go-ethereum/core/state/statedb.go

882 lines
26 KiB
Go

// Copyright 2014 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
// Package state provides a caching layer atop the Ethereum state trie.
package state
import (
"fmt"
"math/big"
"sort"
"sync"
"time"
"github.com/XinFinOrg/XDPoSChain/common"
"github.com/XinFinOrg/XDPoSChain/core/types"
"github.com/XinFinOrg/XDPoSChain/crypto"
"github.com/XinFinOrg/XDPoSChain/log"
"github.com/XinFinOrg/XDPoSChain/params"
"github.com/XinFinOrg/XDPoSChain/rlp"
"github.com/XinFinOrg/XDPoSChain/trie"
)
type revision struct {
id int
journalIndex int
}
// StateDBs within the ethereum protocol are used to store anything
// within the merkle trie. StateDBs take care of caching and storing
// nested states. It's the general query interface to retrieve:
// * Contracts
// * Accounts
type StateDB struct {
db Database
trie Trie
// This map holds 'live' objects, which will get modified while processing a state transition.
stateObjects map[common.Address]*stateObject
stateObjectsDirty map[common.Address]struct{}
// DB error.
// State objects are used by the consensus core and VM which are
// unable to deal with database-level errors. Any error that occurs
// during a database read is memoized here and will eventually be returned
// by StateDB.Commit.
dbErr error
// The refund counter, also used by state transitioning.
refund uint64
thash common.Hash
txIndex int
logs map[common.Hash][]*types.Log
logSize uint
preimages map[common.Hash][]byte
// Per-transaction access list
accessList *accessList
// Transient storage
transientStorage transientStorage
// Journal of state modifications. This is the backbone of
// Snapshot and RevertToSnapshot.
journal journal
validRevisions []revision
nextRevisionId int
lock sync.Mutex
// Measurements gathered during execution for debugging purposes
AccountReads time.Duration
AccountHashes time.Duration
AccountUpdates time.Duration
AccountCommits time.Duration
StorageReads time.Duration
StorageHashes time.Duration
StorageUpdates time.Duration
StorageCommits time.Duration
}
type AccountInfo struct {
CodeSize int
Nonce uint64
Balance *big.Int
CodeHash common.Hash
StorageHash common.Hash
}
func (s *StateDB) SubRefund(gas uint64) {
s.journal = append(s.journal, refundChange{
prev: s.refund})
if gas > s.refund {
panic(fmt.Sprintf("Refund counter below zero (gas: %d > refund: %d)", gas, s.refund))
}
s.refund -= gas
}
func (s *StateDB) GetCommittedState(addr common.Address, hash common.Hash) common.Hash {
stateObject := s.getStateObject(addr)
if stateObject != nil {
return stateObject.GetCommittedState(s.db, hash)
}
return common.Hash{}
}
// Create a new state from a given trie.
func New(root common.Hash, db Database) (*StateDB, error) {
tr, err := db.OpenTrie(root)
if err != nil {
return nil, err
}
return &StateDB{
db: db,
trie: tr,
stateObjects: make(map[common.Address]*stateObject),
stateObjectsDirty: make(map[common.Address]struct{}),
logs: make(map[common.Hash][]*types.Log),
preimages: make(map[common.Hash][]byte),
accessList: newAccessList(),
transientStorage: newTransientStorage(),
}, nil
}
// setError remembers the first non-nil error it is called with.
func (s *StateDB) setError(err error) {
if s.dbErr == nil {
s.dbErr = err
}
}
func (s *StateDB) Error() error {
return s.dbErr
}
// Reset clears out all ephemeral state objects from the state db, but keeps
// the underlying state trie to avoid reloading data for the next operations.
