mirror of
https://github.com/ethereum/go-ethereum.git
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This changes the StorageTrie method to return an error when the trie is not available. It used to return an 'empty trie' in this case, but that's not possible anymore under PBSS. Co-authored-by: rjl493456442 <garyrong0905@gmail.com>
504 lines
14 KiB
Go
504 lines
14 KiB
Go
// Copyright 2014 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package state
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import (
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"bytes"
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"fmt"
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"io"
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"math/big"
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"time"
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"github.com/XinFinOrg/XDPoSChain/common"
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"github.com/XinFinOrg/XDPoSChain/core/types"
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"github.com/XinFinOrg/XDPoSChain/crypto"
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"github.com/XinFinOrg/XDPoSChain/rlp"
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)
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type Code []byte
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func (c Code) String() string {
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return string(c) //strings.Join(Disassemble(c), " ")
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}
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type Storage map[common.Hash]common.Hash
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func (s Storage) String() (str string) {
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for key, value := range s {
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str += fmt.Sprintf("%X : %X\n", key, value)
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}
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return
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}
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func (s Storage) Copy() Storage {
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cpy := make(Storage, len(s))
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for key, value := range s {
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cpy[key] = value
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}
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return cpy
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}
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// stateObject represents an Ethereum account which is being modified.
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//
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// The usage pattern is as follows:
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// First you need to obtain a state object.
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// Account values can be accessed and modified through the object.
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// Finally, call commitTrie to write the modified storage trie into a database.
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type stateObject struct {
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db *StateDB
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address common.Address // address of ethereum account
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addrHash common.Hash // hash of ethereum address of the account
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data types.StateAccount // Account data with all mutations applied in the scope of block
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// DB error.
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// State objects are used by the consensus core and VM which are
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// unable to deal with database-level errors. Any error that occurs
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// during a database read is memoized here and will eventually be returned
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// by StateDB.Commit.
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dbErr error
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// Write caches.
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trie Trie // storage trie, which becomes non-nil on first access
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code Code // contract bytecode, which gets set when code is loaded
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originStorage Storage // Storage cache of original entries to dedup rewrites, reset for every transaction
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pendingStorage Storage // Storage entries that need to be flushed to disk, at the end of an entire block
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dirtyStorage Storage // Storage entries that need to be flushed to disk
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fakeStorage Storage // Fake storage which constructed by caller for debugging purpose.
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// Cache flags.
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dirtyCode bool // true if the code was updated
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// Flag whether the account was marked as self-destructed. The self-destructed
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// account is still accessible in the scope of same transaction.
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selfDestructed bool
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// Flag whether the account was marked as deleted. A self-destructed account
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// or an account that is considered as empty will be marked as deleted at
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// the end of transaction and no longer accessible anymore.
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deleted bool
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// Flag whether the object was created in the current transaction
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created bool
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}
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// empty returns whether the account is considered empty.
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func (s *stateObject) empty() bool {
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return s.data.Nonce == 0 && s.data.Balance.Sign() == 0 && bytes.Equal(s.data.CodeHash, types.EmptyCodeHash.Bytes())
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}
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// newObject creates a state object.
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func newObject(db *StateDB, address common.Address, data types.StateAccount) *stateObject {
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if data.Balance == nil {
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data.Balance = new(big.Int)
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}
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if data.CodeHash == nil {
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data.CodeHash = types.EmptyCodeHash.Bytes()
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}
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if data.Root == (common.Hash{}) {
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data.Root = types.EmptyRootHash
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}
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return &stateObject{
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db: db,
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address: address,
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addrHash: crypto.Keccak256Hash(address[:]),
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data: data,
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originStorage: make(Storage),
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pendingStorage: make(Storage),
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dirtyStorage: make(Storage),
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}
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}
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// EncodeRLP implements rlp.Encoder.
