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* simv2: wip * simulation: exec adapter start/stop * simulation: add node status to exec adapter * simulation: initial simulation code * simulation: exec adapter, configure path to executable * simulation: initial docker adapter * simulation: wip kubernetes adapter * simulation: kubernetes adapter proxy * simulation: implement GetAll/StartAll/StopAll * simulation: kuberentes adapter - set env vars and resource limits * simulation: discovery test * simulation: remove port definitions within docker adapter * simulation: simplify wait for healthy loop * simulation: get nat ip addr from interface * simulation: pull docker images automatically * simulation: NodeStatus -> NodeInfo * simulation: move discovery test to example dir * simulation: example snapshot usage * simulation: add goclient specific simulation * simulation: add peer connections to snapshot * simulation: close rpc client * simulation: don't export kubernetes proxy server * simulation: merge simulation code * simulation: don't export nodemap * simulation: rename SimulationSnapshot -> Snapshot * simulation: linting fixes * simulation: add k8s available helper func * simulation: vendor * simulation: fix 'no non-test Go files' when building * simulation: remove errors from interface methods where non were returned * simulation: run getHealthInfo check in parallel
34 lines
1.1 KiB
Go
34 lines
1.1 KiB
Go
package logrus
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// A hook to be fired when logging on the logging levels returned from
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// `Levels()` on your implementation of the interface. Note that this is not
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// fired in a goroutine or a channel with workers, you should handle such
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// functionality yourself if your call is non-blocking and you don't wish for
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// the logging calls for levels returned from `Levels()` to block.
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type Hook interface {
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Levels() []Level
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Fire(*Entry) error
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}
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// Internal type for storing the hooks on a logger instance.
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type LevelHooks map[Level][]Hook
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// Add a hook to an instance of logger. This is called with
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// `log.Hooks.Add(new(MyHook))` where `MyHook` implements the `Hook` interface.
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func (hooks LevelHooks) Add(hook Hook) {
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for _, level := range hook.Levels() {
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hooks[level] = append(hooks[level], hook)
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}
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}
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// Fire all the hooks for the passed level. Used by `entry.log` to fire
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// appropriate hooks for a log entry.
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func (hooks LevelHooks) Fire(level Level, entry *Entry) error {
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for _, hook := range hooks[level] {
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if err := hook.Fire(entry); err != nil {
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return err
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}
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}
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return nil
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}
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