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* cmd, core, trie: verkle-capable `geth init` (#28270) This change allows the creation of a genesis block for verkle testnets. This makes for a chunk of code that is easier to review and still touches many discussion points. * eth/tracers/js: fix isPush for push0 (#28520) Fixes so that `push0` opcode is correctly reported as `true` by the `IsPush` function --------- Co-authored-by: Martin Holst Swende <martin@swende.se> * trie: spelling - fix comments in hasher (#28507) Co-authored-by: VM <arimas@foxmail.com> * tests/fuzzers: move fuzzers into native packages (#28467) This PR moves our fuzzers from tests/fuzzers into whatever their respective 'native' package is. The historical reason why they were placed in an external location, is that when they were based on go-fuzz, they could not be "hidden" via the _test.go prefix. So in order to shove them away from the go-ethereum "production code", they were put aside. But now we've rewritten them to be based on golang testing, and thus can be brought back. I've left (in tests/) the ones that are not production (bls128381), require non-standard imports (secp requires btcec, bn256 requires gnark/google/cloudflare deps). This PR also adds a fuzzer for precompiled contracts, because why not. This PR utilizes a newly rewritten replacement for go-118-fuzz-build, namely gofuzz-shim, which utilises the inputs from the fuzzing engine better. * tests: skip tests on windows 32bit CI (#28521) tests: skip half the blockchain- and state-tests on windows 32bit CI-tests * cmd/geth: more special cases logging tests (#28527) adds logging tests for errors and custom fmt.Stringer-types which output strings that needs to be quoted/escaped. * accounts,cmd,console,les,metrics: refactor some errors checked by (ST1005) go-staticcheck (#28532) fix: fix some (ST1005)go-staticcheck * miner: run tests in parallel (#28506) Changes many of the tests in the miner package to run in parallel * internal/jsre/deps: fix typo in jsdoc (#28511) minor typo fix * accounts/abi: improve readability of method-to-string conversion (#28530) refactor: improve readability of NewMethod print * all: replace some cases of strings.SplitN with strings.Cut (#28446) * ethdb/memorydb, trie: reduced allocations (#28473) * trie: use pooling of iterator states in iterator The node iterator burns through a lot of memory while iterating a trie, and a lot of that can be avoided by using a fairly small pool (max 40 items). name old time/op new time/op delta Iterator-8 6.22ms ± 3% 5.40ms ± 6% -13.18% (p=0.008 n=5+5) name old alloc/op new alloc/op delta Iterator-8 2.36MB ± 0% 1.67MB ± 0% -29.23% (p=0.008 n=5+5) name old allocs/op new allocs/op delta Iterator-8 37.0k ± 0% 29.8k ± 0% ~ (p=0.079 n=4+5) * ethdb/memorydb: avoid one copying of key By making the transformation from []byte to string at an earlier point, we save an allocation which otherwise happens later on. name old time/op new time/op delta BatchAllocs-8 412µs ± 6% 382µs ± 2% -7.18% (p=0.016 n=5+4) name old alloc/op new alloc/op delta BatchAllocs-8 480kB ± 0% 490kB ± 0% +1.93% (p=0.008 n=5+5) name old allocs/op new allocs/op delta BatchAllocs-8 3.03k ± 0% 2.03k ± 0% -32.98% (p=0.008 n=5+5) * Dockerfile: update Go to 1.21 (#28538) * cmd/evm: validate blockchain tests poststate account storage (#28443) This PR verifies the accounts' storage as specified in a blockchain test's postState field The expect-section, it does really only check that the test works. It's meant for the test-author to verify that "If the test does what it's supposed to, then the nonce of X should be 2, and the slot Y at Z should be 0x123. This expect-section is not exhaustive (not full post-state) It is also not auto-generated, but put there manually by the author. We can still check it, as a test-sanity-check, in geth * signer: run tests in parallel (#28536) marks tests as parallel-safe in package signer * accounts, cmd: fix typos (#28526) * core/txpool/legacypool: respect nolocals-setting (#28435) This change adds a check to ensure that transactions added to the legacy pool are not treated as 'locals' if the global locals-management has been disabled. This change makes the pool enforce the --txpool.pricelimit setting. * cmd: run tests in parallel (#28546) * core/state/snapshot: print correct error from trie iterator (#28560) * cmd/evm: capitalize evm commands (#28569) * standard:fix for a unified standard * standard:fix more as a complements --------- Co-authored-by: haotian <haotian@haotiandeMacBook-Air.local> * accounts/abi: context info on unpack-errors (#28529) adds contextual information to errors returned by unpack * core, trie, rpc: speed up tests (#28461) * rpc: make subscription test faster reduces time for TestClientSubscriptionChannelClose from 25 sec to < 1 sec. * trie: cache trie nodes for faster sanity check This reduces the time spent on TestIncompleteSyncHash from ~25s to ~16s. * core/forkid: speed up validation test This takes the validation test from > 5s to sub 1 sec * core/state: improve snapshot test run brings the time for TestSnapshotRandom from 13s down to 6s * accounts/keystore: improve keyfile test This removes some unnecessary waits and reduces the runtime of TestUpdatedKeyfileContents from 5 to 3 seconds * trie: remove resolver * trie: only check ~5% of all trie nodes * ethdb/pebble: don't double-close iterator inside pebbleIterator (#28566) Adds 'released' flag to pebbleIterator to avoid double closing cockroachdb/pebble.Iterator as it is an invalid operation. Fixes #28565 * eth/filters: reuse error msg for invalid block range (#28479) * core/types: make 'v' optional for DynamicFeeTx and BlobTx (#28564) This fixes an issue where transactions would not be accepted when they have only 'yParity' and not 'v'. * rpc: improve performance of subscription notification encoding (#28328) It turns out that encoding json.RawMessage is slow because package json basically parses the message again to ensure it is valid. We can avoid the slowdown by encoding the entire RPC notification once, which yields a 30% speedup. * cmd/utils: validate pre-existing genesis in --dev mode (#28468) geth --dev can be used with an existing data directory and genesis block. Since dev mode only works with PoS, we need to verify that the merge has happened. Co-authored-by: Felix Lange <fjl@twurst.com> * cmd/geth: add support for --dev flag in dumpgenesis (#28463) Co-authored-by: Felix Lange <fjl@twurst.com> Co-authored-by: lightclient <lightclient@protonmail.com> * les/vflux: run tests in parallel (#28524) * cmd/{geth,utils}: add cmd to export preimages in snap enumeration order (#28256) Adds a subcommand: `geth snapshot export-preimages`, to export preimages of every hash found during a snapshot enumeration: that is, it exports _only the active state_, and not _all_ preimages that have been used but are no longer part of the state. This tool is needed for the verkle transition, in order to distribute the preimages needed for the conversion. Since only the 'active' preimages are exported, the output is shrunk from ~70GB to ~4GB. The order of the output is the order used by the snapshot enumeration, which avoids database thrashing. However, it also means that storage-slot preimages are not deduplicated. * cmd/geth: fix build error (#28585) * cmd/devp2p/internal/ethtest: undo debug-hack (#28588) cmd/devp2p/internal/ethtest: remove a debug-hack flaw which prevented certain tests from running * params: update discV5 bootnodes (#28562) update discV5 bootnodes from https://github.com/eth-clients/eth2-networks/blob/master/shared/mainnet/bootstrap_nodes.txt * cmd, les, tests: remove light client code (#28586) * cmd, les, tests: remove light client code This commit removes the light client (LES) code. Since the merge the light client has been broken and it is hard to maintain it alongside the normal client. We decided it would be best to remove it for now and maybe rework and reintroduce it in the future. * cmd, eth: remove some more mentions of light mode * cmd: re-add flags and mark as deprecated * cmd: warn the user about deprecated flags * eth: better error message * eth, internal/ethapi: drop some weird indirection (#28597) * trie: fix random test generator early terminate (#28590) This change fixes a minor bug in the `randTest.Generate` function, which caused the `quick.Check` to be a no-op. * eth/gasestimator, internal/ethapi: move gas estimator out of rpc (#28600) * go.mod: update uint256 to v1.2.4 (#28612) * eth/catalyst, eth/downloader: expose more sync information (#28584) This change exposes more information from sync module internally * light: remove package light(#28614) This changes removes the package 'light', which is currently unused. * cmd/evm, core/state: fix post-exec dump of state (statetests, blockchaintests) (#28504) There were several problems related to dumping state. - If a preimage was missing, even if we had set the `OnlyWithAddresses` to `false`, to export them anyway, the way the mapping was constructed (using `common.Address` as key) made the entries get lost anyway. Concerns both state- and blockchain tests. - Blockchain test execution was not configured to store preimages. This changes makes it so that the block test executor takes a callback, just like the state test executor already does. This callback can be used to examine the post-execution state, e.g. to aid debugging of test failures. * ethereum: remove TODO comment about subscription (#28609) * eth/tracers/js: fix type inconsistencies (#28488) This change fixes two type-inconsistencies in the JS tracer: - In most places we return byte arrays as a `Uint8Array` to the tracer. However it seems we missed doing the conversion for `ctx` fields which are passed to the tracer during `result`. They are passed as simple arrays. I think Uint8Arrays are more suitable and we should change this inconsistency. Note: this will be a breaking-change. But I believe the effect is small. If we look at our tracers we see that these fields (`ctx.from`, `ctx.to`, etc.) are used in 2 ways. Passed to `toHex` which takes both array or buffer. Or the length was measured which is the same for both types. - The `slice` taking in `int, int` params versus `memory.slice` taking `int64, int64` params. I suggest changing `slice` types to `int64`. This should have no effect almost in any case. * crypto/secp256k1: fix 32-bit tests when CGO_ENABLED=0 (#28602) * consensus: verify the nonexistence of shanghai- and cancun-specific header fields (#28605) * eth/gasestimator: allow slight estimation error in favor of less iterations (#28618) * eth/gasestimator: early exit for plain transfer and error allowance * core, eth/gasestimator: hard guess at a possible required gas * internal/ethapi: update estimation tests with the error ratio * eth/gasestimator: I hate you linter * graphql: fix gas estimation test --------- Co-authored-by: Oren <orenyomtov@users.noreply.github.com> * all: replace log15 with slog (#28187) This PR replaces Geth's logger package (a fork of [log15](https://github.com/inconshreveable/log15)) with an implementation using slog, a logging library included as part of the Go standard library as of Go1.21. Main changes are as follows: * removes any log handlers that were unused in the Geth codebase. * Json, logfmt, and terminal formatters are now slog handlers. * Verbosity level constants are changed to match slog constant values. Internal translation is done to make this opaque to the user and backwards compatible with existing `--verbosity` and `--vmodule` options. * `--log.backtraceat` and `--log.debug` are removed. The external-facing API is largely the same as the existing Geth logger. Logger method signatures remain unchanged. A small semantic difference is that a `Handler` can only be set once per `Logger` and not changed dynamically. This just means that a