mirror of
https://github.com/ethereum/go-ethereum.git
synced 2026-08-03 18:43:46 +00:00
186 lines
4.4 KiB
Go
186 lines
4.4 KiB
Go
// Copyright 2017 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package bloombits
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import (
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"github.com/ethereum/go-ethereum/core/types"
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)
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type (
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BitVector []byte
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CompVector []byte
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)
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// bvAnd binary ANDs b to a
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func bvAnd(a, b BitVector) {
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for i, bb := range b {
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a[i] &= bb
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}
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}
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// bvOr binary ORs b to a
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func bvOr(a, b BitVector) {
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for i, bb := range b {
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a[i] |= bb
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}
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}
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// bvZero returns an all-zero bit vector
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func bvZero(sectionSize int) BitVector {
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return make(BitVector, sectionSize/8)
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}
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// bvCopy creates a copy of the given bit vector
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// If the source vector is nil, returns an all-zero bit vector
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func bvCopy(a BitVector, sectionSize int) BitVector {
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c := make(BitVector, sectionSize/8)
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copy(c, a)
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return c
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}
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// bvIsNonZero returns true if the bit vector has at least one "1" bit
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func bvIsNonZero(a BitVector) bool {
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for _, b := range a {
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if b != 0 {
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return true
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}
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}
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return false
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}
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// CompressBloomBits compresses a bit vector for storage/network transfer purposes
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func CompressBloomBits(bits BitVector, sectionSize int) CompVector {
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if len(bits) != sectionSize/8 {
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panic(nil)
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}
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c := compressBits(bits)
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if len(c) >= sectionSize/8 {
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// make a copy so that output is always detached from input
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return CompVector(bvCopy(bits, sectionSize))
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}
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return CompVector(c)
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}
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func compressBits(bits []byte) []byte {
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l := len(bits)
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ll := l / 8
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if ll == 0 {
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ll = 1
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}
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b := make([]byte, ll)
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c := make([]byte, l)
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cl := 0
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for i, v := range bits {
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if v != 0 {
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c[cl] = v
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cl++
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b[i/8] |= 1 << byte(7-i%8)
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}
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}
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if cl == 0 {
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return nil
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}
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if ll > 1 {
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b = compressBits(b)
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}
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return append(b, c[0:cl]...)
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}
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// DeompressBloomBits decompresses a bit vector
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func DecompressBloomBits(bits CompVector, sectionSize int) BitVector {
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if len(bits) == sectionSize/8 {
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// make a copy so that output is always detached from input
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return bvCopy(BitVector(bits), sectionSize)
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}
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dc, ofs := decompressBits(bits, sectionSize/8)
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if ofs != len(bits) {
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panic(nil)
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}
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return dc
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}
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func decompressBits(bits []byte, targetLen int) ([]byte, int) {
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lb := len(bits)
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dc := make([]byte, targetLen)
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if lb == 0 {
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return dc, 0
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}
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l := targetLen / 8
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var (
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b []byte
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ofs int
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)
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if l <= 1 {
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b = bits[0:1]
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ofs = 1
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} else {
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b, ofs = decompressBits(bits, l)
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}
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for i, _ := range dc {
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if b[i/8]&(1<<byte(7-i%8)) != 0 {
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if ofs == lb {
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panic(nil)
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}
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dc[i] = bits[ofs]
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ofs++
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}
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}
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return dc, ofs
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}
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const BloomLength = 2048
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// BloomBitsCreator takes SectionSize number of header bloom filters and calculates the bloomBits vectors of the section
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type BloomBitsCreator struct {
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blooms [BloomLength][]byte
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sectionSize, bitIdx uint64
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}
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func NewBloomBitsCreator(sectionSize uint64) *BloomBitsCreator {
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b := &BloomBitsCreator{sectionSize: sectionSize}
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for i, _ := range b.blooms {
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b.blooms[i] = make([]byte, sectionSize/8)
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}
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return b
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}
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// AddHeaderBloom takes a single bloom filter and sets the corresponding bit column in memory accordingly
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func (b *BloomBitsCreator) AddHeaderBloom(bloom types.Bloom) {
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if b.bitIdx >= b.sectionSize {
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panic("too many header blooms added")
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}
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byteIdx := b.bitIdx / 8
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bitMask := byte(1) << byte(7-b.bitIdx%8)
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for bloomBitIdx, _ := range b.blooms {
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bloomByteIdx := BloomLength/8 - 1 - bloomBitIdx/8
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bloomBitMask := byte(1) << byte(bloomBitIdx%8)
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if (bloom[bloomByteIdx] & bloomBitMask) != 0 {
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b.blooms[bloomBitIdx][byteIdx] |= bitMask
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}
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}
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b.bitIdx++
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}
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// GetBitVector returns the bit vector belonging to the given bit index after header blooms have been added
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func (b *BloomBitsCreator) GetBitVector(idx uint) BitVector {
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if b.bitIdx != b.sectionSize {
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panic("not enough header blooms added")
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}
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return BitVector(b.blooms[idx][:])
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}
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