mirror of
https://github.com/ethereum/go-ethereum.git
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420 lines
11 KiB
Go
420 lines
11 KiB
Go
// Copyright 2014 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package p2p
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import (
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"errors"
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"fmt"
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"io"
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"net"
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"sort"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/logger/glog"
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"github.com/ethereum/go-ethereum/p2p/discover"
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"github.com/ethereum/go-ethereum/rlp"
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)
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const pingInterval = 15 * time.Second
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// Peer represents a connected remote node.
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type Peer struct {
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// contains an element for each running subprotocol (excluding devp2p).
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running []*protoRW
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conn *conn
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wg sync.WaitGroup
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protoErr chan error
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closed chan struct{}
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disc chan DiscReason
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}
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// NewPeer returns a peer for testing purposes.
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func NewPeer(id discover.NodeID, name string, caps []Cap) *Peer {
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pipe, _ := net.Pipe()
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randomPriv, _ := crypto.GenerateKey()
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dc := newDevConn(pipe, randomPriv, nil)
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conn := &conn{transport: dc, id: id, caps: caps, name: name}
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peer := newPeer(conn, nil)
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close(peer.closed) // ensures Disconnect doesn't block
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return peer
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}
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// ID returns the node's public key.
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func (p *Peer) ID() discover.NodeID {
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return p.conn.id
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}
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// Name returns the node name that the remote node advertised.
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func (p *Peer) Name() string {
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return p.conn.name
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}
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// Caps returns the capabilities (supported subprotocols) of the remote peer.
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func (p *Peer) Caps() []Cap {
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// TODO: maybe return copy
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return p.conn.caps
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}
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// RemoteAddr returns the remote address of the network connection.
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func (p *Peer) RemoteAddr() net.Addr {
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return p.conn.RemoteAddr()
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}
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// LocalAddr returns the local address of the network connection.
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func (p *Peer) LocalAddr() net.Addr {
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return p.conn.LocalAddr()
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}
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// Disconnect terminates the peer connection with the given reason.
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// It returns immediately and does not wait until the connection is closed.
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func (p *Peer) Disconnect(reason DiscReason) {
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select {
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case p.disc <- reason:
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case <-p.closed:
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}
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}
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// String implements fmt.Stringer.
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func (p *Peer) String() string {
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return fmt.Sprintf("Peer %x %v", p.conn.id[:8], p.RemoteAddr())
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}
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func newPeer(conn *conn, protocols []Protocol) *Peer {
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protomap := matchProtocols(protocols, conn.caps)
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p := &Peer{
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conn: conn,
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running: protomap,
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disc: make(chan DiscReason),
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protoErr: make(chan error, len(protomap)+1), // protocols + pingLoop
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closed: make(chan struct{}),
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}
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return p
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}
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func (p *Peer) run() DiscReason {
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var (
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writeErr = make(chan error, len(p.running))
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readErr = make(chan error, 1)
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reason DiscReason
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requested bool
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// While most of the code works with the transport interface so it
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// can be tested, using the connection requires an actual
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// *devConn.
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devconn = p.conn.transport.(*devConn)
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)
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// Ensure that the RLPx handshake is done. The only time this will
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// actually do anything is while testing because the tests don't
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// trigger the handshake explicitly.
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if err := devconn.Handshake(); err != nil {
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return DiscProtocolError
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}
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p.wg.Add(2)
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go p.readLoop(devconn.protocols[0], readErr)
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go p.pingLoop(devconn.protocols[0])
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// Start all protocol handlers.
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p.startProtocols(devconn, writeErr)
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// Wait for an error or disconnect.
