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Here we add a beacon chain light client for use by geth. Geth can now be configured to run against a beacon chain API endpoint, without pointing a CL to it. To set this up, use the `--beacon.api` flag. Information provided by the beacon chain is verified, i.e. geth does not blindly trust the beacon API endpoint in this mode. The root of trust are the beacon chain 'sync committees'. The configured beacon API endpoint must provide light client data. At this time, only Lodestar and Nimbus provide the necessary APIs. There is also a standalone tool, cmd/blsync, which uses the beacon chain light client to drive any EL implementation via its engine API. --------- Co-authored-by: Felix Lange <fjl@twurst.com>
219 lines
9.1 KiB
Go
219 lines
9.1 KiB
Go
// Copyright 2024 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package sync
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import (
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"testing"
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"github.com/ethereum/go-ethereum/beacon/light/request"
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"github.com/ethereum/go-ethereum/beacon/types"
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)
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func TestCheckpointInit(t *testing.T) {
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chain := &TestCommitteeChain{}
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checkpoint := &types.BootstrapData{Header: types.Header{Slot: 0x2000*4 + 0x1000}} // period 4
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checkpointHash := checkpoint.Header.Hash()
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chkInit := NewCheckpointInit(chain, checkpointHash)
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ts := NewTestScheduler(t, chkInit)
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// add 2 servers
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ts.AddServer(testServer1, 1)
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ts.AddServer(testServer2, 1)
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// expect bootstrap request to server 1
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ts.Run(1, testServer1, ReqCheckpointData(checkpointHash))
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// server 1 times out; expect request to server 2
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ts.RequestEvent(request.EvTimeout, ts.Request(1, 1), nil)
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ts.Run(2, testServer2, ReqCheckpointData(checkpointHash))
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// invalid response from server 2; expect init state to still be false
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ts.RequestEvent(request.EvResponse, ts.Request(2, 1), &types.BootstrapData{Header: types.Header{Slot: 123456}})
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ts.ExpFail(testServer2)
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ts.Run(3)
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chain.ExpInit(t, false)
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// server 1 fails (hard timeout)
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ts.RequestEvent(request.EvFail, ts.Request(1, 1), nil)
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ts.Run(4)
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chain.ExpInit(t, false)
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// server 3 is registered; expect bootstrap request to server 3
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ts.AddServer(testServer3, 1)
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ts.Run(5, testServer3, ReqCheckpointData(checkpointHash))
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// valid response from server 3; expect chain to be initialized
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ts.RequestEvent(request.EvResponse, ts.Request(5, 1), checkpoint)
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ts.Run(6)
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chain.ExpInit(t, true)
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}
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func TestUpdateSyncParallel(t *testing.T) {
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chain := &TestCommitteeChain{}
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chain.SetNextSyncPeriod(0)
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updateSync := NewForwardUpdateSync(chain)
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ts := NewTestScheduler(t, updateSync)
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// add 2 servers, head at period 100; allow 3-3 parallel requests for each
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ts.AddServer(testServer1, 3)
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ts.ServerEvent(EvNewSignedHead, testServer1, types.SignedHeader{SignatureSlot: 0x2000*100 + 0x1000})
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ts.AddServer(testServer2, 3)
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ts.ServerEvent(EvNewSignedHead, testServer2, types.SignedHeader{SignatureSlot: 0x2000*100 + 0x1000})
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// expect 6 requests to be sent
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ts.Run(1,
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testServer1, ReqUpdates{FirstPeriod: 0, Count: 8},
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testServer1, ReqUpdates{FirstPeriod: 8, Count: 8},
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testServer1, ReqUpdates{FirstPeriod: 16, Count: 8},
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testServer2, ReqUpdates{FirstPeriod: 24, Count: 8},
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testServer2, ReqUpdates{FirstPeriod: 32, Count: 8},
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testServer2, ReqUpdates{FirstPeriod: 40, Count: 8})
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// valid response to request 1; expect 8 periods synced and a new request started
