go-ethereum/eth/catalyst/queue.go
Arpit Temani 2321e64ed7
V0.2.16 candidate (#373)
* merge geth v1.10.15

* fix: Removed FastSync from cli server

* fix: TestHeadersRLPStorage

* Added t.skip(ETH2 in bor)

* fix: flow in create consensus engine

* bumped version

* Fix typo

* increase block time

* remove file

* bumped version

* merge gethv1.10.17

* bumped version

* fix failing tests

* Bump Go version to v1.18 (#368)

* Bump Go version to v1.18.1

* Build using netgo tag

This will create a static build using Go native networking stack.

Checked and it works stable for all archs and distros.

* Fix meta

* Bump version

* Meta as stable

Co-authored-by: Shivam Sharma <shivam691999@gmail.com>
Co-authored-by: Manav Darji <manavdarji.india@gmail.com>
Co-authored-by: Sandeep Sreenath <sandeep.sreenath@gmail.com>
Co-authored-by: Victor Castell <victor@victorcastell.com>
2022-05-06 12:31:48 +02:00

135 lines
3.9 KiB
Go

// Copyright 2022 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package catalyst
import (
"sync"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/beacon"
"github.com/ethereum/go-ethereum/core/types"
)
// maxTrackedPayloads is the maximum number of prepared payloads the execution
// engine tracks before evicting old ones. Ideally we should only ever track the
// latest one; but have a slight wiggle room for non-ideal conditions.
const maxTrackedPayloads = 10
// maxTrackedHeaders is the maximum number of executed payloads the execution
// engine tracks before evicting old ones. Ideally we should only ever track the
// latest one; but have a slight wiggle room for non-ideal conditions.
const maxTrackedHeaders = 10
// payloadQueueItem represents an id->payload tuple to store until it's retrieved
// or evicted.
type payloadQueueItem struct {
id beacon.PayloadID
payload *beacon.ExecutableDataV1
}
// payloadQueue tracks the latest handful of constructed payloads to be retrieved
// by the beacon chain if block production is requested.
type payloadQueue struct {
payloads []*payloadQueueItem
lock sync.RWMutex
}
// newPayloadQueue creates a pre-initialized queue with a fixed number of slots
// all containing empty items.
func newPayloadQueue() *payloadQueue {
return &payloadQueue{
payloads: make([]*payloadQueueItem, maxTrackedPayloads),
}
}
// put inserts a new payload into the queue at the given id.
func (q *payloadQueue) put(id beacon.PayloadID, data *beacon.ExecutableDataV1) {
q.lock.Lock()
defer q.lock.Unlock()
copy(q.payloads[1:], q.payloads)
q.payloads[0] = &payloadQueueItem{
id: id,
payload: data,
}
}
// get retrieves a previously stored payload item or nil if it does not exist.
func (q *payloadQueue) get(id beacon.PayloadID) *beacon.ExecutableDataV1 {
q.lock.RLock()
defer q.lock.RUnlock()
for _, item := range q.payloads {
if item == nil {
return nil // no more items
}
if item.id == id {
return item.payload
}
}
return nil
}
// headerQueueItem represents an hash->header tuple to store until it's retrieved
// or evicted.
type headerQueueItem struct {
hash common.Hash
header *types.Header
}
// headerQueue tracks the latest handful of constructed headers to be retrieved
// by the beacon chain if block production is requested.
type headerQueue struct {
headers []*headerQueueItem
lock sync.RWMutex
}
// newHeaderQueue creates a pre-initialized queue with a fixed number of slots
// all containing empty items.
func newHeaderQueue() *headerQueue {
return &headerQueue{
headers: make([]*headerQueueItem, maxTrackedHeaders),
}
}
// put inserts a new header into the queue at the given hash.
func (q *headerQueue) put(hash common.Hash, data *types.Header) {
q.lock.Lock()
defer q.lock.Unlock()
copy(q.headers[1:], q.headers)
q.headers[0] = &headerQueueItem{
hash: hash,
header: data,
}
}
// get retrieves a previously stored header item or nil if it does not exist.
func (q *headerQueue) get(hash common.Hash) *types.Header {
q.lock.RLock()
defer q.lock.RUnlock()
for _, item := range q.headers {
if item == nil {
return nil // no more items
}
if item.hash == hash {
return item.header
}
}
return nil
}