers
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const distMaxWait = time.Millisecond * 10
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// main event loop
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func (d *requestDistributor) loop() {
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for {
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select {
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case <-d.stopChn:
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d.lock.Lock()
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elem := d.reqQueue.Front()
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for elem != nil {
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close(elem.Value.(*distReq).sentChn)
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elem = elem.Next()
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}
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d.lock.Unlock()
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return
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case <-d.loopChn:
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d.lock.Lock()
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d.loopNextSent = false
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loop:
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for {
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peer, req, wait := d.nextRequest()
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if req != nil && wait == 0 {
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chn := req.sentChn // save sentChn because remove sets it to nil
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d.remove(req)
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send := req.request(peer)
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if send != nil {
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peer.queueSend(send)
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}
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req.lock.Lock()
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if req.sentTo != nil {
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// if the retrieval manager is used, create deliver channel
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req.sentTo[peer] = make(chan struct{})
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req.sentCnt++
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}
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req.lock.Unlock()
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chn <- peer
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close(chn)
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} else {
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if wait == 0 {
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// no request to send and nothing to wait for; the next
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// queued request will wake up the loop
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break loop
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}
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d.loopNextSent = true // a "next" signal has been sent, do not send another one until this one has been received
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if wait > distMaxWait {
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// waiting times may be reduced by incoming request replies, if it is too long, recalculate it periodically
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wait = distMaxWait
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}
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go func() {
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time.Sleep(wait)
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d.loopChn <- struct{}{}
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}()
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break loop
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}
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}
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d.lock.Unlock()
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}
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}
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}
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// selectPeerItem represents a peer to be selected for a request by weightedRandomSelect
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type selectPeerItem struct {
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peer distPeer
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req *distReq
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weight int64
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}
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// Weight implements wrsItem interface
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func (sp selectPeerItem) Weight() int64 {
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return sp.weight
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}
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// nextRequest returns the next possible request from any peer, along with the
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// associated peer and necessary waiting time
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func (d *requestDistributor) nextRequest() (distPeer, *distReq, time.Duration) {
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peers := d.getAllPeers()
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elem := d.reqQueue.Front()
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var (
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bestPeer distPeer
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bestReq *distReq
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bestWait time.Duration
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sel *weightedRandomSelect
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)
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for (len(peers) > 0 || elem == d.reqQueue.Front()) && elem != nil {
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req := elem.Value.(*distReq)
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canSend := false
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req.lock.RLock()
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for peer, _ := range peers {
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// if retrieve manager is not used and sentTo is nil, ok is always false
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if _, ok := req.sentTo[peer]; !ok && peer.canQueue() && req.canSend(peer) {
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canSend = true
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cost := req.getCost(peer)
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wait, bufRemain := peer.waitBefore(cost)
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if wait == 0 {
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if sel == nil {
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sel = newWeightedRandomSelect()
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}
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sel.update(selectPeerItem{peer: peer, req: req, weight: int64(bufRemain*1000000) + 1})
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} else {
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if bestReq == nil || wait < bestWait {
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bestPeer = peer
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bestReq = req
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bestWait = wait
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}
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}
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delete(peers, peer)
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}
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}
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req.lock.RUnlock()
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next := elem.Next()
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if !canSend && elem == d.reqQueue.Front() {
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close(req.sentChn)
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d.remove(req)
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}
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elem = next
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}
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if sel != nil {
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c := sel.choose().(selectPeerItem)
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return c.peer, c.req, 0
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}
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return bestPeer, bestReq, bestWait
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}
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// queue adds a request to the distribution queue, returns a channel where the
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// receiving peer is sent once the request has been sent (request callback returned).
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// If the request is cancelled or timed out without suitable peers, the channel is
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// closed without sending any peer references to it.
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func (d *requestDistributor) queue(r *distReq) chan distPeer {
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d.lock.Lock()
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defer d.lock.Unlock()
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if r.reqOrder == 0 {
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d.lastReqOrder++
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r.reqOrder = d.lastReqOrder
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}
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back := d.reqQueue.Back()
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if back == nil || r.reqOrder > back.Value.(*distReq).reqOrder {
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r.element = d.reqQueue.PushBack(r)
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} else {
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before := d.reqQueue.Front()
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for before.Value.(*distReq).reqOrder < r.reqOrder {
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before = before.Next()
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}
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r.element = d.reqQueue.InsertBefore(r, before)
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}
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if !d.loopNextSent {
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d.loopNextSent = true
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d.loopChn <- struct{}{}
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}
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r.sentChn = make(chan distPeer, 1)
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return r.sentChn
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}
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// cancel removes a request from the queue if it has not been sent yet (returns
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// false if it has been sent already). It is guaranteed that the callback functions
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// will not be called after cancel returns.