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ts.RequestEvent(request.EvResponse, ts.Request(1, 1), testRespUpdate(ts.Request(1, 1)))
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ts.AddAllowance(testServer1, 1)
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ts.Run(2, testServer1, ReqUpdates{FirstPeriod: 48, Count: 8})
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chain.ExpNextSyncPeriod(t, 8)
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// valid response to requests 4 and 5
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ts.RequestEvent(request.EvResponse, ts.Request(1, 4), testRespUpdate(ts.Request(1, 4)))
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ts.RequestEvent(request.EvResponse, ts.Request(1, 5), testRespUpdate(ts.Request(1, 5)))
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ts.AddAllowance(testServer2, 2)
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// expect 2 more requests but no sync progress (responses 4 and 5 cannot be added before 2 and 3)
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ts.Run(3,
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testServer2, ReqUpdates{FirstPeriod: 56, Count: 8},
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testServer2, ReqUpdates{FirstPeriod: 64, Count: 8})
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chain.ExpNextSyncPeriod(t, 8)
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// soft timeout for requests 2 and 3 (server 1 is overloaded)
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ts.RequestEvent(request.EvTimeout, ts.Request(1, 2), nil)
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ts.RequestEvent(request.EvTimeout, ts.Request(1, 3), nil)
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// no allowance, no more requests
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ts.Run(4)
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// valid response to requests 6 and 8 and 9
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ts.RequestEvent(request.EvResponse, ts.Request(1, 6), testRespUpdate(ts.Request(1, 6)))
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ts.RequestEvent(request.EvResponse, ts.Request(3, 1), testRespUpdate(ts.Request(3, 1)))
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ts.RequestEvent(request.EvResponse, ts.Request(3, 2), testRespUpdate(ts.Request(3, 2)))
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ts.AddAllowance(testServer2, 3)
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// server 2 can now resend requests 2 and 3 (timed out by server 1) and also send a new one
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ts.Run(5,
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testServer2, ReqUpdates{FirstPeriod: 8, Count: 8},
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testServer2, ReqUpdates{FirstPeriod: 16, Count: 8},
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testServer2, ReqUpdates{FirstPeriod: 72, Count: 8})
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// server 1 finally answers timed out request 2
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ts.RequestEvent(request.EvResponse, ts.Request(1, 2), testRespUpdate(ts.Request(1, 2)))
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ts.AddAllowance(testServer1, 1)
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// expect sync progress and one new request
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ts.Run(6, testServer1, ReqUpdates{FirstPeriod: 80, Count: 8})
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chain.ExpNextSyncPeriod(t, 16)
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// server 2 answers requests 11 and 12 (resends of requests 2 and 3)
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ts.RequestEvent(request.EvResponse, ts.Request(5, 1), testRespUpdate(ts.Request(5, 1)))
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ts.RequestEvent(request.EvResponse, ts.Request(5, 2), testRespUpdate(ts.Request(5, 2)))
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ts.AddAllowance(testServer2, 2)
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ts.Run(7,
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testServer2, ReqUpdates{FirstPeriod: 88, Count: 8},
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testServer2, ReqUpdates{FirstPeriod: 96, Count: 4})
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// finally the gap is filled, update can process responses up to req6
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chain.ExpNextSyncPeriod(t, 48)
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// all remaining requests are answered
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ts.RequestEvent(request.EvResponse, ts.Request(1, 3), testRespUpdate(ts.Request(1, 3)))
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ts.RequestEvent(request.EvResponse, ts.Request(2, 1), testRespUpdate(ts.Request(2, 1)))
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ts.RequestEvent(request.EvResponse, ts.Request(5, 3), testRespUpdate(ts.Request(5, 3)))
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ts.RequestEvent(request.EvResponse, ts.Request(6, 1), testRespUpdate(ts.Request(6, 1)))
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ts.RequestEvent(request.EvResponse, ts.Request(7, 1), testRespUpdate(ts.Request(7, 1)))
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ts.RequestEvent(request.EvResponse, ts.Request(7, 2), testRespUpdate(ts.Request(7, 2)))
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ts.Run(8)
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// expect chain to be fully synced
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chain.ExpNextSyncPeriod(t, 100)
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}
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func TestUpdateSyncDifferentHeads(t *testing.T) {
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chain := &TestCommitteeChain{}
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chain.SetNextSyncPeriod(10)
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updateSync := NewForwardUpdateSync(chain)