new logger must be instantiated every time the handler of the root logger is changed. ---- For users of the `go-ethereum/log` module. If you were using this module for your own project, you will need to change the initialization. If you previously did ```golang log.Root().SetHandler(log.LvlFilterHandler(log.LvlInfo, log.StreamHandler(os.Stderr, log.TerminalFormat(true)))) ``` You now instead need to do ```golang log.SetDefault(log.NewLogger(log.NewTerminalHandlerWithLevel(os.Stderr, log.LevelInfo, true))) ``` See more about reasoning here: https://github.com/ethereum/go-ethereum/issues/28558#issuecomment-1820606613 * core/state: make stateobject.create selfcontain (#28459) * trie/triedb/hashdb: take lock around access to dirties cache (#28542) Add read locking of db lock around access to dirties cache in hashdb.Database to prevent data race versus hashdb.Database.dereference which can modify the dirities map by deleting an item. Fixes #28541 --------- Co-authored-by: Gary Rong <garyrong0905@gmail.com> * accounts/abi/bind: fix typo (#28630) * slog: faster and less memory-consumption (#28621) These changes improves the performance of the non-coloured terminal formatting, _quite a lot_. ``` name old time/op new time/op delta TerminalHandler-8 10.2µs ±15% 5.4µs ± 9% -47.02% (p=0.008 n=5+5) name old alloc/op new alloc/op delta TerminalHandler-8 2.17kB ± 0% 0.40kB ± 0% -81.46% (p=0.008 n=5+5) name old allocs/op new allocs/op delta TerminalHandler-8 33.0 ± 0% 5.0 ± 0% -84.85% (p=0.008 n=5+5) ``` I tried to _somewhat_ organize the commits, but the it might still be a bit chaotic. Some core insights: - The function `terminalHandler.Handl` uses a mutex, and writes all output immediately to 'upstream'. Thus, it can reuse a scratch-buffer every time. - This buffer can be propagated internally, making all the internal formatters either write directly to it, - OR, make use of the `tmp := buf.AvailableBuffer()` in some cases, where a byte buffer "extra capacity" can be temporarily used. - The `slog` package uses `Attr` by value. It makes sense to minimize operating on them, since iterating / collecting into a new slice, iterating again etc causes copy-on-heap. Better to operate on them only once. - If we want to do padding, it's better to copy from a constant `space`-buffer than to invoke `bytes.Repeat` every single time. * eth/tracers: tx-level state in debug_traceCall (#28460) * cmd/evm: fix Env struct json tag (#28635) * accounts/abi/bind: fixed typos (#28634) * Update auth.go * Update backend.go * Update bind.go * Update bind_test.go * eth/fetcher: fix invalid tracking of received at time for block (#28637) eth/fetcher: fix invalid tracking of received at time * accounts: run tests in parallel (#28544) * eth/tracers/logger: make structlog/json-log stack hex again (#28628) * common/hexutil: define hex wrappers for uint256.Int * eth/tracers/logger: make structlog/json-log stack hex again * common/hexutil: goimports * log: remove lazy, remove unused interfaces, unexport methods (#28622) This change - Removes interface `log.Format`, - Removes method `log.FormatFunc`, - unexports `TerminalHandler.TerminalFormat` formatting methods (renamed to `TerminalHandler.format`) - removes the notion of `log.Lazy` values The lazy handler was useful in the old log package, since it could defer the evaluation of costly attributes until later in the log pipeline: thus, if the logging was done at 'Trace', we could skip evaluation if logging only was set to 'Info'. With the move to slog, this way of deferring evaluation is no longer needed, since slog introduced 'Enabled': the caller can thus do the evaluate-or-not decision at the callsite, which is much more straight-forward than dealing with lazy reflect-based evaluation. Also, lazy evaluation would not work with 'native' slog, as in, these two statements would be evaluated differently: ```golang log.Info("foo", "my lazy", lazyObj) slog.Info("foo", "my lazy", lazyObj) ``` * .github: use github actions to run 32-bit linux tests (#28549) use github actions to run 32-bit linux tests * ethdb/pebble: remove a dependency (#28627) The dependency was not really used anyway, so we can get rid of it. Co-authored-by: Felix Lange <fjl@twurst.com> * tests/fuzzers/bls12381: deactivate BLS fuzzer when CGO_ENABLED=0 (#28653) tests/fuzzers/bls12381: deactivate fuzzer when CGO_ENABLED=0 * build: upgrade -dlgo version to Go 1.21.5 (#28648) * rpc: fix ns/µs mismatch in metrics (#28649) The rpc/duration/all meter was in nanoseconds, the individual meter in microseconds. This PR changes it so both of them use nanoseconds. * cmd/evm: fix dump after state-test exec (#28650) The dump after state-test didn't work, the problem was an error, "Already committed", which was silently ignored. This change re-initialises the state, so the dumping works again. * beacon/light: add CommitteeChain (#27766) This change implements CommitteeChain which is a key component of the beacon light client. It is a passive data structure that can validate, hold and update a chain of beacon light sync committees and updates, starting from a checkpoint that proves the starting committee through a beacon block hash, header and corresponding state. Once synced to the current sync period, CommitteeChain can also validate signed beacon headers. * cmd/utils, eth: disallow invalid snap sync / snapshot flag combos (#28657) * eth: prevent startup in snap mode without snapshots * cmd/utils: try to fix bad flag combos wrt snap sync and snapshot generation * trie: remove inconsistent trie nodes during sync in path mode (#28595) This fixes a database corruption issue that could occur during state healing. When sync is aborted while certain modifications were already committed, and a reorg occurs, the database would contain incorrect trie nodes stored by path. These nodes need to detected/deleted in order to obtain a complete and fully correct state after state healing. --------- Co-authored-by: Felix Lange <fjl@twurst.com> * cmd/utils: fix HTTPHost, WSHost flag priority (#28669) Co-authored-by: Felix Lange <fjl@twurst.com> * eth/protocols/eth: fix typos in comments (#28652) * core/txpool : small cleanup refactors (#28654) * eth/fetcher, eth/gasestimator: fix typos in comments (#28675) * all: fix typos in comments (#28662) Co-authored-by: Felix Lange <fjl@twurst.com> * miner: eliminate the dead loop possibility for `newWorkLoop` and `mainLoop` (#28677) discard the intervalAdjust message if the channel is full * all: fix typos in comments (#28682) chore(core,eth):fix a couple of typos * p2p/discover: add liveness check in collectTableNodes (#28686) * p2p/discover: add liveness check in collectTableNodes * p2p/discover: fix test * p2p/discover: rename to appendLiveNodes * p2p/discover: add dedup logic back * p2p/discover: simplify * p2p/discover: fix issue found by test * internal/flags: add missing flag types for auto-env-var generation (#28692) Certain flags, such as `--rpc.txfeecap` currently do not have an env-var auto-generated for them. This change adds three missing cli flag types to the auto env-var helper function to fix this. * cmd/evm: default to mirror mainnet forks enabled (#28691) cmd/evm: default to using dev chain config (all mainnet HFs activated at block/timestamp 0 * cmd/evm, cmd/clef, cmd/bootnode: fix / unify logging (#28696) This change fixes a problem with our non-core binaries: evm, clef, bootnode. First of all, they failed to convert from legacy loglevels 1 to 5, to the new slog loglevels -4 to 4. Secondly, the logging was actually setup in the init phase, and then overridden in the main. This is not needed for evm, since it used the same flag name as the main geth verbosity. Better to let the flags/internal handle the logging init. * cmd/evm: t8n support custom tracers (#28557) This change implements ability for the `evm t8n` tool to use custom tracers; either 'native' golang tracers or javascript tracers. * params: release go-ethereum v1.13.6 stable * Fix build errors * Fix test-integration --------- Co-authored-by: Guillaume Ballet <3272758+gballet@users.noreply.github.com> Co-authored-by: Sina Mahmoodi <1591639+s1na@users.noreply.github.com> Co-authored-by: Martin Holst Swende <martin@swende.se> Co-authored-by: VM <112189277+sysvm@users.noreply.github.com> Co-authored-by: VM <arimas@foxmail.com> Co-authored-by: jwasinger <j-wasinger@hotmail.com> Co-authored-by: Zoro <40222601+BabyHalimao@users.noreply.github.com> Co-authored-by: Håvard Anda Estensen <haavard.ae@gmail.com> Co-authored-by: aliening <128203330+aliening@users.noreply.github.com> Co-authored-by: Halimao <1065621723@qq.com> Co-authored-by: danceratopz <danceratopz@gmail.com> Co-authored-by: levisyin <150114626+levisyin@users.noreply.github.com> Co-authored-by: jp-imx <109574657+jp-imx@users.noreply.github.com> Co-authored-by: rjl493456442 <garyrong0905@gmail.com> Co-authored-by: Haotian <51777534+tmelhao@users.noreply.github.com> Co-authored-by: haotian <haotian@haotiandeMacBook-Air.local> Co-authored-by: Marius van der Wijden <m.vanderwijden@live.de> Co-authored-by: Maciej Kulawik <10907694+magicxyyz@users.noreply.github.com> Co-authored-by: ucwong <ucwong@126.com> Co-authored-by: Mario Vega <marioevz@gmail.com> Co-authored-by: Delweng <delweng@gmail.com> Co-authored-by: Felix Lange <fjl@twurst.com> Co-authored-by: lightclient <lightclient@protonmail.com> Co-authored-by: Mikel Cortes <45786396+cortze@users.noreply.github.com> Co-authored-by: Péter Szilágyi <peterke@gmail.com> Co-authored-by: Ng Wei Han <47109095+weiihann@users.noreply.github.com> Co-authored-by: lightclient <14004106+lightclient@users.noreply.github.com> Co-authored-by: Shivam Sandbhor <shivam.sandbhor@gmail.com> Co-authored-by: Jakub Freebit <49676311+jakub-freebit@users.noreply.github.com> Co-authored-by: Oren <orenyomtov@users.noreply.github.com> Co-authored-by: BorkBorked <107079055+BorkBorked@users.noreply.github.com> Co-authored-by: ddl <dengdiliang@gmail.com> Co-authored-by: Manav Darji <manavdarji.india@gmail.com> Co-authored-by: Marius Kjærstad <sandakersmann@users.noreply.github.com> Co-authored-by: Felföldi Zsolt <zsfelfoldi@gmail.com> Co-authored-by: Ford <153042616+guerrierindien@users.noreply.github.com> Co-authored-by: Ursulafe <152976968+Ursulafe@users.noreply.github.com> Co-authored-by: Elias Rad <146735585+nnsW3@users.noreply.github.com> Co-authored-by: FletcherMan <fanciture@163.com> Co-authored-by: alex <152680487+bodhi-crypo@users.noreply.github.com> Co-authored-by: Sebastian Stammler <seb@oplabs.co>
1302 lines
49 KiB
Go
1302 lines
49 KiB
Go
// Copyright 2022 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package downloader
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import (
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"encoding/json"
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"errors"
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"fmt"
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"math/rand"
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"sort"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/rawdb"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/eth/protocols/eth"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/log"
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)
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// scratchHeaders is the number of headers to store in a scratch space to allow
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// concurrent downloads. A header is about 0.5KB in size, so there is no worry
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// about using too much memory. The only catch is that we can only validate gaps
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// after they're linked to the head, so the bigger the scratch space, the larger
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// potential for invalid headers.