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func (s *stateObject) EncodeRLP(w io.Writer) error {
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return rlp.Encode(w, &s.data)
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}
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// setError remembers the first non-nil error it is called with.
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func (s *stateObject) setError(err error) {
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if s.dbErr == nil {
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s.dbErr = err
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}
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}
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func (s *stateObject) markSelfdestructed() {
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s.selfDestructed = true
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}
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func (s *stateObject) touch() {
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s.db.journal.append(touchChange{
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account: &s.address,
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})
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if s.address == ripemd {
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// Explicitly put it in the dirty-cache, which is otherwise generated from
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// flattened journals.
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s.db.journal.dirty(s.address)
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}
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}
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// getTrie returns the associated storage trie. The trie will be opened
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// if it's not loaded previously. An error will be returned if trie can't
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// be loaded.
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func (s *stateObject) getTrie(db Database) (Trie, error) {
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if s.trie == nil {
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tr, err := db.OpenStorageTrie(s.addrHash, s.data.Root)
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if err != nil {
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return nil, err
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}
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s.trie = tr
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}
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return s.trie, nil
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}
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// GetState retrieves a value from the account storage trie.
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func (s *stateObject) GetState(db Database, key common.Hash) common.Hash {
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// If the fake storage is set, only lookup the state here(in the debugging mode)
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if s.fakeStorage != nil {
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return s.fakeStorage[key]
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}
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// If we have a dirty value for this state entry, return it
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value, dirty := s.dirtyStorage[key]
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if dirty {
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return value
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}
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// Otherwise return the entry's original value
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return s.GetCommittedState(db, key)
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}
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func (s *stateObject) GetCommittedState(db Database, key common.Hash) common.Hash {
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// If the fake storage is set, only lookup the state here(in the debugging mode)
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if s.fakeStorage != nil {
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return s.fakeStorage[key]
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}
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// If we have a pending write or clean cached, return that
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if value, pending := s.pendingStorage[key]; pending {
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return value
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}
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if value, cached := s.originStorage[key]; cached {
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return value
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}
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// Track the amount of time wasted on reading the storage trie
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start := time.Now()
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// Otherwise load the value from the database
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tr, err := s.getTrie(db)
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if err != nil {
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s.setError(err)
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return common.Hash{}
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}
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enc, err := tr.TryGet(key.Bytes())
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s.db.StorageReads += time.Since(start)
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if err != nil {
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s.setError(err)
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return common.Hash{}
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}
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var value common.Hash
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if len(enc) > 0 {
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_, content, _, err := rlp.Split(enc)
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if err != nil {
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s.setError(err)
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}
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value.SetBytes(content)
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}
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s.originStorage[key] = value
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return value
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}
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// SetState updates a value in account storage.
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func (s *stateObject) SetState(db Database, key, value common.Hash) {
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// If the fake storage is set, put the temporary state update here.
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if s.fakeStorage != nil {
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s.fakeStorage[key] = value
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return
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}
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// If the new value is the same as old, don't set
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prev := s.GetState(db, key)
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if prev == value {
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return
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}
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// New value is different, update and journal the change
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s.db.journal.append(storageChange{
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account: &s.address,
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key: key,
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prevalue: prev,
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})
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s.setState(key, value)
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}
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// SetStorage replaces the entire state storage with the given one.
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//
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// After this function is called, all original state will be ignored and state
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// lookup only happens in the fake state storage.
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//
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// Note this function should only be used for debugging purpose.
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func (s *stateObject) SetStorage(storage map[common.Hash]common.Hash) {
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// Allocate fake storage if it's nil.
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if s.fakeStorage == nil {
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s.fakeStorage = make(Storage, len(storage))
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}
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for key, value := range storage {
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s.fakeStorage[key] = value
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}
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// Don't bother journal since this function should only be used for
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// debugging and the `fake` storage won't be committed to database.
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}
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func (s *stateObject) setState(key, value common.Hash) {
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s.dirtyStorage[key] = value
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}
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// finalise moves all dirty storage slots into the pending area to be hashed or
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// committed later. It is invoked at the end of every transaction.
