mirror of
https://github.com/ethereum/go-ethereum.git
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372 lines
12 KiB
Go
372 lines
12 KiB
Go
// Copyright 2022 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package rawdb
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import (
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"sync"
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"sync/atomic"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/params"
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)
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const (
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// throwerRecheckInterval is the frequency to check the key-value database for
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// chain progression that might permit new blocks to be frozen into immutable
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// storage.
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throwerRecheckInterval = time.Minute
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// throwerBatchLimit is the maximum number of blocks to freeze in one batch
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// before doing an fsync and deleting it from the key-value store.
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throwerBatchLimit = 30000
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)
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// chainThrower is a wrapper of freezer with additional chain freezing feature.
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// The background thread will keep moving ancient chain segments from key-value
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// database to flat files for saving space on live database.
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type chainThrower struct {
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throwdb
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// WARNING: The `threshold` field is accessed atomically. On 32 bit platforms, only
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// 64-bit aligned fields can be atomic. The struct is guaranteed to be so aligned,
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// so take advantage of that (https://golang.org/pkg/sync/atomic/#pkg-note-BUG).
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threshold uint64 // Number of recent blocks not to freeze (params.FullImmutabilityThreshold apart from tests)
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quit chan struct{}
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wg sync.WaitGroup
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trigger chan chan struct{} // Manual blocking freeze trigger, test determinism
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}
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// throwdb is a database wrapper that disables freezer data retrievals.
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type throwdb struct {
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ethdb.KeyValueStore
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}
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// HasAncient always returns false as `throwdb` has thrown everything written to it
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func (db *throwdb) HasAncient(kind string, number uint64) (bool, error) {
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return false, nil
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}
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// Ancient returns an empty result as `throwdb` has thrown everything written to it
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func (db *throwdb) Ancient(kind string, number uint64) ([]byte, error) {
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return []byte{}, nil
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}
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// AncientRange returns an empty result as `throwdb` has thrown everything written to it
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func (db *throwdb) AncientRange(kind string, start, max, maxByteSize uint64) ([][]byte, error) {
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return [][]byte{}, nil
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}
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// Ancients returns 0 as we don't have a backing chain freezer.
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func (db *throwdb) Ancients() (uint64, error) {
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return 0, nil
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}
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// Tail returns 0 as we don't have a backing chain freezer.
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func (db *throwdb) Tail() (uint64, error) {
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return 0, errNotSupported
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}
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// AncientSize returns an error as we don't have a backing chain freezer.
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func (db *throwdb) AncientSize(kind string) (uint64, error) {
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return 0, nil
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}
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// ModifyAncients is not supported.
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func (db *throwdb) ModifyAncients(func(ethdb.AncientWriteOp) error) (int64, error) {
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return 0, nil
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}
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// TruncateHead returns an error as we don't have a backing chain freezer.
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func (db *throwdb) TruncateHead(items uint64) error {
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return nil
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}
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// TruncateTail returns an error as we don't have a backing chain freezer.
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func (db *throwdb) TruncateTail(items uint64) error {
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return nil
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}
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// Sync returns an error as we don't have a backing chain freezer.
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func (db *throwdb) Sync() error {
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return nil
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}
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func (db *throwdb) ReadAncients(fn func(reader ethdb.AncientReaderOp) error) (err error) {
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// Unlike other ancient-related methods, this method does not return
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// errNotSupported when invoked.
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// The reason for this is that the caller might want to do several things:
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// 1. Check if something is in freezer,
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// 2. If not, check leveldb.
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//
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// This will work, since the ancient-checks inside 'fn' will return errors,
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// and the leveldb work will continue.
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//
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// If we instead were to return errNotSupported here, then the caller would
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// have to explicitly check for that, having an extra clause to do the
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// non-ancient operations.
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return fn(db)
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}
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// MigrateTable processes the entries in a given table in sequence
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// converting them to a new format if they're of an old format.
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func (db *throwdb) MigrateTable(kind string, convert convertLegacyFn) error {
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return errNotSupported
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}
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// AncientDatadir returns an error as we don't have a backing chain freezer.
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func (db *throwdb) AncientDatadir() (string, error) {
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return "", errNotSupported
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}
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// newChainFreezer initializes the freezer for ancient chain data.
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func newChainThrower(datadir string, namespace string, readonly bool) (*chainThrower, error) {
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return &chainThrower{
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threshold: params.FullImmutabilityThreshold,
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quit: make(chan struct{}),
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trigger: make(chan chan struct{}),
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}, nil
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}
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// Close closes the chain freezer instance and terminates the background thread.
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func (f *chainThrower) Close() error {
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select {
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case <-f.quit:
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default:
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close(f.quit)
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}
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f.wg.Wait()
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return nil
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}
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// freeze is a background thread that periodically checks the blockchain for any
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// import progress and moves ancient data from the fast database into the freezer.
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//
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// This functionality is deliberately broken off from block importing to avoid
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// incurring additional data shuffling delays on block propagation.
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func (f *chainThrower) throw(db ethdb.KeyValueStore) {
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nfdb := &throwdb{KeyValueStore: db}
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var (
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backoff bool
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triggered chan struct{} // Used in tests
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)
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for {
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select {
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case <-f.quit:
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log.Info("Thrower shutting down")
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return
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default:
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}
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if backoff {
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// If we were doing a manual trigger, notify it
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if triggered != nil {
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triggered <- struct{}{}
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triggered = nil
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}
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select {
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case <-time.NewTimer(throwerRecheckInterval).C:
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backoff = false
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case triggered = <-f.trigger:
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backoff = false
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case <-f.quit:
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return
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}
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}
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// Retrieve the freezing threshold.
