mirror of
https://github.com/ethereum/go-ethereum.git
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274 lines
6.8 KiB
Go
274 lines
6.8 KiB
Go
package simulations
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import (
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"bytes"
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"encoding/json"
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"fmt"
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"reflect"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/logger/glog"
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"github.com/ethereum/go-ethereum/p2p/adapters"
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)
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// Journal is an instance of a guaranteed no-loss subscription to network related events
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// (using event.TypeMux). Network components POST events to the TypeMux, which then is
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// read by the journal. Each journal belongs to a subscription.
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type Journal struct {
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Id string
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lock sync.Mutex
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counter int
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cursor int
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quitc chan bool
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Events []*event.TypeMuxEvent
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}
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// NewJournal constructor
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// Journal can get input events from subscriptions, add event logs
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// or scheduled replay of events from another journal
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//
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// see the Read and TimedRead iterators for use
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// the Journal is safe for concurrent reads and writes
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func NewJournal() *Journal {
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return &Journal{quitc: make(chan bool)}
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}
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// Subscribe takes an event.TypeMux and subscibes to types
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// and launches a gorourine that appends any new event to the event log
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// used for journalling history of a network
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// the goroutine terminates when the journal is closed
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func (self *Journal) Subscribe(eventer *event.TypeMux, types ...interface{}) {
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glog.V(logger.Info).Infof("subscribe")
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sub := eventer.Subscribe(types...)
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go func() {
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defer sub.Unsubscribe()
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for {
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select {
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case ev := <-sub.Chan():
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self.append(ev)
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case <-self.quitc:
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return
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}
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}
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}()
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}
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// AddJournal appends the event log of another journal to the receiver's one
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func (self *Journal) AddJournal(j *Journal) {
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self.append(j.Events...)
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}
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// NewJournalFromJSON decodes a JSON serialised events log
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// into a journal struct
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// used to replay recorded history
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func NewJournalFromJSON(b []byte) (*Journal, error) {
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self := NewJournal()
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err := json.Unmarshal(b, self)
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if err != nil {
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return nil, err
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}
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return self, nil
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}
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// Replay replays the events of another journal preserving (relative) timing of events
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// params:
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// * acc: using acceleration factor acc
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// * journal: journal to use
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// * eventer: where to post the replayed events
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func Replay(acc float64, j *Journal, eventer *event.TypeMux) {
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f := func(d interface{}) bool {
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// reposts the data with the eventer (the data receives a new timestamp)
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eventer.Post(d)
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return true
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}
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j.TimedRead(acc, f)
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}
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// Snapshot creates a snapshot out of the journal
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// this is simply done by reading the event log backwards and mark the last action
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// on a node/connection ignoring all earlier mentions
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// TODO: implmented
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func Snapshot(conf *SnapshotConfig, j *Journal) (*Journal, error) {
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return nil, fmt.Errorf("snapshot not implemented")
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}
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func (self *Journal) Close() {
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close(self.quitc)
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}
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func (self *Journal) append(evs ...*event.TypeMuxEvent) {
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self.lock.Lock()
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defer self.lock.Unlock()
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self.Events = append(self.Events, evs...)
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self.counter++
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}
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func (self *Journal) NewEntries() int {
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self.lock.Lock()
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defer self.lock.Unlock()
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return self.counter - self.cursor
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}
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func (self *Journal) WaitEntries(n int) {
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for self.NewEntries() < n {
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time.Sleep(10 * time.Millisecond)
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}
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}
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func (self *Journal) Read(f func(*event.TypeMuxEvent) bool) (read int) {
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self.lock.Lock()
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defer self.lock.Unlock()
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ok := true
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for self.cursor < len(self.Events) && ok {
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read++
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ok = f(self.Events[self.cursor])
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self.cursor++
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select {
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case <-self.quitc:
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break
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default:
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}
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}
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self.reset(self.cursor)
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return read
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}
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// TimedRead reads the events but blocks for intervals that correspond to
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// the original time intervals,
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// NOTE: the events' timestamps are supposed to be strictly ordered otherwise
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// the call panics.