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//
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// The current scratch space of 131072 headers is expected to use 64MB RAM.
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const scratchHeaders = 131072
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// requestHeaders is the number of header to request from a remote peer in a single
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// network packet. Although the skeleton downloader takes into consideration peer
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// capacities when picking idlers, the packet size was decided to remain constant
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// since headers are relatively small and it's easier to work with fixed batches
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// vs. dynamic interval fillings.
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const requestHeaders = 512
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// errSyncLinked is an internal helper error to signal that the current sync
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// cycle linked up to the genesis block, this the skeleton syncer should ping
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// the backfiller to resume. Since we already have that logic on sync start,
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// piggy-back on that instead of 2 entrypoints.
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var errSyncLinked = errors.New("sync linked")
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// errSyncMerged is an internal helper error to signal that the current sync
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// cycle merged with a previously aborted subchain, thus the skeleton syncer
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// should abort and restart with the new state.
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var errSyncMerged = errors.New("sync merged")
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// errSyncReorged is an internal helper error to signal that the head chain of
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// the current sync cycle was (partially) reorged, thus the skeleton syncer
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// should abort and restart with the new state.
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var errSyncReorged = errors.New("sync reorged")
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// errTerminated is returned if the sync mechanism was terminated for this run of
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// the process. This is usually the case when Geth is shutting down and some events
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// might still be propagating.
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var errTerminated = errors.New("terminated")
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// errChainReorged is an internal helper error to signal that the header chain
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// of the current sync cycle was (partially) reorged.
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var errChainReorged = errors.New("chain reorged")
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// errChainGapped is an internal helper error to signal that the header chain
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// of the current sync cycle is gaped with the one advertised by consensus client.
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var errChainGapped = errors.New("chain gapped")
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// errChainForked is an internal helper error to signal that the header chain
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// of the current sync cycle is forked with the one advertised by consensus client.
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var errChainForked = errors.New("chain forked")
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func init() {
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// Tuning parameters is nice, but the scratch space must be assignable in
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// full to peers. It's a useless cornercase to support a dangling half-group.
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if scratchHeaders%requestHeaders != 0 {
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panic("Please make scratchHeaders divisible by requestHeaders")
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}
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}
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// subchain is a contiguous header chain segment that is backed by the database,
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// but may not be linked to the live chain. The skeleton downloader may produce
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// a new one of these every time it is restarted until the subchain grows large
|
|
// enough to connect with a previous subchain.
|
|
//
|
|
// The subchains use the exact same database namespace and are not disjoint from
|
|
// each other. As such, extending one to overlap the other entails reducing the
|
|
// second one first. This combined buffer model is used to avoid having to move
|
|
// data on disk when two subchains are joined together.
|
|
type subchain struct {
|
|
Head uint64 // Block number of the newest header in the subchain
|
|
Tail uint64 // Block number of the oldest header in the subchain
|
|
Next common.Hash // Block hash of the next oldest header in the subchain
|
|
}
|
|
|
|
// skeletonProgress is a database entry to allow suspending and resuming a chain
|
|
// sync. As the skeleton header chain is downloaded backwards, restarts can and
|
|
// will produce temporarily disjoint subchains. There is no way to restart a
|
|
// suspended skeleton sync without prior knowledge of all prior suspension points.
|
|
type skeletonProgress struct {
|
|
Subchains []*subchain // Disjoint subchains downloaded until now
|
|
Finalized *uint64 // Last known finalized block number
|
|
}
|
|
|
|
// headUpdate is a notification that the beacon sync should switch to a new target.
|
|
// The update might request whether to forcefully change the target, or only try to
|
|
// extend it and fail if it's not possible.
|
|
type headUpdate struct {
|
|
header *types.Header // Header to update the sync target to
|
|
final *types.Header // Finalized header to use as thresholds
|
|
force bool // Whether to force the update or only extend if possible
|
|
errc chan error // Channel to signal acceptance of the new head
|
|
}
|
|
|
|
// headerRequest tracks a pending header request to ensure responses are to
|
|
// actual requests and to validate any security constraints.
|
|
//
|
|
// Concurrency note: header requests and responses are handled concurrently from
|
|
// the main runloop to allow Keccak256 hash verifications on the peer's thread and
|
|
// to drop on invalid response. The request struct must contain all the data to
|
|
// construct the response without accessing runloop internals (i.e. subchains).
|
|
// That is only included to allow the runloop to match a response to the task being
|
|
// synced without having yet another set of maps.
|
|
type headerRequest struct {
|
|
peer string // Peer to which this request is assigned
|
|
id uint64 // Request ID of this request
|
|
|
|
deliver chan *headerResponse // Channel to deliver successful response on
|
|
revert chan *headerRequest // Channel to deliver request failure on
|
|
cancel chan struct{} // Channel to track sync cancellation
|
|
stale chan struct{} // Channel to signal the request was dropped
|
|
|
|
head uint64 // Head number of the requested batch of headers
|
|
}
|
|
|
|
// headerResponse is an already verified remote response to a header request.
|
|
type headerResponse struct {
|
|
peer *peerConnection // Peer from which this response originates
|
|
reqid uint64 // Request ID that this response fulfils
|
|
headers []*types.Header // Chain of headers
|
|
}
|
|
|
|
// backfiller is a callback interface through which the skeleton sync can tell
|
|
// the downloader that it should suspend or resume backfilling on specific head
|
|
// events (e.g. suspend on forks or gaps, resume on successful linkups).
|
|
type backfiller interface {
|
|
// suspend requests the backfiller to abort any running full or snap sync
|
|
// based on the skeleton chain as it might be invalid. The backfiller should
|
|
// gracefully handle multiple consecutive suspends without a resume, even
|
|
// on initial startup.
|
|
//
|
|
// The method should return the last block header that has been successfully
|
|
// backfilled, or nil if the backfiller was not resumed.
|
|
suspend() *types.Header
|
|
|
|
// resume requests the backfiller to start running fill or snap sync based on
|
|
// the skeleton chain as it has successfully been linked. Appending new heads
|
|
// to the end of the chain will not result in suspend/resume cycles.
|
|
// leaking too much sync logic out to the filler.
|
|
resume()
|
|
}
|
|
|
|
// skeleton represents a header chain synchronized after the merge where blocks
|
|
// aren't validated any more via PoW in a forward fashion, rather are dictated
|
|
// and extended at the head via the beacon chain and backfilled on the original
|
|
// Ethereum block sync protocol.
|
|
//
|
|
// Since the skeleton is grown backwards from head to genesis, it is handled as
|
|
// a separate entity, not mixed in with the logical sequential transition of the
|
|
// blocks. Once the skeleton is connected to an existing, validated chain, the
|
|
// headers will be moved into the main downloader for filling and execution.
|
|
//
|
|
// Opposed to the original Ethereum block synchronization which is trustless (and
|
|
// uses a master peer to minimize the attack surface), post-merge block sync starts
|
|
// from a trusted head. As such, there is no need for a master peer any more and
|
|
// headers can be requested fully concurrently (though some batches might be
|
|
// discarded if they don't link up correctly).