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hash := ReadHeadBlockHash(nfdb)
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if hash == (common.Hash{}) {
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log.Debug("Current full block hash unavailable") // new chain, empty database
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backoff = true
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continue
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}
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number := ReadHeaderNumber(nfdb, hash)
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threshold := atomic.LoadUint64(&f.threshold)
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last := ReadAncientThrowLastBlockNumber(db)
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if last == nil {
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last = new(uint64)
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}
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switch {
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case number == nil:
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log.Error("Current full block number unavailable", "hash", hash)
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backoff = true
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continue
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case *number < threshold:
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log.Debug("Current full block not old enough", "number", *number, "hash", hash, "delay", threshold)
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backoff = true
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continue
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case *number-threshold <= *last:
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log.Debug("Ancient blocks frozen already", "number", *number, "hash", hash, "last", last)
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backoff = true
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continue
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}
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storedSections := ReadStoredBloomSections(nfdb)
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if storedSections*params.BloomBitsBlocks-1 < *last {
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log.Warn("Attempt to prune the ancient blocks that bloom filter haven't finished yet, postpone to next round", "storedSections", storedSections, "pruneTo", *last)
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return
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}
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head := ReadHeader(nfdb, hash, *number)
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if head == nil {
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log.Error("Current full block unavailable", "number", *number, "hash", hash)
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backoff = true
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continue
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}
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// Seems we have data ready to be frozen, process in usable batches
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var (
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start = time.Now()
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first = *last
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limit = *number - threshold
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)
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if limit-first > freezerBatchLimit {
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limit = first + freezerBatchLimit
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}
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log.Info("schedule throwing blocks", "from", first, "to", limit)
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ancients, err := f.throwRange(nfdb, first, limit)
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if err != nil {
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log.Error("Error in block freeze operation", "err", err)
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backoff = true
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continue
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}
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// Wipe out all data from the active database
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batch := db.NewBatch()
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for i := 0; i < len(ancients); i++ {
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// Always keep the genesis block in active database
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if first+uint64(i) != 0 {
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DeleteBlockWithoutNumber(batch, ancients[i], first+uint64(i))
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DeleteCanonicalHash(batch, first+uint64(i))
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}
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}
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if err := batch.Write(); err != nil {
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log.Crit("Failed to throw ancient blocks", "err", err)
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}
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batch.Reset()
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// record
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WriteAncientThrowLastBlockNumber(db, limit)
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// Wipe out side chains also and track dangling side chains
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var dangling []common.Hash
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for number := first; number < limit; number++ {
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// Always keep the genesis block in active database
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if number != 0 {
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dangling = ReadAllHashes(db, number)
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for _, hash := range dangling {
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log.Trace("Deleting side chain", "number", number, "hash", hash)
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DeleteBlock(batch, hash, number)
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}
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}
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}
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if err := batch.Write(); err != nil {
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log.Crit("Failed to delete frozen side blocks", "err", err)
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}
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batch.Reset()
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// Step into the future and delete and dangling side chains
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if limit > 0 {
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tip := limit
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for len(dangling) > 0 {
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drop := make(map[common.Hash]struct{})
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for _, hash := range dangling {
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log.Debug("Dangling parent from Freezer", "number", tip-1, "hash", hash)
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drop[hash] = struct{}{}
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}
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children := ReadAllHashes(db, tip)
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for i := 0; i < len(children); i++ {
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// Dig up the child and ensure it's dangling
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child := ReadHeader(nfdb, children[i], tip)
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if child == nil {
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log.Error("Missing dangling header", "number", tip, "hash", children[i])
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continue
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}
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if _, ok := drop[child.ParentHash]; !ok {
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children = append(children[:i], children[i+1:]...)
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i--
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continue
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}
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// Delete all block data associated with the child
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log.Debug("Deleting dangling block", "number", tip, "hash", children[i], "parent", child.ParentHash)
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DeleteBlock(batch, children[i], tip)
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}
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dangling = children
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tip++
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}
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if err := batch.Write(); err != nil {
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log.Crit("Failed to delete dangling side blocks", "err", err)
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}
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}
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// Log something friendly for the user
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context := []interface{}{
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"blocks", limit - first, "elapsed", common.PrettyDuration(time.Since(start)), "number", limit - 1,
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}
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if n := len(ancients); n > 0 {
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context = append(context, []interface{}{"hash", ancients[n-1]}...)
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}
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log.Info("Deep throw chain segment", context...)
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// Avoid database thrashing with tiny writes
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if limit-first < freezerBatchLimit {
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backoff = true
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}
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}
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}
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func (f *chainThrower) throwRange(nfdb *throwdb, number, limit uint64) (hashes []common.Hash, err error) {
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hashes = make([]common.Hash, 0, limit-number)
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for ; number <= limit; number++ {
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// Retrieve all the components of the canonical block.
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hash := ReadCanonicalHash(nfdb, number)
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if hash == (common.Hash{}) {
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log.Error("canonical hash missing, can't freeze", "block %d", number)
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continue
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}
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header := ReadHeaderRLP(nfdb, hash, number)
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if len(header) == 0 {
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log.Error("block header missing, can't freeze", "block %d", number)
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continue
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}
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body := ReadBodyRLP(nfdb, hash, number)
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if len(body) == 0 {
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log.Error("block body missing, can't freeze", "block %d", number)
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continue
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}
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receipts := ReadReceiptsRLP(nfdb, hash, number)
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if len(receipts) == 0 {
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log.Error("block receipts missing, can't freeze", "block %d", number)
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continue
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}
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td := ReadTdRLP(nfdb, hash, number)
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if len(td) == 0 {
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log.Error("total difficulty missing, can't freeze", "block %d", number)
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continue
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}
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hashes = append(hashes, hash)
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}
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return hashes, err
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}
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