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ts := NewTestScheduler(t, updateSync)
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// add 3 servers with different announced head periods
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ts.AddServer(testServer1, 1)
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ts.ServerEvent(EvNewSignedHead, testServer1, types.SignedHeader{SignatureSlot: 0x2000*15 + 0x1000})
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ts.AddServer(testServer2, 1)
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ts.ServerEvent(EvNewSignedHead, testServer2, types.SignedHeader{SignatureSlot: 0x2000*16 + 0x1000})
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ts.AddServer(testServer3, 1)
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ts.ServerEvent(EvNewSignedHead, testServer3, types.SignedHeader{SignatureSlot: 0x2000*17 + 0x1000})
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// expect request to the best announced head
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ts.Run(1, testServer3, ReqUpdates{FirstPeriod: 10, Count: 7})
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// request times out, expect request to the next best head
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ts.RequestEvent(request.EvTimeout, ts.Request(1, 1), nil)
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ts.Run(2, testServer2, ReqUpdates{FirstPeriod: 10, Count: 6})
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// request times out, expect request to the last available server
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ts.RequestEvent(request.EvTimeout, ts.Request(2, 1), nil)
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ts.Run(3, testServer1, ReqUpdates{FirstPeriod: 10, Count: 5})
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// valid response to request 3, expect chain synced to period 15
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ts.RequestEvent(request.EvResponse, ts.Request(3, 1), testRespUpdate(ts.Request(3, 1)))
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ts.AddAllowance(testServer1, 1)
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ts.Run(4)
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chain.ExpNextSyncPeriod(t, 15)
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// invalid response to request 1, server can only deliver updates up to period 15 despite announced head
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truncated := ts.Request(1, 1)
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truncated.request = ReqUpdates{FirstPeriod: 10, Count: 5}
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ts.RequestEvent(request.EvResponse, ts.Request(1, 1), testRespUpdate(truncated))
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ts.ExpFail(testServer3)
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ts.Run(5)
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// expect no progress of chain head
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chain.ExpNextSyncPeriod(t, 15)
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// valid response to request 2, expect chain synced to period 16
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ts.RequestEvent(request.EvResponse, ts.Request(2, 1), testRespUpdate(ts.Request(2, 1)))
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ts.AddAllowance(testServer2, 1)
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ts.Run(6)
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chain.ExpNextSyncPeriod(t, 16)
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// a new server is registered with announced head period 17
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ts.AddServer(testServer4, 1)
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ts.ServerEvent(EvNewSignedHead, testServer4, types.SignedHeader{SignatureSlot: 0x2000*17 + 0x1000})
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// expect request to sync one more period
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ts.Run(7, testServer4, ReqUpdates{FirstPeriod: 16, Count: 1})
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// valid response, expect chain synced to period 17
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ts.RequestEvent(request.EvResponse, ts.Request(7, 1), testRespUpdate(ts.Request(7, 1)))
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ts.AddAllowance(testServer4, 1)
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ts.Run(8)
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chain.ExpNextSyncPeriod(t, 17)
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}
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func testRespUpdate(request requestWithID) request.Response {
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var resp RespUpdates
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if request.request == nil {
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return resp
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}
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req := request.request.(ReqUpdates)
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resp.Updates = make([]*types.LightClientUpdate, int(req.Count))
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resp.Committees = make([]*types.SerializedSyncCommittee, int(req.Count))
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period := req.FirstPeriod
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for i := range resp.Updates {
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resp.Updates[i] = &types.LightClientUpdate{AttestedHeader: types.SignedHeader{Header: types.Header{Slot: 0x2000*period + 0x1000}}}
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resp.Committees[i] = new(types.SerializedSyncCommittee)
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period++
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}
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return resp
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}
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