|
|
//
|
|
// Although a skeleton is part of a sync cycle, it is not recreated, rather stays
|
|
// alive throughout the lifetime of the downloader. This allows it to be extended
|
|
// concurrently with the sync cycle, since extensions arrive from an API surface,
|
|
// not from within (vs. legacy Ethereum sync).
|
|
//
|
|
// Since the skeleton tracks the entire header chain until it is consumed by the
|
|
// forward block filling, it needs 0.5KB/block storage. At current mainnet sizes
|
|
// this is only possible with a disk backend. Since the skeleton is separate from
|
|
// the node's header chain, storing the headers ephemerally until sync finishes
|
|
// is wasted disk IO, but it's a price we're going to pay to keep things simple
|
|
// for now.
|
|
type skeleton struct {
|
|
db ethdb.Database // Database backing the skeleton
|
|
filler backfiller // Chain syncer suspended/resumed by head events
|
|
|
|
peers *peerSet // Set of peers we can sync from
|
|
idles map[string]*peerConnection // Set of idle peers in the current sync cycle
|
|
drop peerDropFn // Drops a peer for misbehaving
|
|
|
|
progress *skeletonProgress // Sync progress tracker for resumption and metrics
|
|
started time.Time // Timestamp when the skeleton syncer was created
|
|
logged time.Time // Timestamp when progress was last logged to the user
|
|
pulled uint64 // Number of headers downloaded in this run
|
|
|
|
scratchSpace []*types.Header // Scratch space to accumulate headers in (first = recent)
|
|
scratchOwners []string // Peer IDs owning chunks of the scratch space (pend or delivered)
|
|
scratchHead uint64 // Block number of the first item in the scratch space
|
|
|
|
requests map[uint64]*headerRequest // Header requests currently running
|
|
|
|
headEvents chan *headUpdate // Notification channel for new heads
|
|
terminate chan chan error // Termination channel to abort sync
|
|
terminated chan struct{} // Channel to signal that the syncer is dead
|
|
|
|
// Callback hooks used during testing
|
|
syncStarting func() // callback triggered after a sync cycle is inited but before started
|
|
}
|
|
|
|
// newSkeleton creates a new sync skeleton that tracks a potentially dangling
|
|
// header chain until it's linked into an existing set of blocks.
|
|
func newSkeleton(db ethdb.Database, peers *peerSet, drop peerDropFn, filler backfiller) *skeleton {
|
|
sk := &skeleton{
|
|
db: db,
|
|
filler: filler,
|
|
peers: peers,
|
|
drop: drop,
|
|
requests: make(map[uint64]*headerRequest),
|
|
headEvents: make(chan *headUpdate),
|
|
terminate: make(chan chan error),
|
|
terminated: make(chan struct{}),
|
|
}
|
|
go sk.startup()
|
|
|
|
return sk
|
|
}
|
|
|
|
// startup is an initial background loop which waits for an event to start or
|
|
// tear the syncer down. This is required to make the skeleton sync loop once
|
|
// per process but at the same time not start before the beacon chain announces
|
|
// a new (existing) head.
|
|
func (s *skeleton) startup() {
|
|
// Close a notification channel so anyone sending us events will know if the
|
|
// sync loop was torn down for good.
|
|
defer close(s.terminated)
|
|
|
|
// Wait for startup or teardown. This wait might loop a few times if a beacon
|
|
// client requests sync head extensions, but not forced reorgs (i.e. they are
|
|
// giving us new payloads without setting a starting head initially).
|
|
for {
|
|
select {
|
|
case errc := <-s.terminate:
|
|
// No head was announced but Geth is shutting down
|
|
errc <- nil
|
|
return
|
|
|
|
case event := <-s.headEvents:
|
|
// New head announced, start syncing to it, looping every time a current
|
|
// cycle is terminated due to a chain event (head reorg, old chain merge).
|
|
if !event.force {
|
|
event.errc <- errors.New("forced head needed for startup")
|
|
continue
|
|
}
|
|
event.errc <- nil // forced head accepted for startup
|
|
head := event.header
|
|
s.started = time.Now()
|
|
|
|
for {
|
|
// If the sync cycle terminated or was terminated, propagate up when
|
|
// higher layers request termination. There's no fancy explicit error
|
|
// signalling as the sync loop should never terminate (TM).
|
|
newhead, err := s.sync(head)
|
|
|
|
switch {
|
|
case err == errSyncLinked:
|
|
// Sync cycle linked up to the genesis block, or the existent chain
|
|
// segment. Tear down the loop and restart it so, it can properly
|
|
// notify the backfiller. Don't account a new head.
|
|
head = nil
|
|
|
|
case err == errSyncMerged:
|
|
// Subchains were merged, we just need to reinit the internal
|
|
// start to continue on the tail of the merged chain. Don't
|
|
// announce a new head,
|
|
head = nil
|
|
|
|
case err == errSyncReorged:
|
|
// The subchain being synced got modified at the head in a
|
|
// way that requires resyncing it. Restart sync with the new
|
|
// head to force a cleanup.
|
|
head = newhead
|
|
|
|
case err == errTerminated:
|
|
// Sync was requested to be terminated from within, stop and
|
|
// return (no need to pass a message, was already done internally)
|
|
return
|
|
|
|
default:
|
|
// Sync either successfully terminated or failed with an unhandled
|
|
// error. Abort and wait until Geth requests a termination.
|
|
errc := <-s.terminate
|
|
errc <- err
|
|
|
|
return
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Terminate tears down the syncer indefinitely.
|
|
func (s *skeleton) Terminate() error {
|
|
// Request termination and fetch any errors
|
|
errc := make(chan error)
|
|
s.terminate <- errc
|
|
err := <-errc
|
|
|
|
// Wait for full shutdown (not necessary, but cleaner)
|
|
<-s.terminated
|
|
|
|
return err
|
|
}
|
|
|
|
// Sync starts or resumes a previous sync cycle to download and maintain a reverse
|
|
// header chain starting at the head and leading towards genesis to an available
|
|
// ancestor.
|
|
//
|
|
// This method does not block, rather it just waits until the syncer receives the
|
|
// fed header. What the syncer does with it is the syncer's problem.
|
|
func (s *skeleton) Sync(head *types.Header, final *types.Header, force bool) error {
|
|
log.Trace("New skeleton head announced", "number", head.Number, "hash", head.Hash(), "force", force)
|
|
|
|
errc := make(chan error)
|
|
|
|
select {
|
|
case s.headEvents <- &headUpdate{header: head, final: final, force: force, errc: errc}:
|
|
return <-errc
|
|
case <-s.terminated:
|
|
return errTerminated
|
|
}
|
|
}
|
|
|
|
// sync is the internal version of Sync that executes a single sync cycle, either
|
|
// until some termination condition is reached, or until the current cycle merges
|
|
// with a previously aborted run.
|
|
func (s *skeleton) sync(head *types.Header) (*types.Header, error) {
|
|
// If we're continuing a previous merge interrupt, just access the existing
|
|
// old state without initing from disk.
|
|
if head == nil {
|
|
head = rawdb.ReadSkeletonHeader(s.db, s.progress.Subchains[0].Head)
|
|
} else {
|
|
// Otherwise, initialize the sync, trimming and previous leftovers until
|
|
// we're consistent with the newly requested chain head
|
|
s.initSync(head)
|
|
}
|
|
// Create the scratch space to fill with concurrently downloaded headers
|
|
s.scratchSpace = make([]*types.Header, scratchHeaders)
|
|
defer func() { s.scratchSpace = nil }() // don't hold on to references after sync
|
|
|
|
s.scratchOwners = make([]string, scratchHeaders/requestHeaders)
|
|
defer func() { s.scratchOwners = nil }() // don't hold on to references after sync
|
|
|
|
s.scratchHead = s.progress.Subchains[0].Tail - 1 // tail must not be 0!
|
|
|
|
// If the sync is already done, resume the backfiller. When the loop stops,
|
|
// terminate the backfiller too.
|
|
linked := len(s.progress.Subchains) == 1 &&
|
|
rawdb.HasHeader(s.db, s.progress.Subchains[0].Next, s.scratchHead) &&
|
|
rawdb.HasBody(s.db, s.progress.Subchains[0].Next, s.scratchHead) &&
|
|
rawdb.HasReceipts(s.db, s.progress.Subchains[0].Next, s.scratchHead)
|
|
if linked {
|
|
s.filler.resume()
|
|
}
|
|
|
|
defer func() {
|
|
// The filler needs to be suspended, but since it can block for a while
|
|
// when there are many blocks queued up for full-sync importing, run it
|
|
// on a separate goroutine and consume head messages that need instant
|
|
// replies.
|
|
done := make(chan struct{})
|
|
go func() {
|
|
defer close(done)
|
|
if filled := s.filler.suspend(); filled != nil {
|
|
// If something was filled, try to delete stale sync helpers. If
|
|
// unsuccessful, warn the user, but not much else we can do (it's
|
|
// a programming error, just let users report an issue and don't
|
|
// choke in the meantime).
|
|
if err := s.cleanStales(filled); err != nil {
|
|
log.Error("Failed to clean stale beacon headers", "err", err)
|
|
}
|
|
}
|
|
}()
|
|
// Wait for the suspend to finish, consuming head events in the meantime
|
|
// and dropping them on the floor.
