go-ethereum/vendor/github.com/json-iterator/go/any_bool.go
Rafael Matias 388d8ccd9f
PoC: Network simulation framework (#1555)
* simv2: wip

* simulation: exec adapter start/stop

* simulation: add node status to exec adapter

* simulation: initial simulation code

* simulation: exec adapter, configure path to executable

* simulation: initial docker adapter

* simulation: wip kubernetes adapter

* simulation: kubernetes adapter proxy

* simulation: implement GetAll/StartAll/StopAll

* simulation: kuberentes adapter - set env vars and resource limits

* simulation: discovery test

* simulation: remove port definitions within docker adapter

* simulation: simplify wait for healthy loop

* simulation: get nat ip addr from interface

* simulation: pull docker images automatically

* simulation: NodeStatus -> NodeInfo

* simulation: move discovery test to example dir

* simulation: example snapshot usage

* simulation: add goclient specific simulation

* simulation: add peer connections to snapshot

* simulation: close rpc client

* simulation: don't export kubernetes proxy server

* simulation: merge simulation code

* simulation: don't export nodemap

* simulation: rename SimulationSnapshot -> Snapshot

* simulation: linting fixes

* simulation: add k8s available helper func

* simulation: vendor

* simulation: fix 'no non-test Go files' when building

* simulation: remove errors from interface methods where non were returned

* simulation: run getHealthInfo check in parallel
2019-07-24 17:00:13 +02:00

137 lines
1.8 KiB
Go

package jsoniter
type trueAny struct {
baseAny
}
func (any *trueAny) LastError() error {
return nil
}
func (any *trueAny) ToBool() bool {
return true
}
func (any *trueAny) ToInt() int {
return 1
}
func (any *trueAny) ToInt32() int32 {
return 1
}
func (any *trueAny) ToInt64() int64 {
return 1
}
func (any *trueAny) ToUint() uint {
return 1
}
func (any *trueAny) ToUint32() uint32 {
return 1
}
func (any *trueAny) ToUint64() uint64 {
return 1
}
func (any *trueAny) ToFloat32() float32 {
return 1
}
func (any *trueAny) ToFloat64() float64 {
return 1
}
func (any *trueAny) ToString() string {
return "true"
}
func (any *trueAny) WriteTo(stream *Stream) {
stream.WriteTrue()
}
func (any *trueAny) Parse() *Iterator {
return nil
}
func (any *trueAny) GetInterface() interface{} {
return true
}
func (any *trueAny) ValueType() ValueType {
return BoolValue
}
func (any *trueAny) MustBeValid() Any {
return any
}
type falseAny struct {
baseAny
}
func (any *falseAny) LastError() error {
return nil
}
func (any *falseAny) ToBool() bool {
return false
}
func (any *falseAny) ToInt() int {
return 0
}
func (any *falseAny) ToInt32() int32 {
return 0
}
func (any *falseAny) ToInt64() int64 {
return 0
}
func (any *falseAny) ToUint() uint {
return 0
}
func (any *falseAny) ToUint32() uint32 {
return 0
}
func (any *falseAny) ToUint64() uint64 {
return 0
}
func (any *falseAny) ToFloat32() float32 {
return 0
}
func (any *falseAny) ToFloat64() float64 {
return 0
}
func (any *falseAny) ToString() string {
return "false"
}
func (any *falseAny) WriteTo(stream *Stream) {
stream.WriteFalse()
}
func (any *falseAny) Parse() *Iterator {
return nil
}
func (any *falseAny) GetInterface() interface{} {
return false
}
func (any *falseAny) ValueType() ValueType {
return BoolValue
}
func (any *falseAny) MustBeValid() Any {
return any
}