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func (s *stateObject) finalise() {
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for key, value := range s.dirtyStorage {
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s.pendingStorage[key] = value
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}
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if len(s.dirtyStorage) > 0 {
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s.dirtyStorage = make(Storage)
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}
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}
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// updateTrie writes cached storage modifications into the object's storage trie.
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// It will return nil if the trie has not been loaded and no changes have been
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// made. An error will be returned if the trie can't be loaded/updated correctly.
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func (s *stateObject) updateTrie(db Database) (Trie, error) {
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// Make sure all dirty slots are finalized into the pending storage area
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s.finalise()
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if len(s.pendingStorage) == 0 {
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return s.trie, nil
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}
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// Track the amount of time wasted on updating the storage trie
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defer func(start time.Time) { s.db.StorageUpdates += time.Since(start) }(time.Now())
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tr, err := s.getTrie(db)
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if err != nil {
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s.setError(err)
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return nil, err
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}
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// Insert all the pending updates into the trie
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for key, value := range s.pendingStorage {
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// Skip noop changes, persist actual changes
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if value == s.originStorage[key] {
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continue
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}
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s.originStorage[key] = value
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if (value == common.Hash{}) {
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if err := tr.TryDelete(key[:]); err != nil {
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s.setError(err)
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return nil, err
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}
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s.db.StorageDeleted += 1
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} else {
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// Encoding []byte cannot fail, ok to ignore the error.
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v, _ := rlp.EncodeToBytes(common.TrimLeftZeroes(value[:]))
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if err := tr.TryUpdate(key[:], v); err != nil {
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s.setError(err)
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return nil, err
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}
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s.db.StorageUpdated += 1
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}
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}
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if len(s.pendingStorage) > 0 {
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s.pendingStorage = make(Storage)
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}
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return tr, nil
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}
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// UpdateRoot sets the trie root to the current root hash of. An error
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// will be returned if trie root hash is not computed correctly.
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func (s *stateObject) updateRoot(db Database) {
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tr, err := s.updateTrie(db)
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if err != nil {
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s.setError(fmt.Errorf("updateRoot (%x) error: %w", s.address, err))
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return
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}
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// If nothing changed, don't bother with hashing anything
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if tr == nil {
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return
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}
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// Track the amount of time wasted on hashing the storage trie
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defer func(start time.Time) { s.db.StorageHashes += time.Since(start) }(time.Now())
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s.data.Root = tr.Hash()
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}
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// CommitTrie the storage trie of the object to dwb.
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// This updates the trie root.
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func (s *stateObject) commitTrie(db Database) (int, error) {
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// If nothing changed, don't bother with hashing anything
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tr, err := s.updateTrie(db)
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if err != nil {
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return 0, err
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}
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if s.dbErr != nil {
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return 0, s.dbErr
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}
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// If nothing changed, don't bother with hashing anything
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if tr == nil {
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return 0, nil
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}
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// Track the amount of time wasted on committing the storage trie
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defer func(start time.Time) { s.db.StorageCommits += time.Since(start) }(time.Now())
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root, nodes, err := tr.Commit(nil)
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if err == nil {
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s.data.Root = root
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}
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return nodes, err
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}
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// AddBalance adds amount to s's balance.
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// It is used to add funds to the destination account of a transfer.
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func (s *stateObject) AddBalance(amount *big.Int) {
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// EIP161: We must check emptiness for the objects such that the account
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// clearing (0,0,0 objects) can take effect.
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if amount.Sign() == 0 {
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if s.empty() {
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s.touch()
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}
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return
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}
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s.SetBalance(new(big.Int).Add(s.Balance(), amount))
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}
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// SubBalance removes amount from s's balance.
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// It is used to remove funds from the origin account of a transfer.