|
|
for {
|
|
select {
|
|
case <-done:
|
|
return
|
|
case event := <-s.headEvents:
|
|
event.errc <- errors.New("beacon syncer reorging")
|
|
}
|
|
}
|
|
}()
|
|
// Create a set of unique channels for this sync cycle. We need these to be
|
|
// ephemeral so a data race doesn't accidentally deliver something stale on
|
|
// a persistent channel across syncs (yup, this happened)
|
|
var (
|
|
requestFails = make(chan *headerRequest)
|
|
responses = make(chan *headerResponse)
|
|
)
|
|
|
|
cancel := make(chan struct{})
|
|
defer close(cancel)
|
|
|
|
log.Debug("Starting reverse header sync cycle", "head", head.Number, "hash", head.Hash(), "cont", s.scratchHead)
|
|
|
|
// Whether sync completed or not, disregard any future packets
|
|
defer func() {
|
|
log.Debug("Terminating reverse header sync cycle", "head", head.Number, "hash", head.Hash(), "cont", s.scratchHead)
|
|
s.requests = make(map[uint64]*headerRequest)
|
|
}()
|
|
|
|
// Start tracking idle peers for task assignments
|
|
peering := make(chan *peeringEvent, 64) // arbitrary buffer, just some burst protection
|
|
|
|
peeringSub := s.peers.SubscribeEvents(peering)
|
|
defer peeringSub.Unsubscribe()
|
|
|
|
s.idles = make(map[string]*peerConnection)
|
|
for _, peer := range s.peers.AllPeers() {
|
|
s.idles[peer.id] = peer
|
|
}
|
|
// Notify any tester listening for startup events
|
|
if s.syncStarting != nil {
|
|
s.syncStarting()
|
|
}
|
|
|
|
for {
|
|
// Something happened, try to assign new tasks to any idle peers
|
|
if !linked {
|
|
s.assignTasks(responses, requestFails, cancel)
|
|
}
|
|
// Wait for something to happen
|
|
select {
|
|
case event := <-peering:
|
|
// A peer joined or left, the tasks queue and allocations need to be
|
|
// checked for potential assignment or reassignment
|
|
peerid := event.peer.id
|
|
if event.join {
|
|
log.Debug("Joining skeleton peer", "id", peerid)
|
|
|
|
s.idles[peerid] = event.peer
|
|
} else {
|
|
log.Debug("Leaving skeleton peer", "id", peerid)
|
|
s.revertRequests(peerid)
|
|
delete(s.idles, peerid)
|
|
}
|
|
|
|
case errc := <-s.terminate:
|
|
errc <- nil
|
|
return nil, errTerminated
|
|
|
|
case event := <-s.headEvents:
|
|
// New head was announced, try to integrate it. If successful, nothing
|
|
// needs to be done as the head simply extended the last range. For now
|
|
// we don't seamlessly integrate reorgs to keep things simple. If the
|
|
// network starts doing many mini reorgs, it might be worthwhile handling
|
|
// a limited depth without an error.
|
|
if err := s.processNewHead(event.header, event.final); err != nil {
|
|
// If a reorg is needed, and we're forcing the new head, signal
|
|
// the syncer to tear down and start over. Otherwise, drop the
|
|
// non-force reorg.
|
|
if event.force {
|
|
event.errc <- nil // forced head reorg accepted
|
|
log.Info("Restarting sync cycle", "reason", err)
|
|
return event.header, errSyncReorged
|
|
}
|
|
event.errc <- err
|
|
continue
|
|
}
|
|
event.errc <- nil // head extension accepted
|
|
|
|
// New head was integrated into the skeleton chain. If the backfiller
|
|
// is still running, it will pick it up. If it already terminated,
|
|
// a new cycle needs to be spun up.
|
|
if linked {
|
|
s.filler.resume()
|
|
}
|
|
|
|
case req := <-requestFails:
|
|
s.revertRequest(req)
|
|
|
|
case res := <-responses:
|
|
// Process the batch of headers. If though processing we managed to
|
|
// link the current subchain to a previously downloaded one, abort the
|
|
// sync and restart with the merged subchains.
|
|
//
|
|
// If we managed to link to the existing local chain or genesis block,
|
|
// abort sync altogether.
|
|
linked, merged := s.processResponse(res)
|
|
if linked {
|
|
log.Debug("Beacon sync linked to local chain")
|
|
return nil, errSyncLinked
|
|
}
|
|
|
|
if merged {
|
|
log.Debug("Beacon sync merged subchains")
|
|
return nil, errSyncMerged
|
|
}
|
|
// We still have work to do, loop and repeat
|
|
}
|
|
}
|
|
}
|
|
|
|
// initSync attempts to get the skeleton sync into a consistent state wrt any
|
|
// past state on disk and the newly requested head to sync to. If the new head
|
|
// is nil, the method will return and continue from the previous head.
|
|
func (s *skeleton) initSync(head *types.Header) {
|
|
// Extract the head number, we'll need it all over
|
|
number := head.Number.Uint64()
|
|
|
|
// Retrieve the previously saved sync progress
|
|
if status := rawdb.ReadSkeletonSyncStatus(s.db); len(status) > 0 {
|
|
s.progress = new(skeletonProgress)
|
|
if err := json.Unmarshal(status, s.progress); err != nil {
|
|
log.Error("Failed to decode skeleton sync status", "err", err)
|
|
} else {
|
|
// Previous sync was available, print some continuation logs
|
|
for _, subchain := range s.progress.Subchains {
|
|
log.Debug("Restarting skeleton subchain", "head", subchain.Head, "tail", subchain.Tail)
|
|
}
|
|
// Create a new subchain for the head (unless the last can be extended),
|
|
// trimming anything it would overwrite
|
|
headchain := &subchain{
|
|
Head: number,
|
|
Tail: number,
|
|
Next: head.ParentHash,
|
|
}
|
|
|
|
for len(s.progress.Subchains) > 0 {
|
|
// If the last chain is above the new head, delete altogether
|
|
lastchain := s.progress.Subchains[0]
|
|
if lastchain.Tail >= headchain.Tail {
|
|
log.Debug("Dropping skeleton subchain", "head", lastchain.Head, "tail", lastchain.Tail)
|
|
|
|
s.progress.Subchains = s.progress.Subchains[1:]
|
|
|
|
continue
|
|
}
|
|
// Otherwise truncate the last chain if needed and abort trimming
|
|
if lastchain.Head >= headchain.Tail {
|
|
log.Debug("Trimming skeleton subchain", "oldhead", lastchain.Head, "newhead", headchain.Tail-1, "tail", lastchain.Tail)
|
|
lastchain.Head = headchain.Tail - 1
|
|
}
|
|
|
|
break
|
|
}
|
|
// If the last subchain can be extended, we're lucky. Otherwise, create
|
|
// a new subchain sync task.
|
|
var extended bool
|
|
|
|
if n := len(s.progress.Subchains); n > 0 {
|
|
lastchain := s.progress.Subchains[0]
|
|
if lastchain.Head == headchain.Tail-1 {
|
|
lasthead := rawdb.ReadSkeletonHeader(s.db, lastchain.Head)
|
|
if lasthead.Hash() == head.ParentHash {
|
|
log.Debug("Extended skeleton subchain with new head", "head", headchain.Tail, "tail", lastchain.Tail)
|
|
lastchain.Head = headchain.Tail
|
|
extended = true
|
|
}
|
|
}
|
|
}
|
|
|
|
if !extended {
|
|
log.Debug("Created new skeleton subchain", "head", number, "tail", number)
|
|
|
|
s.progress.Subchains = append([]*subchain{headchain}, s.progress.Subchains...)
|
|
}
|
|
// Update the database with the new sync stats and insert the new
|
|
// head header. We won't delete any trimmed skeleton headers since
|
|
// those will be outside the index space of the many subchains and
|
|
// the database space will be reclaimed eventually when processing
|
|
// blocks above the current head (TODO(karalabe): don't forget).
|
|
batch := s.db.NewBatch()
|
|
|
|
rawdb.WriteSkeletonHeader(batch, head)
|
|
s.saveSyncStatus(batch)
|
|
|
|
if err := batch.Write(); err != nil {
|
|
log.Crit("Failed to write skeleton sync status", "err", err)
|
|
}
|
|
|
|
return
|
|
}
|
|
}
|
|
// Either we've failed to decode the previous state, or there was none. Start
|
|
// a fresh sync with a single subchain represented by the currently sent
|
|
// chain head.
|
|
s.progress = &skeletonProgress{
|
|
Subchains: []*subchain{
|
|
{
|
|
Head: number,
|
|
Tail: number,
|
|
Next: head.ParentHash,
|
|
},
|
|
},
|
|
}
|
|
batch := s.db.NewBatch()
|
|
|
|
rawdb.WriteSkeletonHeader(batch, head)
|
|
s.saveSyncStatus(batch)
|
|
|
|
if err := batch.Write(); err != nil {
|
|
log.Crit("Failed to write initial skeleton sync status", "err", err)
|
|
}
|
|
|
|
log.Debug("Created initial skeleton subchain", "head", number, "tail", number)
|
|
}
|
|
|
|
// saveSyncStatus marshals the remaining sync tasks into leveldb.
|
|
func (s *skeleton) saveSyncStatus(db ethdb.KeyValueWriter) {
|
|
status, err := json.Marshal(s.progress)
|
|
if err != nil {
|
|
panic(err) // This can only fail during implementation
|
|
}
|
|
|
|
rawdb.WriteSkeletonSyncStatus(db, status)
|
|
}
|
|
|
|
// processNewHead does the internal shuffling for a new head marker and either
|
|
// accepts and integrates it into the skeleton or requests a reorg. Upon reorg,
|
|
// the syncer will tear itself down and restart with a fresh head. It is simpler
|
|
// to reconstruct the sync state than to mutate it and hope for the best.
|
|
func (s *skeleton) processNewHead(head *types.Header, final *types.Header) error {
|
|
// If a new finalized block was announced, update the sync process independent
|
|
// of what happens with the sync head below
|
|
if final != nil {
|
|
if number := final.Number.Uint64(); s.progress.Finalized == nil || *s.progress.Finalized != number {
|
|
s.progress.Finalized = new(uint64)
|
|
*s.progress.Finalized = final.Number.Uint64()
|
|
|
|
s.saveSyncStatus(s.db)
|
|
}
|
|
}
|
|
// If the header cannot be inserted without interruption, return an error for
|
|
// the outer loop to tear down the skeleton sync and restart it
|
|
number := head.Number.Uint64()
|
|
|
|
lastchain := s.progress.Subchains[0]
|
|
if lastchain.Tail >= number {
|
|
// If the chain is down to a single beacon header, and it is re-announced
|
|
// once more, ignore it instead of tearing down sync for a noop.