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loop:
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for {
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select {
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case err := <-writeErr:
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if err != nil {
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glog.V(logger.Detail).Infof("%v: write error: %v\n", p, err)
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reason = DiscNetworkError
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break loop
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}
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case err := <-readErr:
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if r, ok := err.(DiscReason); ok {
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glog.V(logger.Debug).Infof("%v: remote requested disconnect: %v\n", p, r)
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requested = true
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reason = r
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} else {
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glog.V(logger.Detail).Infof("%v: read error: %v\n", p, err)
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reason = DiscNetworkError
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}
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break loop
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case err := <-p.protoErr:
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reason = discReasonForError(err)
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glog.V(logger.Debug).Infof("%v: protocol error: %v (%v)\n", p, err, reason)
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break loop
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case reason = <-p.disc:
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glog.V(logger.Debug).Infof("%v: locally requested disconnect: %v\n", p, reason)
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break loop
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}
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}
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close(p.closed)
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p.conn.close(reason)
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p.wg.Wait()
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if requested {
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reason = DiscRequested
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}
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return reason
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}
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func (p *Peer) pingLoop(devp2p *devProtocol) {
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ping := time.NewTicker(pingInterval)
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defer p.wg.Done()
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defer ping.Stop()
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for {
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select {
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case <-ping.C:
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if err := SendItems(devp2p, pingMsg); err != nil {
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p.protoErr <- err
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return
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}
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case <-p.closed:
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return
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}
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}
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}
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func (p *Peer) readLoop(devp2p *devProtocol, errc chan<- error) {
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defer p.wg.Done()
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for {
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msg, err := devp2p.ReadMsg()
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if err != nil {
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errc <- err
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return
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}
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if err = p.handle(devp2p, msg); err != nil {
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errc <- err
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return
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}
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}
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}
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func (p *Peer) handle(devp2p *devProtocol, msg Msg) (err error) {
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switch {
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case msg.Code == pingMsg:
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msg.Discard()
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go SendItems(devp2p, pongMsg)
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return
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case msg.Code == discMsg:
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var reason [1]DiscReason
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// This is the last message. We don't need to discard or
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// check errors because, the connection will be closed after it.
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rlp.Decode(msg.Payload, &reason)
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return reason[0]
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case msg.Code < baseProtocolLength:
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// ignore other base protocol messages
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return msg.Discard()
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default:
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// Dispatch as subprotocol message by message code offset.
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// This is how dispatch worked before chunking was implemented.
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proto, err := p.getProto(msg.Code)
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msg.Code -= proto.offset
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if err != nil {
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return fmt.Errorf("msg code out of range: %v", msg.Code)
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}
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select {
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case proto.in <- msg:
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return nil
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case <-p.closed:
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return io.EOF
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}
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}
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}
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func countMatchingProtocols(protocols []Protocol, caps []Cap) int {
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n := 0
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for _, cap := range caps {
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for _, proto := range protocols {
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if proto.Name == cap.Name && proto.Version == cap.Version {
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n++
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}
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}
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}
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return n
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}
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// matchProtocols creates protoRWs for matching named subprotocols.
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func matchProtocols(protocols []Protocol, caps []Cap) []*protoRW {
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sort.Sort(capsByNameAndVersion(caps))
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i := 0
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offset := baseProtocolLength
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var result []*protoRW
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outer:
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for _, cap := range caps {
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for _, proto := range protocols {
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if proto.Name == cap.Name && proto.Version == cap.Version {
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if i > 0 && result[i-1].Name == cap.Name {
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// If the previous match was for the same protocol
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// (with a lower version), reset the offset and replace it.
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offset -= result[i-1].Protocol.Length
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} else {
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// Otherwise, append a new protocol.
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result = append(result, nil)
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i++
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}
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result[i-1] = &protoRW{Protocol: proto, offset: offset}
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offset += proto.Length
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continue outer
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}
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}
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}
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return result
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}
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func (p *Peer) startProtocols(dc *devConn, writeErr chan<- error) {
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switch dc.Version() {
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case 5:
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// Acknowledge the protocols on the RLPx layer. This creates
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// *devProtocol wrappers, dc.protocols[i] contains entries in
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// range 1..len(p.running).
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dc.addProtocols(len(p.running))
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for i, proto := range p.running {
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proto.offset = 0
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proto.werr = writeErr
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proto.rw = dc.protocols[i+1]
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}
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case 4:
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// This is a legacy connection with offset-based dispatch.
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for _, proto := range p.running {
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proto.closed = p.closed
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proto.in = make(chan Msg)
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proto.werr = writeErr
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proto.rw = dc.protocols[0]
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}
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default:
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panic("conn has no version")
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}
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// Spawn Run for all protocols.