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func (s *stateObject) SubBalance(amount *big.Int) {
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if amount.Sign() == 0 {
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return
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}
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s.SetBalance(new(big.Int).Sub(s.Balance(), amount))
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}
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func (s *stateObject) SetBalance(amount *big.Int) {
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s.db.journal.append(balanceChange{
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account: &s.address,
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prev: new(big.Int).Set(s.data.Balance),
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})
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s.setBalance(amount)
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}
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func (s *stateObject) setBalance(amount *big.Int) {
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s.data.Balance = amount
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}
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func (s *stateObject) deepCopy(db *StateDB) *stateObject {
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stateObject := newObject(db, s.address, s.data)
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if s.trie != nil {
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stateObject.trie = db.db.CopyTrie(s.trie)
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}
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stateObject.code = s.code
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stateObject.dirtyStorage = s.dirtyStorage.Copy()
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stateObject.originStorage = s.originStorage.Copy()
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stateObject.pendingStorage = s.pendingStorage.Copy()
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stateObject.selfDestructed = s.selfDestructed
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stateObject.dirtyCode = s.dirtyCode
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stateObject.deleted = s.deleted
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return stateObject
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}
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//
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// Attribute accessors
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//
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// Address returns the address of the contract/account
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func (s *stateObject) Address() common.Address {
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return s.address
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}
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// Code returns the contract code associated with this object, if any.
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func (s *stateObject) Code(db Database) []byte {
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if s.code != nil {
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return s.code
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}
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if bytes.Equal(s.CodeHash(), types.EmptyCodeHash.Bytes()) {
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return nil
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}
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code, err := db.ContractCode(s.addrHash, common.BytesToHash(s.CodeHash()))
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if err != nil {
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s.setError(fmt.Errorf("can't load code hash %x: %v", s.CodeHash(), err))
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}
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s.code = code
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return code
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}
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// CodeSize returns the size of the contract code associated with this object,
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// or zero if none. This method is an almost mirror of Code, but uses a cache
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// inside the database to avoid loading codes seen recently.
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func (s *stateObject) CodeSize(db Database) int {
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if s.code != nil {
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return len(s.code)
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}
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if bytes.Equal(s.CodeHash(), types.EmptyCodeHash.Bytes()) {
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return 0
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}
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size, err := db.ContractCodeSize(s.addrHash, common.BytesToHash(s.CodeHash()))
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if err != nil {
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s.setError(fmt.Errorf("can't load code size %x: %v", s.CodeHash(), err))
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}
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return size
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}
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func (s *stateObject) SetCode(codeHash common.Hash, code []byte) {
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prevcode := s.Code(s.db.db)
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s.db.journal.append(codeChange{
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account: &s.address,
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prevhash: s.CodeHash(),
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prevcode: prevcode,
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})
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s.setCode(codeHash, code)
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}
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func (s *stateObject) setCode(codeHash common.Hash, code []byte) {
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s.code = code
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s.data.CodeHash = codeHash[:]
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s.dirtyCode = true
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}
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func (s *stateObject) SetNonce(nonce uint64) {
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s.db.journal.append(nonceChange{
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account: &s.address,
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prev: s.data.Nonce,
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})
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s.setNonce(nonce)
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}
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func (s *stateObject) setNonce(nonce uint64) {
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s.data.Nonce = nonce
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}
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func (s *stateObject) CodeHash() []byte {
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return s.data.CodeHash
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}
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func (s *stateObject) Balance() *big.Int {
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return s.data.Balance
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}
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func (s *stateObject) Nonce() uint64 {
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return s.data.Nonce
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}
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func (s *stateObject) Root() common.Hash {
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return s.data.Root
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}
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// Value is never called, but must be present to allow stateObject to be used
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// as a vm.Account interface that also satisfies the vm.ContractRef
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// interface. Interfaces are awesome.
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func (s *stateObject) Value() *big.Int {
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panic("Value on stateObject should never be called")
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}
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