|
|
if lastchain.Head == lastchain.Tail {
|
|
if current := rawdb.ReadSkeletonHeader(s.db, number); current.Hash() == head.Hash() {
|
|
return nil
|
|
}
|
|
}
|
|
// Not a noop / double head announce, abort with a reorg
|
|
return fmt.Errorf("%w, tail: %d, head: %d, newHead: %d", errChainReorged, lastchain.Tail, lastchain.Head, number)
|
|
}
|
|
|
|
if lastchain.Head+1 < number {
|
|
return fmt.Errorf("%w, head: %d, newHead: %d", errChainGapped, lastchain.Head, number)
|
|
}
|
|
|
|
if parent := rawdb.ReadSkeletonHeader(s.db, number-1); parent.Hash() != head.ParentHash {
|
|
return fmt.Errorf("%w, ancestor: %d, hash: %s, want: %s", errChainForked, number-1, parent.Hash(), head.ParentHash)
|
|
}
|
|
// New header seems to be in the last subchain range. Unwind any extra headers
|
|
// from the chain tip and insert the new head. We won't delete any trimmed
|
|
// skeleton headers since those will be outside the index space of the many
|
|
// subchains and the database space will be reclaimed eventually when processing
|
|
// blocks above the current head (TODO(karalabe): don't forget).
|
|
batch := s.db.NewBatch()
|
|
|
|
rawdb.WriteSkeletonHeader(batch, head)
|
|
|
|
lastchain.Head = number
|
|
|
|
s.saveSyncStatus(batch)
|
|
|
|
if err := batch.Write(); err != nil {
|
|
log.Crit("Failed to write skeleton sync status", "err", err)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// assignTasks attempts to match idle peers to pending header retrievals.
|
|
func (s *skeleton) assignTasks(success chan *headerResponse, fail chan *headerRequest, cancel chan struct{}) {
|
|
// Sort the peers by download capacity to use faster ones if many available
|
|
idlers := &peerCapacitySort{
|
|
peers: make([]*peerConnection, 0, len(s.idles)),
|
|
caps: make([]int, 0, len(s.idles)),
|
|
}
|
|
targetTTL := s.peers.rates.TargetTimeout()
|
|
|
|
for _, peer := range s.idles {
|
|
idlers.peers = append(idlers.peers, peer)
|
|
idlers.caps = append(idlers.caps, s.peers.rates.Capacity(peer.id, eth.BlockHeadersMsg, targetTTL))
|
|
}
|
|
|
|
if len(idlers.peers) == 0 {
|
|
return
|
|
}
|
|
|
|
sort.Sort(idlers)
|
|
|
|
// Find header regions not yet downloading and fill them
|
|
for task, owner := range s.scratchOwners {
|
|
// If we're out of idle peers, stop assigning tasks
|
|
if len(idlers.peers) == 0 {
|
|
return
|
|
}
|
|
// Skip any tasks already filling
|
|
if owner != "" {
|
|
continue
|
|
}
|
|
// If we've reached the genesis, stop assigning tasks
|
|
if uint64(task*requestHeaders) >= s.scratchHead {
|
|
return
|
|
}
|
|
// Found a task and have peers available, assign it
|
|
idle := idlers.peers[0]
|
|
|
|
idlers.peers = idlers.peers[1:]
|
|
idlers.caps = idlers.caps[1:]
|
|
|
|
// Matched a pending task to an idle peer, allocate a unique request id
|
|
var reqid uint64
|
|
|
|
for {
|
|
reqid = uint64(rand.Int63())
|
|
if reqid == 0 {
|
|
continue
|
|
}
|
|
|
|
if _, ok := s.requests[reqid]; ok {
|
|
continue
|
|
}
|
|
|
|
break
|
|
}
|
|
// Generate the network query and send it to the peer
|
|
req := &headerRequest{
|
|
peer: idle.id,
|
|
id: reqid,
|
|
deliver: success,
|
|
revert: fail,
|
|
cancel: cancel,
|
|
stale: make(chan struct{}),
|
|
head: s.scratchHead - uint64(task*requestHeaders),
|
|
}
|
|
s.requests[reqid] = req
|
|
delete(s.idles, idle.id)
|
|
|
|
// Generate the network query and send it to the peer
|
|
go s.executeTask(idle, req)
|
|
|
|
// Inject the request into the task to block further assignments
|
|
s.scratchOwners[task] = idle.id
|
|
}
|
|
}
|
|
|
|
// executeTask executes a single fetch request, blocking until either a result
|
|
// arrives or a timeouts / cancellation is triggered. The method should be run
|
|
// on its own goroutine and will deliver on the requested channels.
|
|
func (s *skeleton) executeTask(peer *peerConnection, req *headerRequest) {
|
|
start := time.Now()
|
|
resCh := make(chan *eth.Response)
|
|
|
|
// Figure out how many headers to fetch. Usually this will be a full batch,
|
|
// but for the very tail of the chain, trim the request to the number left.
|
|
// Since nodes may or may not return the genesis header for a batch request,
|
|
// don't even request it. The parent hash of block #1 is enough to link.
|
|
requestCount := requestHeaders
|
|
if req.head < requestHeaders {
|
|
requestCount = int(req.head)
|
|
}
|
|
|
|
peer.log.Trace("Fetching skeleton headers", "from", req.head, "count", requestCount)
|
|
|
|
netreq, err := peer.peer.RequestHeadersByNumber(req.head, requestCount, 0, true, resCh)
|
|
if err != nil {
|
|
peer.log.Trace("Failed to request headers", "err", err)
|
|
s.scheduleRevertRequest(req)
|
|
|
|
return
|
|
}
|
|
|
|
defer netreq.Close()
|
|
|
|
// Wait until the response arrives, the request is cancelled or times out
|
|
ttl := s.peers.rates.TargetTimeout()
|
|
|
|
timeoutTimer := time.NewTimer(ttl)
|
|
defer timeoutTimer.Stop()
|
|
|
|
select {
|
|
case <-req.cancel:
|
|
peer.log.Debug("Header request cancelled")
|
|
s.scheduleRevertRequest(req)
|
|
|
|
case <-timeoutTimer.C:
|
|
// Header retrieval timed out, update the metrics
|
|
peer.log.Warn("Header request timed out, dropping peer", "elapsed", ttl)
|
|
headerTimeoutMeter.Mark(1)
|
|
s.peers.rates.Update(peer.id, eth.BlockHeadersMsg, 0, 0)
|
|
s.scheduleRevertRequest(req)
|
|
|
|
// At this point we either need to drop the offending peer, or we need a
|
|
// mechanism to allow waiting for the response and not cancel it. For now
|
|
// lets go with dropping since the header sizes are deterministic and the
|
|
// beacon sync runs exclusive (downloader is idle) so there should be no
|
|
// other load to make timeouts probable. If we notice that timeouts happen
|
|
// more often than we'd like, we can introduce a tracker for the requests
|
|
// gone stale and monitor them. However, in that case too, we need a way
|
|
// to protect against malicious peers never responding, so it would need
|
|
// a second, hard-timeout mechanism.
|
|
s.drop(peer.id)
|
|
|
|
case res := <-resCh:
|
|
// Headers successfully retrieved, update the metrics
|
|
headers := *res.Res.(*eth.BlockHeadersRequest)
|
|
|
|
headerReqTimer.Update(time.Since(start))
|
|
s.peers.rates.Update(peer.id, eth.BlockHeadersMsg, res.Time, len(headers))
|
|
|
|
// Cross validate the headers with the requests
|
|
switch {
|
|
case len(headers) == 0:
|
|
// No headers were delivered, reject the response and reschedule
|
|
peer.log.Debug("No headers delivered")
|
|
res.Done <- errors.New("no headers delivered")
|
|
|
|
s.scheduleRevertRequest(req)
|
|
|
|
case headers[0].Number.Uint64() != req.head:
|
|
// Header batch anchored at non-requested number
|
|
peer.log.Debug("Invalid header response head", "have", headers[0].Number, "want", req.head)
|
|
res.Done <- errors.New("invalid header batch anchor")
|
|
|
|
s.scheduleRevertRequest(req)
|
|
|
|
case req.head >= requestHeaders && len(headers) != requestHeaders:
|
|
// Invalid number of non-genesis headers delivered, reject the response and reschedule
|
|
peer.log.Debug("Invalid non-genesis header count", "have", len(headers), "want", requestHeaders)
|
|
res.Done <- errors.New("not enough non-genesis headers delivered")
|
|
|
|
s.scheduleRevertRequest(req)
|
|
|
|
case req.head < requestHeaders && uint64(len(headers)) != req.head:
|
|
// Invalid number of genesis headers delivered, reject the response and reschedule
|
|
peer.log.Debug("Invalid genesis header count", "have", len(headers), "want", headers[0].Number.Uint64())
|
|
res.Done <- errors.New("not enough genesis headers delivered")
|
|
|
|
s.scheduleRevertRequest(req)
|
|
|
|
default:
|
|
// Packet seems structurally valid, check hash progression and if it
|
|
// is correct too, deliver for storage
|
|
for i := 0; i < len(headers)-1; i++ {
|
|
if headers[i].ParentHash != headers[i+1].Hash() {
|
|
peer.log.Debug("Invalid hash progression", "index", i, "wantparenthash", headers[i].ParentHash, "haveparenthash", headers[i+1].Hash())
|
|
res.Done <- errors.New("invalid hash progression")
|
|
|
|
s.scheduleRevertRequest(req)
|
|
|
|
return
|
|
}
|
|
}
|
|
// Hash chain is valid. The delivery might still be junk as we're
|
|
// downloading batches concurrently (so no way to link the headers
|
|
// until gaps are filled); in that case, we'll nuke the peer when
|
|
// we detect the fault.