func (s *StateDB) Reset(root common.Hash) error {
tr, err := s.db.OpenTrie(root)
if err != nil {
return err
}
s.trie = tr
s.stateObjects = make(map[common.Address]*stateObject)
s.stateObjectsDirty = make(map[common.Address]struct{})
s.thash = common.Hash{}
s.txIndex = 0
s.logs = make(map[common.Hash][]*types.Log)
s.logSize = 0
s.preimages = make(map[common.Hash][]byte)
s.clearJournalAndRefund()
s.accessList = newAccessList()
return nil
}
func (s *StateDB) AddLog(log *types.Log) {
s.journal = append(s.journal, addLogChange{txhash: s.thash})
log.TxHash = s.thash
log.TxIndex = uint(s.txIndex)
log.Index = s.logSize
s.logs[s.thash] = append(s.logs[s.thash], log)
s.logSize++
}
func (s *StateDB) GetLogs(hash common.Hash, blockHash common.Hash) []*types.Log {
logs := s.logs[hash]
for _, l := range logs {
l.BlockHash = blockHash
}
return logs
}
func (s *StateDB) Logs() []*types.Log {
var logs []*types.Log
for _, lgs := range s.logs {
logs = append(logs, lgs...)
}
return logs
}
// AddPreimage records a SHA3 preimage seen by the VM.
func (s *StateDB) AddPreimage(hash common.Hash, preimage []byte) {
if _, ok := s.preimages[hash]; !ok {
s.journal = append(s.journal, addPreimageChange{hash: hash})
pi := make([]byte, len(preimage))
copy(pi, preimage)
s.preimages[hash] = pi
}
}
// Preimages returns a list of SHA3 preimages that have been submitted.
func (s *StateDB) Preimages() map[common.Hash][]byte {
return s.preimages
}
func (s *StateDB) AddRefund(gas uint64) {
s.journal = append(s.journal, refundChange{prev: s.refund})
s.refund += gas
}
// Exist reports whether the given account address exists in the state.
// Notably this also returns true for self-destructed accounts.
func (s *StateDB) Exist(addr common.Address) bool {
return s.getStateObject(addr) != nil
}
// Empty returns whether the state object is either non-existent
// or empty according to the EIP161 specification (balance = nonce = code = 0)
func (s *StateDB) Empty(addr common.Address) bool {
so := s.getStateObject(addr)
return so == nil || so.empty()
}
// Retrieve the balance from the given address or 0 if object not found
func (s *StateDB) GetBalance(addr common.Address) *big.Int {
stateObject := s.getStateObject(addr)
if stateObject != nil {
return stateObject.Balance()
}
return common.Big0
}
func (s *StateDB) GetNonce(addr common.Address) uint64 {
stateObject := s.getStateObject(addr)
if stateObject != nil {
return stateObject.Nonce()
}
return 0
}
// GetStorageRoot retrieves the storage root from the given address or empty
// if object not found.
func (s *StateDB) GetStorageRoot(addr common.Address) common.Hash {
stateObject := s.getStateObject(addr)
if stateObject != nil {
return stateObject.Root()
}
return common.Hash{}
}
// TxIndex returns the current transaction index set by Prepare.
func (s *StateDB) TxIndex() int {
return s.txIndex
}
func (s *StateDB) GetCode(addr common.Address) []byte {
stateObject := s.getStateObject(addr)
if stateObject != nil {
return stateObject.Code(s.db)
}
return nil
}
func (s *StateDB) GetCodeSize(addr common.Address) int {
stateObject := s.getStateObject(addr)
if stateObject == nil {
return 0
}
if stateObject.code != nil {
return len(stateObject.code)
}
size, err := s.db.ContractCodeSize(stateObject.addrHash, common.BytesToHash(stateObject.CodeHash()))
if err != nil {
s.setError(err)
}
return size
}
func (s *StateDB) GetCodeHash(addr common.Address) common.Hash {
stateObject := s.getStateObject(addr)
if stateObject == nil {
return common.Hash{}
}
return common.BytesToHash(stateObject.CodeHash())
}
func (s *StateDB) GetAccountInfo(addr common.Address) *AccountInfo {
result := AccountInfo{}
stateObject := s.getStateObject(addr)
if stateObject == nil {
result.Balance = common.Big0
return &result
}
if stateObject.code != nil {
result.CodeSize = len(stateObject.code)
} else {
result.CodeSize, _ = s.db.ContractCodeSize(stateObject.addrHash, common.BytesToHash(stateObject.CodeHash()))
}
result.Nonce = stateObject.Nonce()
result.Balance = stateObject.Balance()
result.CodeHash = common.BytesToHash(stateObject.CodeHash())
result.StorageHash = stateObject.Root()
return &result
}
func (s *StateDB) GetState(addr common.Address, bhash common.Hash) common.Hash {
stateObject := s.getStateObject(addr)
if stateObject != nil {
return stateObject.GetState(s.db, bhash)
}
return common.Hash{}
}
// Database retrieves the low level database supporting the lower level trie ops.
