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Gballet posted an empty 'suggestion' block on node_store.go:24 (comment 3100612272) — collapse the 4-line explanatory block to one line.
203 lines
5.5 KiB
Go
203 lines
5.5 KiB
Go
// Copyright 2026 go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package bintrie
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import "github.com/ethereum/go-ethereum/common"
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// storeChunkSize is the number of nodes per chunk in each typed pool.
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const storeChunkSize = 4096
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// NodeStore is a GC-friendly arena for binary trie nodes. Nodes are packed
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// into typed chunked pools so pointer-free types (InternalNode, HashedNode)
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// land in noscan spans the GC skips entirely.
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type NodeStore struct {
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internalChunks []*[storeChunkSize]InternalNode
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internalCount uint32
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stemChunks []*[storeChunkSize]StemNode
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stemCount uint32
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hashedChunks []*[storeChunkSize]HashedNode
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hashedCount uint32
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root nodeRef
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// Free lists for recycling deleted node slots.
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freeInternals []uint32
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freeStems []uint32
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freeHashed []uint32
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}
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func NewNodeStore() *NodeStore {
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return &NodeStore{root: emptyRef}
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}
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func (s *NodeStore) allocInternal() uint32 {
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if n := len(s.freeInternals); n > 0 {
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idx := s.freeInternals[n-1]
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s.freeInternals = s.freeInternals[:n-1]
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*s.getInternal(idx) = InternalNode{}
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return idx
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}
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idx := s.internalCount
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chunkIdx := idx / storeChunkSize
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if uint32(len(s.internalChunks)) <= chunkIdx {
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s.internalChunks = append(s.internalChunks, new([storeChunkSize]InternalNode))
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}
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s.internalCount++
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if s.internalCount > indexMask {
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panic("internal node pool overflow")
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}
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return idx
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}
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func (s *NodeStore) getInternal(idx uint32) *InternalNode {
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return &s.internalChunks[idx/storeChunkSize][idx%storeChunkSize]
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}
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func (s *NodeStore) newInternalRef(depth int) nodeRef {
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if depth > 248 {
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panic("node depth exceeds maximum binary trie depth")
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}
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idx := s.allocInternal()
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n := s.getInternal(idx)
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n.depth = uint8(depth)
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n.mustRecompute = true
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n.dirty = true
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return makeRef(kindInternal, idx)
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}
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func (s *NodeStore) allocStem() uint32 {
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if n := len(s.freeStems); n > 0 {
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idx := s.freeStems[n-1]
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s.freeStems = s.freeStems[:n-1]
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*s.getStem(idx) = StemNode{}
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return idx
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}
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idx := s.stemCount
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chunkIdx := idx / storeChunkSize
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if uint32(len(s.stemChunks)) <= chunkIdx {
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s.stemChunks = append(s.stemChunks, new([storeChunkSize]StemNode))
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}
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s.stemCount++
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if s.stemCount > indexMask {
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panic("stem node pool overflow")
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}
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return idx
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}
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func (s *NodeStore) getStem(idx uint32) *StemNode {
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return &s.stemChunks[idx/storeChunkSize][idx%storeChunkSize]
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}
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func (s *NodeStore) newStemRef(stem []byte, depth int) nodeRef {
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if depth > 248 {
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panic("node depth exceeds maximum binary trie depth")
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}
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idx := s.allocStem()
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sn := s.getStem(idx)
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copy(sn.Stem[:], stem[:StemSize])
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sn.depth = uint8(depth)
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sn.mustRecompute = true
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sn.dirty = true
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return makeRef(kindStem, idx)
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}
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func (s *NodeStore) allocHashed() uint32 {
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if n := len(s.freeHashed); n > 0 {
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idx := s.freeHashed[n-1]
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s.freeHashed = s.freeHashed[:n-1]
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*s.getHashed(idx) = HashedNode{}
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return idx
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}
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idx := s.hashedCount
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chunkIdx := idx / storeChunkSize
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if uint32(len(s.hashedChunks)) <= chunkIdx {
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s.hashedChunks = append(s.hashedChunks, new([storeChunkSize]HashedNode))
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}
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s.hashedCount++
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if s.hashedCount > indexMask {
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panic("hashed node pool overflow")
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}
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return idx
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}
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func (s *NodeStore) getHashed(idx uint32) *HashedNode {
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return &s.hashedChunks[idx/storeChunkSize][idx%storeChunkSize]
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}
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func (s *NodeStore) freeHashedNode(idx uint32) {
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s.freeHashed = append(s.freeHashed, idx)
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}
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func (s *NodeStore) newHashedRef(hash common.Hash) nodeRef {
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idx := s.allocHashed()
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*s.getHashed(idx) = HashedNode(hash)
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return makeRef(kindHashed, idx)
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}
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func (s *NodeStore) Copy() *NodeStore {
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ns := &NodeStore{
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root: s.root,
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internalCount: s.internalCount,
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stemCount: s.stemCount,
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hashedCount: s.hashedCount,
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}
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ns.internalChunks = make([]*[storeChunkSize]InternalNode, len(s.internalChunks))
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for i, chunk := range s.internalChunks {
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cp := *chunk
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ns.internalChunks[i] = &cp
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}
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ns.stemChunks = make([]*[storeChunkSize]StemNode, len(s.stemChunks))
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for i, chunk := range s.stemChunks {
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cp := *chunk
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ns.stemChunks[i] = &cp
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}
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// Deep-copy each stem's value slots — they may alias serialized buffers,
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// so we can't rely on the chunk-wise struct copy above.
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for i := uint32(0); i < s.stemCount; i++ {
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src := s.getStem(i)
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dst := ns.getStem(i)
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for j, v := range src.values {
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if v == nil {
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continue
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}
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cp := make([]byte, len(v))
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copy(cp, v)
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dst.values[j] = cp
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}
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}
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ns.hashedChunks = make([]*[storeChunkSize]HashedNode, len(s.hashedChunks))
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for i, chunk := range s.hashedChunks {
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cp := *chunk
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ns.hashedChunks[i] = &cp
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}
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if len(s.freeInternals) > 0 {
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ns.freeInternals = make([]uint32, len(s.freeInternals))
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copy(ns.freeInternals, s.freeInternals)
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}
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if len(s.freeStems) > 0 {
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ns.freeStems = make([]uint32, len(s.freeStems))
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copy(ns.freeStems, s.freeStems)
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}
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if len(s.freeHashed) > 0 {
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ns.freeHashed = make([]uint32, len(s.freeHashed))
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copy(ns.freeHashed, s.freeHashed)
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}
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return ns
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}
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