|
|
res.Done <- nil
|
|
|
|
select {
|
|
case req.deliver <- &headerResponse{
|
|
peer: peer,
|
|
reqid: req.id,
|
|
headers: headers,
|
|
}:
|
|
case <-req.cancel:
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// revertRequests locates all the currently pending requests from a particular
|
|
// peer and reverts them, rescheduling for others to fulfill.
|
|
func (s *skeleton) revertRequests(peer string) {
|
|
// Gather the requests first, revertals need the lock too
|
|
var requests []*headerRequest
|
|
for _, req := range s.requests {
|
|
if req.peer == peer {
|
|
requests = append(requests, req)
|
|
}
|
|
}
|
|
// Revert all the requests matching the peer
|
|
for _, req := range requests {
|
|
s.revertRequest(req)
|
|
}
|
|
}
|
|
|
|
// scheduleRevertRequest asks the event loop to clean up a request and return
|
|
// all failed retrieval tasks to the scheduler for reassignment.
|
|
func (s *skeleton) scheduleRevertRequest(req *headerRequest) {
|
|
select {
|
|
case req.revert <- req:
|
|
// Sync event loop notified
|
|
case <-req.cancel:
|
|
// Sync cycle got cancelled
|
|
case <-req.stale:
|
|
// Request already reverted
|
|
}
|
|
}
|
|
|
|
// revertRequest cleans up a request and returns all failed retrieval tasks to
|
|
// the scheduler for reassignment.
|
|
//
|
|
// Note, this needs to run on the event runloop thread to reschedule to idle peers.
|
|
// On peer threads, use scheduleRevertRequest.
|
|
func (s *skeleton) revertRequest(req *headerRequest) {
|
|
log.Trace("Reverting header request", "peer", req.peer, "reqid", req.id)
|
|
select {
|
|
case <-req.stale:
|
|
log.Trace("Header request already reverted", "peer", req.peer, "reqid", req.id)
|
|
return
|
|
default:
|
|
}
|
|
close(req.stale)
|
|
|
|
// Remove the request from the tracked set
|
|
delete(s.requests, req.id)
|
|
|
|
// Remove the request from the tracked set and mark the task as not-pending,
|
|
// ready for rescheduling
|
|
s.scratchOwners[(s.scratchHead-req.head)/requestHeaders] = ""
|
|
}
|
|
|
|
func (s *skeleton) processResponse(res *headerResponse) (linked bool, merged bool) {
|
|
res.peer.log.Trace("Processing header response", "head", res.headers[0].Number, "hash", res.headers[0].Hash(), "count", len(res.headers))
|
|
|
|
// Whether the response is valid, we can mark the peer as idle and notify
|
|
// the scheduler to assign a new task. If the response is invalid, we'll
|
|
// drop the peer in a bit.
|
|
s.idles[res.peer.id] = res.peer
|
|
|
|
// Ensure the response is for a valid request
|
|
if _, ok := s.requests[res.reqid]; !ok {
|
|
// Some internal accounting is broken. A request either times out or it
|
|
// gets fulfilled successfully. It should not be possible to deliver a
|
|
// response to a non-existing request.
|
|
res.peer.log.Error("Unexpected header packet")
|
|
return false, false
|
|
}
|
|
|
|
delete(s.requests, res.reqid)
|
|
|
|
// Insert the delivered headers into the scratch space independent of the
|
|
// content or continuation; those will be validated in a moment
|
|
head := res.headers[0].Number.Uint64()
|
|
copy(s.scratchSpace[s.scratchHead-head:], res.headers)
|
|
|
|
// If there's still a gap in the head of the scratch space, abort
|
|
if s.scratchSpace[0] == nil {
|
|
return false, false
|
|
}
|
|
// Try to consume any head headers, validating the boundary conditions
|
|
batch := s.db.NewBatch()
|
|
|
|
for s.scratchSpace[0] != nil {
|
|
// Next batch of headers available, cross-reference with the subchain
|
|
// we are extending and either accept or discard
|
|
if s.progress.Subchains[0].Next != s.scratchSpace[0].Hash() {
|
|
// Print a log messages to track what's going on
|
|
tail := s.progress.Subchains[0].Tail
|
|
want := s.progress.Subchains[0].Next
|
|
have := s.scratchSpace[0].Hash()
|
|
|
|
log.Warn("Invalid skeleton headers", "peer", s.scratchOwners[0], "number", tail-1, "want", want, "have", have)
|
|
|
|
// The peer delivered junk, or at least not the subchain we are
|
|
// syncing to. Free up the scratch space and assignment, reassign
|
|
// and drop the original peer.
|
|
for i := 0; i < requestHeaders; i++ {
|
|
s.scratchSpace[i] = nil
|
|
}
|
|
s.drop(s.scratchOwners[0])
|
|
s.scratchOwners[0] = ""
|
|
|
|
break
|
|
}
|
|
// Scratch delivery matches required subchain, deliver the batch of
|
|
// headers and push the subchain forward
|
|
var consumed int
|
|
|
|
for _, header := range s.scratchSpace[:requestHeaders] {
|
|
if header != nil { // nil when the genesis is reached
|
|
consumed++
|
|
|
|
rawdb.WriteSkeletonHeader(batch, header)
|
|
|
|
s.pulled++
|
|
|
|
s.progress.Subchains[0].Tail--
|
|
s.progress.Subchains[0].Next = header.ParentHash
|
|
|
|
// If we've reached an existing block in the chain, stop retrieving
|
|
// headers. Note, if we want to support light clients with the same
|
|
// code we'd need to switch here based on the downloader mode. That
|
|
// said, there's no such functionality for now, so don't complicate.
|
|
//
|
|
// In the case of full sync it would be enough to check for the body,
|
|
// but even a full syncing node will generate a receipt once block
|
|
// processing is done, so it's just one more "needless" check.
|
|
//
|
|
// The weird cascading checks are done to minimize the database reads.
|
|
linked = rawdb.HasHeader(s.db, header.ParentHash, header.Number.Uint64()-1) &&
|
|
rawdb.HasBody(s.db, header.ParentHash, header.Number.Uint64()-1) &&
|
|
rawdb.HasReceipts(s.db, header.ParentHash, header.Number.Uint64()-1)
|
|
if linked {
|
|
break
|
|
}
|
|
}
|
|
}
|
|
|
|
head := s.progress.Subchains[0].Head
|
|
tail := s.progress.Subchains[0].Tail
|
|
next := s.progress.Subchains[0].Next
|
|
|
|
log.Trace("Primary subchain extended", "head", head, "tail", tail, "next", next)
|
|
|
|
// If the beacon chain was linked to the local chain, completely swap out
|
|
// all internal progress and abort header synchronization.
|
|
if linked {
|
|
// Linking into the local chain should also mean that there are no
|
|
// leftover subchains, but in the case of importing the blocks via
|
|
// the engine API, we will not push the subchains forward. This will
|
|
// lead to a gap between an old sync cycle and a future one.
|
|
if subchains := len(s.progress.Subchains); subchains > 1 {
|
|
switch {
|
|
// If there are only 2 subchains - the current one and an older
|
|
// one - and the old one consists of a single block, then it's
|
|
// the expected new sync cycle after some propagated blocks. Log
|
|
// it for debugging purposes, explicitly clean and don't escalate.
|
|
case subchains == 2 && s.progress.Subchains[1].Head == s.progress.Subchains[1].Tail:
|
|
// Remove the leftover skeleton header associated with old
|
|
// skeleton chain only if it's not covered by the current
|
|
// skeleton range.
|
|
if s.progress.Subchains[1].Head < s.progress.Subchains[0].Tail {
|
|
log.Debug("Cleaning previous beacon sync state", "head", s.progress.Subchains[1].Head)
|
|
rawdb.DeleteSkeletonHeader(batch, s.progress.Subchains[1].Head)
|
|
}
|
|
// Drop the leftover skeleton chain since it's stale.
|
|
s.progress.Subchains = s.progress.Subchains[:1]
|
|
|
|
// If we have more than one header or more than one leftover chain,
|
|
// the syncer's internal state is corrupted. Do try to fix it, but
|
|
// be very vocal about the fault.
|
|
default:
|
|
var context []interface{}
|
|
|
|
for i := range s.progress.Subchains[1:] {
|
|
context = append(context, fmt.Sprintf("stale_head_%d", i+1))
|
|
context = append(context, s.progress.Subchains[i+1].Head)
|
|
context = append(context, fmt.Sprintf("stale_tail_%d", i+1))
|
|
context = append(context, s.progress.Subchains[i+1].Tail)
|
|
context = append(context, fmt.Sprintf("stale_next_%d", i+1))
|
|
context = append(context, s.progress.Subchains[i+1].Next)
|
|
}
|
|
|
|
log.Error("Cleaning spurious beacon sync leftovers", context...)
|
|
|
|
// Note, here we didn't actually delete the headers at all,
|
|
// just the metadata. We could implement a cleanup mechanism,
|
|
// but further modifying corrupted state is kind of asking
|
|
// for it. Unless there's a good enough reason to risk it,
|
|
// better to live with the small database junk.