func (s *StateDB) Database() Database {
return s.db
}
// StorageTrie returns the storage trie of an account.
// The return value is a copy and is nil for non-existent accounts.
func (s *StateDB) StorageTrie(addr common.Address) Trie {
stateObject := s.getStateObject(addr)
if stateObject == nil {
return nil
}
cpy := stateObject.deepCopy(s, nil)
return cpy.updateTrie(s.db)
}
func (s *StateDB) HasSelfDestructed(addr common.Address) bool {
stateObject := s.getStateObject(addr)
if stateObject != nil {
return stateObject.selfDestructed
}
return false
}
/*
* SETTERS
*/
// AddBalance adds amount to the account associated with addr.
func (s *StateDB) AddBalance(addr common.Address, amount *big.Int) {
stateObject := s.GetOrNewStateObject(addr)
if stateObject != nil {
stateObject.AddBalance(amount)
}
}
// SubBalance subtracts amount from the account associated with addr.
func (s *StateDB) SubBalance(addr common.Address, amount *big.Int) {
stateObject := s.GetOrNewStateObject(addr)
if stateObject != nil {
stateObject.SubBalance(amount)
}
}
func (s *StateDB) SetBalance(addr common.Address, amount *big.Int) {
stateObject := s.GetOrNewStateObject(addr)
if stateObject != nil {
stateObject.SetBalance(amount)
}
}
func (s *StateDB) SetNonce(addr common.Address, nonce uint64) {
stateObject := s.GetOrNewStateObject(addr)
if stateObject != nil {
stateObject.SetNonce(nonce)
}
}
func (s *StateDB) SetCode(addr common.Address, code []byte) {
stateObject := s.GetOrNewStateObject(addr)
if stateObject != nil {
stateObject.SetCode(crypto.Keccak256Hash(code), code)
}
}
func (s *StateDB) SetState(addr common.Address, key, value common.Hash) {
stateObject := s.GetOrNewStateObject(addr)
if stateObject != nil {
stateObject.SetState(s.db, key, value)
}
}
// SetStorage replaces the entire storage for the specified account with given
// storage. This function should only be used for debugging.
func (s *StateDB) SetStorage(addr common.Address, storage map[common.Hash]common.Hash) {
stateObject := s.GetOrNewStateObject(addr)
if stateObject != nil {
stateObject.SetStorage(storage)
}
}
// SelfDestruct marks the given account as selfdestructed.
// This clears the account balance.
