go-ethereum/les/flowcontrol/control.go

226 lines
6.7 KiB
Go

// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
// Package flowcontrol implements a client side flow control mechanism
package flowcontrol
import (
"sync"
"time"
"github.com/ethereum/go-ethereum/common/mclock"
)
// fcTimeConst is the time constant applied for MinRecharge during linear
// buffer recharge period
const fcTimeConst = time.Millisecond
// ServerParams are the flow control parameters specified by a server for a client
//
// Note: a server can assign different amounts of bandwidth to each client by giving
// different parameters to them.
type ServerParams struct {
BufLimit, MinRecharge uint64
}
// ClientNode is the flow control system's representation of a client
// (used in server mode only)
type ClientNode struct {
params *ServerParams
bufValue uint64
lastTime mclock.AbsTime
lock sync.Mutex
cm *ClientManager
cmNodeFields
}
// NewClientNode returns a new ClientNode
func NewClientNode(cm *ClientManager, params *ServerParams) *ClientNode {
node := &ClientNode{
cm: cm,
params: params,
bufValue: params.BufLimit,
lastTime: cm.clock.Now(),
}
cm.addNode(node)
return node
}
// Remove removes the client from the client manager
func (peer *ClientNode) Remove() {
peer.cm.removeNode(peer)
}
func (peer *ClientNode) recalcBV(time mclock.AbsTime) {
dt := uint64(time - peer.lastTime)
if time < peer.lastTime {
dt = 0
}
peer.bufValue += peer.params.MinRecharge * dt / uint64(fcTimeConst)
if peer.bufValue > peer.params.BufLimit {
peer.bufValue = peer.params.BufLimit
}
peer.lastTime = time
}
// AcceptRequest returns whether a new request can be accepted and the missing
// buffer amount if it was rejected due to a buffer underrun. If accepted, maxCost
// is deducted from the flow control buffer.
func (peer *ClientNode) AcceptRequest(maxCost uint64) (bool, uint64) {
peer.lock.Lock()
time := peer.cm.clock.Now()
peer.recalcBV(time)
if maxCost > peer.bufValue {
return false, maxCost - peer.bufValue
}
peer.bufValue -= maxCost
ch := peer.cm.accept(peer, maxCost, time)
peer.lock.Unlock()
ok := true
if ch != nil {
ok = <-ch
if ok {
peer.lock.Lock()
peer.cm.started(peer, maxCost, time)
peer.lock.Unlock()
}
}
return ok, 0
}
// RequestProcessed should be called when the request has been processed
func (peer *ClientNode) RequestProcessed() (bv, realCost uint64) {
peer.lock.Lock()
defer peer.lock.Unlock()
time := peer.cm.clock.Now()
peer.recalcBV(time)
rcost := peer.cm.processed(peer, time)
return peer.bufValue, rcost
}
// WaitOrStop blocks while request processing is disabled and returns true if
// it should be cancelled because the client has been disconnected.
func (peer *ClientNode) WaitOrStop() bool {
return peer.cm.waitOrStop(peer)
}
// ServerNode is the flow control system's representation of a server
// (used in client mode only)
type ServerNode struct {
clock mclock.Clock
bufEstimate uint64
bufRecharge bool
lastTime mclock.AbsTime
params *ServerParams
sumCost uint64 // sum of req costs sent to this server
pending map[uint64]uint64 // value = sumCost after sending the given req
lock sync.RWMutex
}
// NewServerNode returns a new ServerNode
func NewServerNode(params *ServerParams, clock mclock.Clock) *ServerNode {
return &ServerNode{
clock: clock,
bufEstimate: params.BufLimit,
bufRecharge: false,
lastTime: clock.Now(),
params: params,
pending: make(map[uint64]uint64),
}
}
func (peer *ServerNode) recalcBLE(time mclock.AbsTime) {
if time < peer.lastTime {
return
}
if peer.bufRecharge {
dt := uint64(time - peer.lastTime)
peer.bufEstimate += peer.params.MinRecharge * dt / uint64(fcTimeConst)
if peer.bufEstimate >= peer.params.BufLimit {
peer.bufEstimate = peer.params.BufLimit
peer.bufRecharge = false
}
}
peer.lastTime = time
}
// safetyMargin is added to the flow control waiting time when estimated buffer value is low
const safetyMargin = time.Millisecond
func (peer *ServerNode) canSend(maxCost uint64) (time.Duration, float64) {
peer.recalcBLE(peer.clock.Now())
maxCost += uint64(safetyMargin) * peer.params.MinRecharge / uint64(fcTimeConst)
if maxCost > peer.params.BufLimit {
maxCost = peer.params.BufLimit
}
if peer.bufEstimate >= maxCost {
return 0, float64(peer.bufEstimate-maxCost) / float64(peer.params.BufLimit)
}
return time.Duration((maxCost - peer.bufEstimate) * uint64(fcTimeConst) / peer.params.MinRecharge), 0
}
// CanSend returns the minimum waiting time required before sending a request
// with the given maximum estimated cost. Second return value is the relative
// estimated buffer level after sending the request (divided by BufLimit).
func (peer *ServerNode) CanSend(maxCost uint64) (time.Duration, float64) {
peer.lock.RLock()
defer peer.lock.RUnlock()
return peer.canSend(maxCost)
}
// QueuedRequest should be called when the request has been assigned to the given
// server node, before putting it in the send queue. It is mandatory that requests
// are sent in the same order as the QueuedRequest calls are made.
func (peer *ServerNode) QueuedRequest(reqID, maxCost uint64) {
peer.lock.Lock()
defer peer.lock.Unlock()
peer.recalcBLE(peer.clock.Now())
// Note: we do not know when requests actually arrive to the server so bufRecharge
// is not turned on here if buffer was full; in this case it is going to be turned
// on by the first reply's bufValue feedback
peer.bufEstimate -= maxCost
peer.sumCost += maxCost
peer.pending[reqID] = peer.sumCost
}
// ReceivedReply adjusts estimated buffer value according to the value included in
// the latest request reply.
func (peer *ServerNode) ReceivedReply(reqID, bv uint64) {
peer.lock.Lock()
defer peer.lock.Unlock()
peer.recalcBLE(peer.clock.Now())
if bv > peer.params.BufLimit {
bv = peer.params.BufLimit
}
sc, ok := peer.pending[reqID]
if !ok {
return
}
delete(peer.pending, reqID)
cc := peer.sumCost - sc
peer.bufEstimate = 0
if bv > cc {
peer.bufEstimate = bv - cc
}
peer.bufRecharge = peer.bufEstimate < peer.params.BufLimit
peer.lastTime = peer.clock.Now()
}