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61 lines
2.8 KiB
Go
61 lines
2.8 KiB
Go
// Copyright 2026 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package state
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import (
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"sync/atomic"
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"time"
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)
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// Stats contains all measurements gathered during state execution for
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// debugging and metrics purposes.
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type Stats struct {
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AccountReads time.Duration // Account read time
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StorageReads time.Duration // Storage read time
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CodeReads time.Duration // Code read time
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AccountHashes time.Duration // Account trie hash time
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AccountUpdates time.Duration // Account trie update time
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StorageUpdates time.Duration // Storage trie update and hash time
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HasherCommits time.Duration // Trie commit time
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DatabaseCommits time.Duration // Database commit time
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AccountLoaded int // Number of accounts retrieved from the database during the state transition
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AccountUpdated int // Number of accounts updated during the state transition
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AccountDeleted int // Number of accounts deleted during the state transition
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StorageLoaded int // Number of storage slots retrieved from the database during the state transition
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StorageUpdated atomic.Int64 // Number of storage slots updated during the state transition
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StorageDeleted atomic.Int64 // Number of storage slots deleted during the state transition
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// CodeLoadBytes is the total number of bytes read from contract code.
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// This value may be smaller than the actual number of bytes read, since
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// some APIs (e.g. CodeSize) may load the entire code from either the
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// cache or the database when the size is not available in the cache.
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CodeLoaded int // Number of contract code loaded during the state transition
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CodeLoadBytes int // Total bytes of resolved code
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CodeUpdated int // Number of contracts with code changes that persisted
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CodeUpdateBytes int // Total bytes of persisted code written
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}
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// StateReadTime returns the total time spent on the state read.
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func (s *Stats) StateReadTime() time.Duration {
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return s.AccountReads + s.StorageReads + s.CodeReads
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}
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// StateHashTime returns the total time spent on the state hash.
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func (s *Stats) StateHashTime() time.Duration {
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return s.AccountHashes + s.AccountUpdates + s.StorageUpdates
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}
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