//
// The account's state object is still available until the state is committed,
// getStateObject will return a non-nil account after SelfDestruct.
func (s *StateDB) SelfDestruct(addr common.Address) {
stateObject := s.getStateObject(addr)
if stateObject == nil {
return
}
s.journal = append(s.journal, selfDestructChange{
account: &addr,
prev: stateObject.selfDestructed,
prevbalance: new(big.Int).Set(stateObject.Balance()),
})
stateObject.markSelfdestructed()
stateObject.data.Balance = new(big.Int)
}
func (s *StateDB) Selfdestruct6780(addr common.Address) {
stateObject := s.getStateObject(addr)
if stateObject == nil {
return
}
if stateObject.created {
s.SelfDestruct(addr)
}
}
// SetTransientState sets transient storage for a given account. It
// adds the change to the journal so that it can be rolled back
// to its previous value if there is a revert.
func (s *StateDB) SetTransientState(addr common.Address, key, value common.Hash) {
prev := s.GetTransientState(addr, key)
if prev == value {
return
}
s.journal = append(s.journal, transientStorageChange{
account: &addr,
key: key,
prevalue: prev,
})
s.setTransientState(addr, key, value)
}
// setTransientState is a lower level setter for transient storage. It
// is called during a revert to prevent modifications to the journal.
func (s *StateDB) setTransientState(addr common.Address, key, value common.Hash) {
s.transientStorage.Set(addr, key, value)
}
// GetTransientState gets transient storage for a given account.
func (s *StateDB) GetTransientState(addr common.Address, key common.Hash) common.Hash {
return s.transientStorage.Get(addr, key)
}
//
// Setting, updating & deleting state object methods.
//
// updateStateObject writes the given object to the trie.
func (s *StateDB) updateStateObject(stateObject *stateObject) {
// Track the amount of time wasted on updating the account from the trie
defer func(start time.Time) { s.AccountUpdates += time.Since(start) }(time.Now())
// Encode the account and update the account trie
addr := stateObject.Address()
data, err := rlp.EncodeToBytes(stateObject)
if err != nil {
panic(fmt.Errorf("can't encode object at %x: %v", addr[:], err))
}
s.setError(s.trie.TryUpdate(addr[:], data))
}
// deleteStateObject removes the given object from the state trie.
func (s *StateDB) deleteStateObject(stateObject *stateObject) {
// Track the amount of time wasted on deleting the account from the trie
defer func(start time.Time) { s.AccountUpdates += time.Since(start) }(time.Now())
// Delete the account from the trie
stateObject.deleted = true
addr := stateObject.Address()
s.setError(s.trie.TryDelete(addr[:]))
}
// DeleteAddress removes the address from the state trie.
func (s *StateDB) DeleteAddress(addr common.Address) {
stateObject := s.getStateObject(addr)
if stateObject != nil && !stateObject.deleted {
s.deleteStateObject(stateObject)
}
}
// Retrieve a state object given my the address. Returns nil if not found.
func (s *StateDB) getStateObject(addr common.Address) (stateObject *stateObject) {
// Prefer live objects if any is available
if obj := s.stateObjects[addr]; obj != nil {
if obj.deleted {
return nil
}
return obj
}
// Track the amount of time wasted on loading the object from the database
defer func(start time.Time) { s.AccountReads += time.Since(start) }(time.Now())
// Load the object from the database
enc, err := s.trie.TryGet(addr[:])
if len(enc) == 0 {
s.setError(err)
return nil
}
var data Account
if err := rlp.DecodeBytes(enc, &data); err != nil {
log.Error("Failed to decode state object", "addr", addr, "err", err)
return nil
}
// Insert into the live set
obj := newObject(s, addr, data, s.MarkStateObjectDirty)
s.setStateObject(obj)
return obj
}
func (s *StateDB) setStateObject(object *stateObject) {
s.stateObjects[object.Address()] = object
}
// Retrieve a state object or create a new state object if nil.
func (s *StateDB) GetOrNewStateObject(addr common.Address) *stateObject {
stateObject := s.getStateObject(addr)
if stateObject == nil || stateObject.deleted {
stateObject, _ = s.createObject(addr)
}
return stateObject
}
// MarkStateObjectDirty adds the specified object to the dirty map to avoid costly
// state object cache iteration to find a handful of modified ones.
func (s *StateDB) MarkStateObjectDirty(addr common.Address) {
s.stateObjectsDirty[addr] = struct{}{}
}
// createObject creates a new state object. If there is an existing account with
// the given address, it is overwritten and returned as the second return value.