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// acc is an acceleration factor
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func (self *Journal) TimedRead(acc float64, f func(interface{}) bool) (read int) {
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var lastEvent time.Time
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timer := time.NewTimer(0)
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var data interface{}
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h := func(ev *event.TypeMuxEvent) bool {
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// wait for the interval time passes event time
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if ev.Time.Before(lastEvent) {
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panic("events not ordered")
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}
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interval := ev.Time.Sub(lastEvent)
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glog.V(6).Infof("reset timer to interval %v", interval)
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timer.Reset(time.Duration(acc) * interval)
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lastEvent = ev.Time
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data = ev.Data
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return false
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}
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var n int
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for {
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// Read blocks for the iteration. need to read one event at a time so that
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// waiting for the timer to go off does not block concurrent access to the journal
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n = self.Read(h)
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if read > 0 && n > 0 {
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select {
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case <-self.quitc:
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break
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case <-timer.C:
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}
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}
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read += n
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if n == 0 || !f(data) {
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glog.V(6).Infof("timed read ends (read %v entries)", read)
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break
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}
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}
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return read
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}
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func (self *Journal) Reset(n int) {
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self.lock.Lock()
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defer self.lock.Unlock()
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self.reset(n)
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}
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func (self *Journal) reset(n int) {
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length := len(self.Events)
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if length == 0 {
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return
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}
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if n >= length-1 {
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n = length - 1
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}
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glog.V(6).Infof("cursor reset from %v to %v/%v (%v)", self.cursor, n, len(self.Events), self.counter)
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self.Events = self.Events[self.cursor:]
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self.cursor = 0
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}
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func (self *Journal) Counter() int {
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self.lock.Lock()
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defer self.lock.Unlock()
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return self.counter
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}
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// type History()
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func (self *Journal) Cursor() int {
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self.lock.Lock()
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defer self.lock.Unlock()
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return self.cursor
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}
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type SnapshotConfig struct {
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Id string
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}
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type JournalPlayConfig struct {
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Id string
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SpeedUp float64
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Journal *Journal
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Events []string
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}
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func NewJournalPlayersController(eventer *event.TypeMux) Controller {
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self := NewResourceContoller(
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&ResourceHandlers{
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// POST /o/players/
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Create: &ResourceHandler{
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Handle: func(msg interface{}, parent *ResourceController) (interface{}, error) {
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conf := msg.(*JournalPlayConfig)
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go Replay(conf.SpeedUp, conf.Journal, eventer)
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c := NewJournalPlayerController(conf)
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parent.SetResource(conf.Id, c)
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return empty, nil
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},
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Type: reflect.TypeOf(&JournalPlayConfig{}),
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},
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})
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return self
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}
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func NewJournalPlayerController(conf *JournalPlayConfig) Controller {
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self := NewResourceContoller(
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&ResourceHandlers{
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// GET /0/players/<playerId>
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Retrieve: &ResourceHandler{
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Handle: func(msg interface{}, parent *ResourceController) (interface{}, error) {
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return nil, fmt.Errorf("info about journal player not implemented")
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},
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},
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// DELETE /0/players/<playerId>
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Destroy: &ResourceHandler{
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Handle: func(msg interface{}, parent *ResourceController) (interface{}, error) {
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conf.Journal.Close() // terminate Replay-> TimedRead routine
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parent.DeleteResource(conf.Id)
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return empty, nil
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},
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},
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})
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return self
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}
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func ConnLabel(source, target *adapters.NodeId) string {
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var first, second *adapters.NodeId
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if bytes.Compare(source.Bytes(), target.Bytes()) > 0 {
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first = target
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second = source
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} else {
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first = source
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second = target
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}
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return fmt.Sprintf("%v-%v", first, second)
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}
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