|
|
|
|
s.progress.Subchains = s.progress.Subchains[:1]
|
|
}
|
|
}
|
|
|
|
break
|
|
}
|
|
// Batch of headers consumed, shift the download window forward
|
|
copy(s.scratchSpace, s.scratchSpace[requestHeaders:])
|
|
|
|
for i := 0; i < requestHeaders; i++ {
|
|
s.scratchSpace[scratchHeaders-i-1] = nil
|
|
}
|
|
copy(s.scratchOwners, s.scratchOwners[1:])
|
|
s.scratchOwners[scratchHeaders/requestHeaders-1] = ""
|
|
|
|
s.scratchHead -= uint64(consumed)
|
|
|
|
// If the subchain extended into the next subchain, we need to handle
|
|
// the overlap. Since there could be many overlaps (come on), do this
|
|
// in a loop.
|
|
for len(s.progress.Subchains) > 1 && s.progress.Subchains[1].Head >= s.progress.Subchains[0].Tail {
|
|
// Extract some stats from the second subchain
|
|
head := s.progress.Subchains[1].Head
|
|
tail := s.progress.Subchains[1].Tail
|
|
next := s.progress.Subchains[1].Next
|
|
|
|
// Since we just overwrote part of the next subchain, we need to trim
|
|
// its head independent of matching or mismatching content
|
|
if s.progress.Subchains[1].Tail >= s.progress.Subchains[0].Tail {
|
|
// Fully overwritten, get rid of the subchain as a whole
|
|
log.Debug("Previous subchain fully overwritten", "head", head, "tail", tail, "next", next)
|
|
|
|
s.progress.Subchains = append(s.progress.Subchains[:1], s.progress.Subchains[2:]...)
|
|
|
|
continue
|
|
} else {
|
|
// Partially overwritten, trim the head to the overwritten size
|
|
log.Debug("Previous subchain partially overwritten", "head", head, "tail", tail, "next", next)
|
|
|
|
s.progress.Subchains[1].Head = s.progress.Subchains[0].Tail - 1
|
|
}
|
|
// If the old subchain is an extension of the new one, merge the two
|
|
// and let the skeleton syncer restart (to clean internal state)
|
|
if rawdb.ReadSkeletonHeader(s.db, s.progress.Subchains[1].Head).Hash() == s.progress.Subchains[0].Next {
|
|
log.Debug("Previous subchain merged", "head", head, "tail", tail, "next", next)
|
|
|
|
s.progress.Subchains[0].Tail = s.progress.Subchains[1].Tail
|
|
s.progress.Subchains[0].Next = s.progress.Subchains[1].Next
|
|
|
|
s.progress.Subchains = append(s.progress.Subchains[:1], s.progress.Subchains[2:]...)
|
|
merged = true
|
|
}
|
|
}
|
|
// If subchains were merged, all further available headers in the scratch
|
|
// space are invalid since we skipped ahead. Stop processing the scratch
|
|
// space to avoid dropping peers thinking they delivered invalid data.
|
|
if merged {
|
|
break
|
|
}
|
|
}
|
|
s.saveSyncStatus(batch)
|
|
|
|
if err := batch.Write(); err != nil {
|
|
log.Crit("Failed to write skeleton headers and progress", "err", err)
|
|
}
|
|
// Print a progress report making the UX a bit nicer
|
|
left := s.progress.Subchains[0].Tail - 1
|
|
if linked {
|
|
left = 0
|
|
}
|
|
|
|
if time.Since(s.logged) > 8*time.Second || left == 0 {
|
|
s.logged = time.Now()
|
|
|
|
if s.pulled == 0 {
|
|
log.Info("Beacon sync starting", "left", left)
|
|
} else {
|
|
eta := float64(time.Since(s.started)) / float64(s.pulled) * float64(left)
|
|
log.Info("Syncing beacon headers", "downloaded", s.pulled, "left", left, "eta", common.PrettyDuration(eta))
|
|
}
|
|
}
|
|
|
|
return linked, merged
|
|
}
|
|
|
|
// cleanStales removes previously synced beacon headers that have become stale
|
|
// due to the downloader backfilling past the tracked tail.
|
|
func (s *skeleton) cleanStales(filled *types.Header) error {
|
|
number := filled.Number.Uint64()
|
|
log.Trace("Cleaning stale beacon headers", "filled", number, "hash", filled.Hash())
|
|
|
|
// If the filled header is below the linked subchain, something's
|
|
// corrupted internally. Report and error and refuse to do anything.
|
|
if number < s.progress.Subchains[0].Tail {
|
|
return fmt.Errorf("filled header below beacon header tail: %d < %d", number, s.progress.Subchains[0].Tail)
|
|
}
|
|
// Subchain seems trimmable, push the tail forward up to the last
|
|
// filled header and delete everything before it - if available. In
|
|
// case we filled past the head, recreate the subchain with a new
|
|
// head to keep it consistent with the data on disk.
|
|
var (
|
|
start = s.progress.Subchains[0].Tail // start deleting from the first known header
|
|
end = number // delete until the requested threshold
|
|
batch = s.db.NewBatch()
|
|
)
|
|
|
|
s.progress.Subchains[0].Tail = number
|
|
s.progress.Subchains[0].Next = filled.ParentHash
|
|
|
|
if s.progress.Subchains[0].Head < number {
|
|
// If more headers were filled than available, push the entire
|
|
// subchain forward to keep tracking the node's block imports
|
|
end = s.progress.Subchains[0].Head + 1 // delete the entire original range, including the head
|
|
s.progress.Subchains[0].Head = number // assign a new head (tail is already assigned to this)
|
|
|
|
// The entire original skeleton chain was deleted and a new one
|
|
// defined. Make sure the new single-header chain gets pushed to
|
|
// disk to keep internal state consistent.
|
|
rawdb.WriteSkeletonHeader(batch, filled)
|
|
}
|
|
// Execute the trimming and the potential rewiring of the progress
|
|
s.saveSyncStatus(batch)
|
|
|
|
for n := start; n < end; n++ {
|
|
// If the batch grew too big, flush it and continue with a new batch.
|
|
// The catch is that the sync metadata needs to reflect the actually
|
|
// flushed state, so temporarily change the subchain progress and
|
|
// revert after the flush.
|
|
if batch.ValueSize() >= ethdb.IdealBatchSize {
|
|
tmpTail := s.progress.Subchains[0].Tail
|
|
tmpNext := s.progress.Subchains[0].Next
|
|
|
|
s.progress.Subchains[0].Tail = n
|
|
s.progress.Subchains[0].Next = rawdb.ReadSkeletonHeader(s.db, n).ParentHash
|
|
s.saveSyncStatus(batch)
|
|
|
|
if err := batch.Write(); err != nil {
|
|
log.Crit("Failed to write beacon trim data", "err", err)
|
|
}
|
|
|
|
batch.Reset()
|
|
|
|
s.progress.Subchains[0].Tail = tmpTail
|
|
s.progress.Subchains[0].Next = tmpNext
|
|
s.saveSyncStatus(batch)
|
|
}
|
|
|
|
rawdb.DeleteSkeletonHeader(batch, n)
|
|
}
|
|
|
|
if err := batch.Write(); err != nil {
|
|
log.Crit("Failed to write beacon trim data", "err", err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// Bounds retrieves the current head and tail tracked by the skeleton syncer
|
|
// and optionally the last known finalized header if any was announced and if
|
|
// it is still in the sync range. This method is used by the backfiller, whose
|
|
// life cycle is controlled by the skeleton syncer.
|
|
//
|
|
// Note, the method will not use the internal state of the skeleton, but will
|
|
// rather blindly pull stuff from the database. This is fine, because the back-
|
|
// filler will only run when the skeleton chain is fully downloaded and stable.
|
|
// There might be new heads appended, but those are atomic from the perspective
|
|
// of this method. Any head reorg will first tear down the backfiller and only
|
|
// then make the modification.
|
|
func (s *skeleton) Bounds() (head *types.Header, tail *types.Header, final *types.Header, err error) {
|
|
// Read the current sync progress from disk and figure out the current head.
|
|
// Although there's a lot of error handling here, these are mostly as sanity
|
|
// checks to avoid crashing if a programming error happens. These should not
|
|
// happen in live code.
|
|
status := rawdb.ReadSkeletonSyncStatus(s.db)
|
|
if len(status) == 0 {
|
|
return nil, nil, nil, errors.New("beacon sync not yet started")
|
|
}
|
|
|
|
progress := new(skeletonProgress)
|
|
if err := json.Unmarshal(status, progress); err != nil {
|
|
return nil, nil, nil, err
|
|
}
|
|
|
|
head = rawdb.ReadSkeletonHeader(s.db, progress.Subchains[0].Head)
|
|
|
|
if head == nil {
|
|
return nil, nil, nil, fmt.Errorf("head skeleton header %d is missing", progress.Subchains[0].Head)
|
|
}
|
|
|
|
tail = rawdb.ReadSkeletonHeader(s.db, progress.Subchains[0].Tail)
|
|
|
|
if tail == nil {
|
|
return nil, nil, nil, fmt.Errorf("tail skeleton header %d is missing", progress.Subchains[0].Tail)
|
|
}
|
|
|
|
if progress.Finalized != nil && tail.Number.Uint64() <= *progress.Finalized && *progress.Finalized <= head.Number.Uint64() {
|
|
final = rawdb.ReadSkeletonHeader(s.db, *progress.Finalized)
|
|
if final == nil {
|
|
return nil, nil, nil, fmt.Errorf("finalized skeleton header %d is missing", *progress.Finalized)
|
|
}
|
|
}
|
|
|
|
return head, tail, final, nil
|
|
}
|
|
|
|
// Header retrieves a specific header tracked by the skeleton syncer. This method
|
|
// is meant to be used by the backfiller, whose life cycle is controlled by the
|
|
// skeleton syncer.
|
|
//
|
|
// Note, outside the permitted runtimes, this method might return nil results and
|
|
// subsequent calls might return headers from different chains.
|
|
func (s *skeleton) Header(number uint64) *types.Header {
|
|
return rawdb.ReadSkeletonHeader(s.db, number)
|
|
}
|