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p.wg.Add(len(p.running))
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for _, proto := range p.running {
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proto := proto
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glog.V(logger.Detail).Infof("%v: Starting protocol %s/%d\n", p, proto.Name, proto.Version)
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go func() {
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err := proto.Run(p, proto)
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if err == nil {
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glog.V(logger.Detail).Infof("%v: Protocol %s/%d returned\n", p, proto.Name, proto.Version)
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err = errors.New("protocol returned")
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} else if err != io.EOF {
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glog.V(logger.Detail).Infof("%v: Protocol %s/%d error: %v\n", p, proto.Name, proto.Version, err)
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}
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p.protoErr <- err
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p.wg.Done()
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}()
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}
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}
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// getProto finds the protocol responsible for handling
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// the given message code.
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func (p *Peer) getProto(code uint64) (*protoRW, error) {
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for _, proto := range p.running {
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if proto.offset > 0 && code >= proto.offset && code < proto.offset+proto.Length {
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return proto, nil
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}
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}
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return nil, newPeerError(errInvalidMsgCode, "%d", code)
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}
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type protoRW struct {
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Protocol
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offset uint64
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rw MsgReadWriter
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werr chan<- error // for write results
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// for RLPx V4 offset-based dispatch
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in chan Msg // receices read messages
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closed <-chan struct{} // receives when peer is shutting down
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index uint16
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}
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func (rw *protoRW) WriteMsg(msg Msg) error {
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if msg.Code >= rw.Length {
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return newPeerError(errInvalidMsgCode, "not handled")
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}
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msg.Code += rw.offset
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err := rw.rw.WriteMsg(msg)
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// Report write status back to Peer.run. It will initiate shutdown
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// if the error is non-nil otherwise. The calling protocol should
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// exit soon after, but might not return the error correctly.
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if err != nil {
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rw.werr <- err
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}
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// TODO: maybe make the error sticky to prevent further writes
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return err
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}
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func (rw *protoRW) ReadMsg() (Msg, error) {
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if rw.offset == 0 {
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// RLPx version 5
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return rw.rw.ReadMsg()
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}
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// RLPx version 4
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select {
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case msg := <-rw.in:
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return msg, nil
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case <-rw.closed:
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return Msg{}, io.EOF
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}
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}
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// PeerInfo represents a short summary of the information known about a connected
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// peer. Sub-protocol independent fields are contained and initialized here, with
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// protocol specifics delegated to all connected sub-protocols.
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type PeerInfo struct {
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ID string `json:"id"` // Unique node identifier (also the encryption key)
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Name string `json:"name"` // Name of the node, including client type, version, OS, custom data
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Caps []string `json:"caps"` // Sum-protocols advertised by this particular peer
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Network struct {
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LocalAddress string `json:"localAddress"` // Local endpoint of the TCP data connection
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RemoteAddress string `json:"remoteAddress"` // Remote endpoint of the TCP data connection
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} `json:"network"`
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Protocols map[string]interface{} `json:"protocols"` // Sub-protocol specific metadata fields
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}
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// Info gathers and returns a collection of metadata known about a peer.
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func (p *Peer) Info() *PeerInfo {
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// Gather the protocol capabilities
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var caps []string
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for _, cap := range p.Caps() {
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caps = append(caps, cap.String())
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}
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// Assemble the generic peer metadata
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info := &PeerInfo{
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ID: p.ID().String(),
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Name: p.Name(),
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Caps: caps,
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Protocols: make(map[string]interface{}),
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}
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info.Network.LocalAddress = p.LocalAddr().String()
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info.Network.RemoteAddress = p.RemoteAddr().String()
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// Gather all the running protocol infos
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for _, proto := range p.running {
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protoInfo := interface{}("unknown")
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if query := proto.Protocol.PeerInfo; query != nil {
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if metadata := query(p.ID()); metadata != nil {
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protoInfo = metadata
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} else {
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protoInfo = "handshake"
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}
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}
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info.Protocols[proto.Name] = protoInfo
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}
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return info
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}
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