go-ethereum/trie/bintrie/node_store.go
CPerezz 8f31f30500
trie/bintrie: trim storeChunkSize doc comment
Gballet posted an empty 'suggestion' block on node_store.go:24 (comment
3100612272) — collapse the 4-line explanatory block to one line.
2026-04-18 18:53:23 +02:00

203 lines
5.5 KiB
Go

// Copyright 2026 go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package bintrie
import "github.com/ethereum/go-ethereum/common"
// storeChunkSize is the number of nodes per chunk in each typed pool.
const storeChunkSize = 4096
// NodeStore is a GC-friendly arena for binary trie nodes. Nodes are packed
// into typed chunked pools so pointer-free types (InternalNode, HashedNode)
// land in noscan spans the GC skips entirely.
type NodeStore struct {
internalChunks []*[storeChunkSize]InternalNode
internalCount uint32
stemChunks []*[storeChunkSize]StemNode
stemCount uint32
hashedChunks []*[storeChunkSize]HashedNode
hashedCount uint32
root nodeRef
// Free lists for recycling deleted node slots.
freeInternals []uint32
freeStems []uint32
freeHashed []uint32
}
func NewNodeStore() *NodeStore {
return &NodeStore{root: emptyRef}
}
func (s *NodeStore) allocInternal() uint32 {
if n := len(s.freeInternals); n > 0 {
idx := s.freeInternals[n-1]
s.freeInternals = s.freeInternals[:n-1]
*s.getInternal(idx) = InternalNode{}
return idx
}
idx := s.internalCount
chunkIdx := idx / storeChunkSize
if uint32(len(s.internalChunks)) <= chunkIdx {
s.internalChunks = append(s.internalChunks, new([storeChunkSize]InternalNode))
}
s.internalCount++
if s.internalCount > indexMask {
panic("internal node pool overflow")
}
return idx
}
func (s *NodeStore) getInternal(idx uint32) *InternalNode {
return &s.internalChunks[idx/storeChunkSize][idx%storeChunkSize]
}
func (s *NodeStore) newInternalRef(depth int) nodeRef {
if depth > 248 {
panic("node depth exceeds maximum binary trie depth")
}
idx := s.allocInternal()
n := s.getInternal(idx)
n.depth = uint8(depth)
n.mustRecompute = true
n.dirty = true
return makeRef(kindInternal, idx)
}
func (s *NodeStore) allocStem() uint32 {
if n := len(s.freeStems); n > 0 {
idx := s.freeStems[n-1]
s.freeStems = s.freeStems[:n-1]
*s.getStem(idx) = StemNode{}
return idx
}
idx := s.stemCount
chunkIdx := idx / storeChunkSize
if uint32(len(s.stemChunks)) <= chunkIdx {
s.stemChunks = append(s.stemChunks, new([storeChunkSize]StemNode))
}
s.stemCount++
if s.stemCount > indexMask {
panic("stem node pool overflow")
}
return idx
}
func (s *NodeStore) getStem(idx uint32) *StemNode {
return &s.stemChunks[idx/storeChunkSize][idx%storeChunkSize]
}
func (s *NodeStore) newStemRef(stem []byte, depth int) nodeRef {
if depth > 248 {
panic("node depth exceeds maximum binary trie depth")
}
idx := s.allocStem()
sn := s.getStem(idx)
copy(sn.Stem[:], stem[:StemSize])
sn.depth = uint8(depth)
sn.mustRecompute = true
sn.dirty = true
return makeRef(kindStem, idx)
}
func (s *NodeStore) allocHashed() uint32 {
if n := len(s.freeHashed); n > 0 {
idx := s.freeHashed[n-1]
s.freeHashed = s.freeHashed[:n-1]
*s.getHashed(idx) = HashedNode{}
return idx
}
idx := s.hashedCount
chunkIdx := idx / storeChunkSize
if uint32(len(s.hashedChunks)) <= chunkIdx {
s.hashedChunks = append(s.hashedChunks, new([storeChunkSize]HashedNode))
}
s.hashedCount++
if s.hashedCount > indexMask {
panic("hashed node pool overflow")
}
return idx
}
func (s *NodeStore) getHashed(idx uint32) *HashedNode {
return &s.hashedChunks[idx/storeChunkSize][idx%storeChunkSize]
}
func (s *NodeStore) freeHashedNode(idx uint32) {
s.freeHashed = append(s.freeHashed, idx)
}
func (s *NodeStore) newHashedRef(hash common.Hash) nodeRef {
idx := s.allocHashed()
*s.getHashed(idx) = HashedNode(hash)
return makeRef(kindHashed, idx)
}
func (s *NodeStore) Copy() *NodeStore {
ns := &NodeStore{
root: s.root,
internalCount: s.internalCount,
stemCount: s.stemCount,
hashedCount: s.hashedCount,
}
ns.internalChunks = make([]*[storeChunkSize]InternalNode, len(s.internalChunks))
for i, chunk := range s.internalChunks {
cp := *chunk
ns.internalChunks[i] = &cp
}
ns.stemChunks = make([]*[storeChunkSize]StemNode, len(s.stemChunks))
for i, chunk := range s.stemChunks {
cp := *chunk
ns.stemChunks[i] = &cp
}
// Deep-copy each stem's value slots — they may alias serialized buffers,
// so we can't rely on the chunk-wise struct copy above.
for i := uint32(0); i < s.stemCount; i++ {
src := s.getStem(i)
dst := ns.getStem(i)
for j, v := range src.values {
if v == nil {
continue
}
cp := make([]byte, len(v))
copy(cp, v)
dst.values[j] = cp
}
}
ns.hashedChunks = make([]*[storeChunkSize]HashedNode, len(s.hashedChunks))
for i, chunk := range s.hashedChunks {
cp := *chunk
ns.hashedChunks[i] = &cp
}
if len(s.freeInternals) > 0 {
ns.freeInternals = make([]uint32, len(s.freeInternals))
copy(ns.freeInternals, s.freeInternals)
}
if len(s.freeStems) > 0 {
ns.freeStems = make([]uint32, len(s.freeStems))
copy(ns.freeStems, s.freeStems)
}
if len(s.freeHashed) > 0 {
ns.freeHashed = make([]uint32, len(s.freeHashed))
copy(ns.freeHashed, s.freeHashed)
}
return ns
}