func (s *StateDB) createObject(addr common.Address) (newobj, prev *stateObject) {
prev = s.getStateObject(addr)
newobj = newObject(s, addr, Account{}, s.MarkStateObjectDirty)
newobj.setNonce(0) // sets the object to dirty
if prev == nil {
s.journal = append(s.journal, createObjectChange{account: &addr})
} else {
s.journal = append(s.journal, resetObjectChange{prev: prev})
}
newobj.created = true
s.setStateObject(newobj)
return newobj, prev
}
// CreateAccount explicitly creates a state object. If a state object with the address
// already exists the balance is carried over to the new account.
//
// CreateAccount is called during the EVM CREATE operation. The situation might arise that
// a contract does the following:
//
// 1. sends funds to sha(account ++ (nonce + 1))
// 2. tx_create(sha(account ++ nonce)) (note that this gets the address of 1)
//
// Carrying over the balance ensures that Ether doesn't disappear.
func (s *StateDB) CreateAccount(addr common.Address) {
new, prev := s.createObject(addr)
if prev != nil {
new.setBalance(prev.data.Balance)
}
}
func (db *StateDB) ForEachStorage(addr common.Address, cb func(key, value common.Hash) bool) error {
so := db.getStateObject(addr)
if so == nil {
return nil
}
// When iterating over the storage check the cache first
for h, value := range so.cachedStorage {
cb(h, value)
}
it := trie.NewIterator(so.getTrie(db.db).NodeIterator(nil))
for it.Next() {
// ignore cached values
key := common.BytesToHash(db.trie.GetKey(it.Key))
if _, ok := so.cachedStorage[key]; !ok {
cb(key, common.BytesToHash(it.Value))
}
}
return nil
}
// Copy creates a deep, independent copy of the state.
// Snapshots of the copied state cannot be applied to the copy.
func (s *StateDB) Copy() *StateDB {
s.lock.Lock()
defer s.lock.Unlock()
// Copy all the basic fields, initialize the memory ones
state := &StateDB{
db: s.db,
trie: s.db.CopyTrie(s.trie),
stateObjects: make(map[common.Address]*stateObject, len(s.stateObjectsDirty)),
stateObjectsDirty: make(map[common.Address]struct{}, len(s.stateObjectsDirty)),
refund: s.refund,
logs: make(map[common.Hash][]*types.Log, len(s.logs)),
logSize: s.logSize,
preimages: make(map[common.Hash][]byte),
}
// Copy the dirty states, logs, and preimages
for addr := range s.stateObjectsDirty {
state.stateObjects[addr] = s.stateObjects[addr].deepCopy(state, state.MarkStateObjectDirty)
state.stateObjectsDirty[addr] = struct{}{}
}
// Deep copy the logs occurred in the scope of block
for hash, logs := range s.logs {
cpy := make([]*types.Log, len(logs))
for i, l := range logs {
cpy[i] = new(types.Log)
*cpy[i] = *l
}
state.logs[hash] = cpy
}
for hash, preimage := range s.preimages {
state.preimages[hash] = preimage
}
// Do we need to copy the access list? In practice: No. At the start of a
// transaction, the access list is empty. In practice, we only ever copy state
// _between_ transactions/blocks, never in the middle of a transaction.