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func (d *requestDistributor) cancel(r *distReq) bool {
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d.lock.Lock()
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defer d.lock.Unlock()
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if r.sentChn == nil {
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return false
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}
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close(r.sentChn)
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d.remove(r)
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return true
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}
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// remove removes a request from the queue
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func (d *requestDistributor) remove(r *distReq) {
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r.sentChn = nil
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if r.element != nil {
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d.reqQueue.Remove(r.element)
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r.element = nil
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}
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}
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// retrieve starts a process that keeps trying to retrieve a valid answer for a
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// request from any suitable peers until stopped or succeeded.
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func (d *requestDistributor) retrieve(r *distReq, cb reqPeerCallback) chan struct{} {
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r.dist = d
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r.sentTo = make(map[distPeer]chan struct{})
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r.stopChn = make(chan struct{})
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r.peerCallback = cb
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go r.retrieve()
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return r.stopChn
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}
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// retrieve starts a retrieval process for a single peer. If no request has been
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// sent yet and no suitable peer found, it sets an ErrNoPeers error code and returns.
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// Otherwise it keeps trying until it sends the request to a peer, then waits for an
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// answer or a timeout.
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func (r *distReq) retrieve() {
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for {
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sent := r.dist.queue(r)
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var p distPeer
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select {
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case p = <-sent:
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case <-r.stopChn:
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if r.dist.cancel(r) {
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p = nil
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} else {
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p = <-sent
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}
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}
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if p == nil {
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if r.waiting() {
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time.Sleep(retryQueue)
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if r.waiting() {
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continue
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}
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} else {
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r.stop(ErrNoPeers) // no effect if already stopped for another reason
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}
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} else {
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respTime, srto, hrto := r.runTimer(p)
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r.peerCallback(p, respTime, srto, hrto)
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}
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break
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}
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}
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// getError returns any retrieval error (either internally generated or set by the
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// stop function) after stopChn has been closed
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func (r *distReq) getError() error {
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return r.err
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}
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// expectResponseFrom tells if we are expecting a response from a given peer.
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// A response to a sent request is expected even after another peer have delivered
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// a valid response. If a hard timeout occurs, no response is expected any more.
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func (r *distReq) expectResponseFrom(peer distPeer) bool {
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r.lock.Lock()
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defer r.lock.Unlock()
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return r.sentTo[peer] != nil
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}
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// delivered notifies the retrieval mechanism that a reply (either valid
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// or invalid) has been received from a certain peer
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func (r *distReq) delivered(peer distPeer, valid bool) bool {
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r.lock.Lock()
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defer r.lock.Unlock()
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delivered, ok := r.sentTo[peer]
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if ok {
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close(delivered)
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delete(r.sentTo, peer)
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if valid && !r.stopped {
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r.stopped = true
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close(r.stopChn)
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}
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if !r.stopped && r.sentCnt == 0 {
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go r.retrieve()
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}
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}
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return ok
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}
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// stop stops the retrieval process and sets an error code that will be returned
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// by getError
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func (r *distReq) stop(err error) {
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r.lock.Lock()
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if !r.stopped {
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r.stopped = true
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r.err = err
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close(r.stopChn)
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}
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r.lock.Unlock()
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}
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// waiting returns true if the retrieval mechanism is waiting for an answer from
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// any peer
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func (r *distReq) waiting() bool {
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r.lock.RLock()
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defer r.lock.RUnlock()
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return !r.stopped && r.sentCnt+r.softTimeoutCnt != 0
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}
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// runTimer starts a request timeout for a single peer. If a certain (short) period
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// of time passes with no reply received, it switches from "sent" to "soft timeout"
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// state and the retrieval mechanism will start trying to send another request to a
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// new peer. If another (longer) timeout period passes, it switches to "hard timeout"
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// state, after which a reply is no longer expected and the peer should be dropped.
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func (r *distReq) runTimer(peer distPeer) (respTime time.Duration, srto, hrto bool) {
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start := mclock.Now()
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r.lock.RLock()
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delivered := r.sentTo[peer]
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r.lock.RUnlock()
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if delivered == nil {
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panic(nil)
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}
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select {
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case <-delivered:
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r.lock.Lock()
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r.sentCnt--
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r.lock.Unlock()
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return time.Duration(mclock.Now() - start), false, false
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case <-time.After(softRequestTimeout):
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r.lock.Lock()
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r.sentCnt--
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resend := !r.stopped && r.sentCnt == 0
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r.softTimeoutCnt++
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r.lock.Unlock()
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if resend {
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go r.retrieve()
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}
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}
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hrto = false
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select {
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case <-delivered:
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case <-time.After(hardRequestTimeout):
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hrto = true
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}
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r.lock.Lock()
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r.softTimeoutCnt--
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// do not delete sentTo entry, nil means that we are not expecting an answer
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// but we also do not want to send to that peer again
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r.sentTo[peer] = nil
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r.lock.Unlock()
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return time.Duration(mclock.Now() - start), true, hrto
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}
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