// However, it doesn't cost us much to copy an empty list, so we do it anyway
// to not blow up if we ever decide copy it in the middle of a transaction
state.accessList = s.accessList.Copy()
state.transientStorage = s.transientStorage.Copy()
return state
}
// Snapshot returns an identifier for the current revision of the state.
func (s *StateDB) Snapshot() int {
id := s.nextRevisionId
s.nextRevisionId++
s.validRevisions = append(s.validRevisions, revision{id, len(s.journal)})
return id
}
// RevertToSnapshot reverts all state changes made since the given revision.
func (s *StateDB) RevertToSnapshot(revid int) {
// Find the snapshot in the stack of valid snapshots.
idx := sort.Search(len(s.validRevisions), func(i int) bool {
return s.validRevisions[i].id >= revid
})
if idx == len(s.validRevisions) || s.validRevisions[idx].id != revid {
panic(fmt.Errorf("revision id %v cannot be reverted", revid))
}
snapshot := s.validRevisions[idx].journalIndex
// Replay the journal to undo changes.
for i := len(s.journal) - 1; i >= snapshot; i-- {
s.journal[i].undo(s)
}
s.journal = s.journal[:snapshot]
// Remove invalidated snapshots from the stack.
s.validRevisions = s.validRevisions[:idx]
}
// GetRefund returns the current value of the refund counter.
func (s *StateDB) GetRefund() uint64 {
return s.refund
}
// Finalise finalises the state by removing the self destructed objects
// and clears the journal as well as the refunds.
func (s *StateDB) Finalise(deleteEmptyObjects bool) {
for addr := range s.stateObjectsDirty {
stateObject := s.stateObjects[addr]
if stateObject.selfDestructed || (deleteEmptyObjects && stateObject.empty()) {
s.deleteStateObject(stateObject)
} else {
stateObject.updateRoot(s.db)
s.updateStateObject(stateObject)
}
stateObject.created = false
}
// Invalidate journal because reverting across transactions is not allowed.
s.clearJournalAndRefund()
}
// IntermediateRoot computes the current root hash of the state trie.
// It is called in between transactions to get the root hash that
// goes into transaction receipts.
func (s *StateDB) IntermediateRoot(deleteEmptyObjects bool) common.Hash {
s.Finalise(deleteEmptyObjects)
// Track the amount of time wasted on hashing the account trie
defer func(start time.Time) { s.AccountHashes += time.Since(start) }(time.Now())
return s.trie.Hash()
}
// SetTxContext sets the current transaction hash and index which are
// used when the EVM emits new state logs. It should be invoked before
// transaction execution.
func (s *StateDB) SetTxContext(thash common.Hash, ti int) {
s.thash = thash
s.txIndex = ti
}
// DeleteSuicides flags the self-destructed objects for deletion so that it
// won't be referenced again when called / queried up on.
//
// DeleteSuicides should not be used for consensus related updates
// under any circumstances.
func (s *StateDB) DeleteSuicides() {
// Reset refund so that any used-gas calculations can use this method.
s.clearJournalAndRefund()
for addr := range s.stateObjectsDirty {
stateObject := s.stateObjects[addr]
// If the object has been removed by a suicide
// flag the object as deleted.
if stateObject.selfDestructed {
stateObject.deleted = true
}
delete(s.stateObjectsDirty, addr)
}
}
func (s *StateDB) clearJournalAndRefund() {
s.journal = nil
s.validRevisions = s.validRevisions[:0]
s.refund = 0
}
// Commit writes the state to the underlying in-memory trie database.
func (s *StateDB) Commit(deleteEmptyObjects bool) (root common.Hash, err error) {
defer s.clearJournalAndRefund()
// Commit objects to the trie, measuring the elapsed time
for addr, stateObject := range s.stateObjects {
_, isDirty := s.stateObjectsDirty[addr]
switch {
case stateObject.selfDestructed || (isDirty && deleteEmptyObjects && stateObject.empty()):
// If the object has been removed, don't bother syncing it
// and just mark it for deletion in the trie.
s.deleteStateObject(stateObject)
case isDirty:
// Write any contract code associated with the state object
if stateObject.code != nil && stateObject.dirtyCode {
s.db.TrieDB().InsertBlob(common.BytesToHash(stateObject.CodeHash()), stateObject.code)
stateObject.dirtyCode = false
}
// Write any storage changes in the state object to its storage trie.
if err := stateObject.CommitTrie(s.db); err != nil {
return common.Hash{}, err
}
// Update the object in the main account trie.
s.updateStateObject(stateObject)
}
delete(s.stateObjectsDirty, addr)
}
// Write the account trie changes, measuing the amount of wasted time
defer func(start time.Time) { s.AccountCommits += time.Since(start) }(time.Now())
root, err = s.trie.Commit(func(leaf []byte, parent common.Hash) error {
var account Account
if err := rlp.DecodeBytes(leaf, &account); err != nil {
return nil
}
if account.Root != types.EmptyRootHash {
s.db.TrieDB().Reference(account.Root, parent)
}
code := common.BytesToHash(account.CodeHash)
if code != types.EmptyCodeHash {
s.db.TrieDB().Reference(code, parent)
}
return nil
})
return root, err
}
// Prepare handles the preparatory steps for executing a state transition with.
// This method must be invoked before state transition.
//
// Berlin fork:
// - Add sender to access list (2929)
// - Add destination to access list (2929)
// - Add precompiles to access list (2929)
// - Add the contents of the optional tx access list (2930)
//
// Potential EIPs:
// - Reset access list (Berlin)
// - Add coinbase to access list (EIP-3651)
// - Reset transient storage (EIP-1153)
func (s *StateDB) Prepare(rules params.Rules, sender, coinbase common.Address, dst *common.Address, precompiles []common.Address, list types.AccessList) {
if rules.IsEIP1559 {
// Clear out any leftover from previous executions
al := newAccessList()
s.accessList = al
al.AddAddress(sender)
if dst != nil {
al.AddAddress(*dst)
// If it's a create-tx, the destination will be added inside evm.create
}
for _, addr := range precompiles {
al.AddAddress(addr)
}
for _, el := range list {
al.AddAddress(el.Address)
for _, key := range el.StorageKeys {
al.AddSlot(el.Address, key)
}
}
// EIP-3651: warm coinbase
al.AddAddress(coinbase)
}
// Reset transient storage at the beginning of transaction execution
s.transientStorage = newTransientStorage()
}
// AddAddressToAccessList adds the given address to the access list
func (s *StateDB) AddAddressToAccessList(addr common.Address) {
if s.accessList.AddAddress(addr) {
s.journal = append(s.journal, accessListAddAccountChange{&addr})
}
}
// AddSlotToAccessList adds the given (address, slot)-tuple to the access list
func (s *StateDB) AddSlotToAccessList(addr common.Address, slot common.Hash) {
addrMod, slotMod := s.accessList.AddSlot(addr, slot)
if addrMod {
// In practice, this should not happen, since there is no way to enter the
// scope of 'address' without having the 'address' become already added
// to the access list (via call-variant, create, etc).
// Better safe than sorry, though
s.journal = append(s.journal, accessListAddAccountChange{&addr})
}
if slotMod {
s.journal = append(s.journal, accessListAddSlotChange{
address: &addr,
slot: &slot,
})
}
}
// AddressInAccessList returns true if the given address is in the access list.
func (s *StateDB) AddressInAccessList(addr common.Address) bool {
return s.accessList.ContainsAddress(addr)
}
// SlotInAccessList returns true if the given (address, slot)-tuple is in the access list.
func (s *StateDB) SlotInAccessList(addr common.Address, slot common.Hash) (addressPresent bool, slotPresent bool) {
return s.accessList.Contains(addr, slot)
}
func (s *StateDB) GetOwner(candidate common.Address) common.Address {
slot := slotValidatorMapping["validatorsState"]
// validatorsState[_candidate].owner;
locValidatorsState := GetLocMappingAtKey(candidate.Hash(), slot)
locCandidateOwner := locValidatorsState.Add(locValidatorsState, new(big.Int).SetUint64(uint64(0)))
ret := s.GetState(common.MasternodeVotingSMCBinary, common.BigToHash(locCandidateOwner))
return common.HexToAddress(ret.Hex())
}