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https://github.com/ethereum/go-ethereum.git
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The name of a method’s receiver should be a reflection of its identity; often a one or two letter abbreviation of its type suffices (such as “c” or “cl” for “Client”). Don’t use generic names such as “me”, “this” or “self”, identifiers typical of object-oriented languages that place more emphasis on methods as opposed to functions. The name need not be as descriptive as that of a method argument, as its role is obvious and serves no documentary purpose. It can be very short as it will appear on almost every line of every method of the type; familiarity admits brevity. Be consistent, too: if you call the receiver “c” in one method, don’t call it “cl” in another.
224 lines
5.4 KiB
Go
224 lines
5.4 KiB
Go
// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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// Package flowcontrol implements a client side flow control mechanism
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package flowcontrol
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import (
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"sync"
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"time"
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"github.com/XinFinOrg/XDPoSChain/common/mclock"
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)
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const rcConst = 1000000
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type cmNode struct {
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node *ClientNode
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lastUpdate mclock.AbsTime
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serving, recharging bool
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rcWeight uint64
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rcValue, rcDelta, startValue int64
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finishRecharge mclock.AbsTime
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}
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func (n *cmNode) update(time mclock.AbsTime) {
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dt := int64(time - n.lastUpdate)
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n.rcValue += n.rcDelta * dt / rcConst
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n.lastUpdate = time
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if n.recharging && time >= n.finishRecharge {
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n.recharging = false
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n.rcDelta = 0
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n.rcValue = 0
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}
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}
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func (n *cmNode) set(serving bool, simReqCnt, sumWeight uint64) {
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if n.serving && !serving {
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n.recharging = true
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sumWeight += n.rcWeight
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}
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n.serving = serving
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if n.recharging && serving {
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n.recharging = false
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sumWeight -= n.rcWeight
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}
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n.rcDelta = 0
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if serving {
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n.rcDelta = int64(rcConst / simReqCnt)
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}
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if n.recharging {
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n.rcDelta = -int64(n.node.cm.rcRecharge * n.rcWeight / sumWeight)
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n.finishRecharge = n.lastUpdate + mclock.AbsTime(n.rcValue*rcConst/(-n.rcDelta))
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}
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}
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type ClientManager struct {
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lock sync.Mutex
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nodes map[*cmNode]struct{}
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simReqCnt, sumWeight, rcSumValue uint64
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maxSimReq, maxRcSum uint64
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rcRecharge uint64
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resumeQueue chan chan bool
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time mclock.AbsTime
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}
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func NewClientManager(rcTarget, maxSimReq, maxRcSum uint64) *ClientManager {
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cm := &ClientManager{
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nodes: make(map[*cmNode]struct{}),
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resumeQueue: make(chan chan bool),
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rcRecharge: rcConst * rcConst / (100*rcConst/rcTarget - rcConst),
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maxSimReq: maxSimReq,
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maxRcSum: maxRcSum,
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}
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go cm.queueProc()
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return cm
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}
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func (cm *ClientManager) Stop() {
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cm.lock.Lock()
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defer cm.lock.Unlock()
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// signal any waiting accept routines to return false
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cm.nodes = make(map[*cmNode]struct{})
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close(cm.resumeQueue)
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}
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func (cm *ClientManager) addNode(cnode *ClientNode) *cmNode {
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time := mclock.Now()
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node := &cmNode{
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node: cnode,
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lastUpdate: time,
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finishRecharge: time,
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rcWeight: 1,
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}
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cm.lock.Lock()
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defer cm.lock.Unlock()
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cm.nodes[node] = struct{}{}
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cm.update(mclock.Now())
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return node
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}
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func (cm *ClientManager) removeNode(node *cmNode) {
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cm.lock.Lock()
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defer cm.lock.Unlock()
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time := mclock.Now()
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cm.stop(node, time)
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delete(cm.nodes, node)
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cm.update(time)
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}
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// recalc sumWeight
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func (cm *ClientManager) updateNodes(time mclock.AbsTime) (rce bool) {
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var sumWeight, rcSum uint64
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for node := range cm.nodes {
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rc := node.recharging
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node.update(time)
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if rc && !node.recharging {
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rce = true
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}
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if node.recharging {
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sumWeight += node.rcWeight
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}
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rcSum += uint64(node.rcValue)
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}
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cm.sumWeight = sumWeight
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cm.rcSumValue = rcSum
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return
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}
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func (cm *ClientManager) update(time mclock.AbsTime) {
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for {
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firstTime := time
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for node := range cm.nodes {
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if node.recharging && node.finishRecharge < firstTime {
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firstTime = node.finishRecharge
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}
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}
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if cm.updateNodes(firstTime) {
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for node := range cm.nodes {
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if node.recharging {
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node.set(node.serving, cm.simReqCnt, cm.sumWeight)
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}
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}
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} else {
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cm.time = time
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return
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}
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}
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}
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func (cm *ClientManager) canStartReq() bool {
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return cm.simReqCnt < cm.maxSimReq && cm.rcSumValue < cm.maxRcSum
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}
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func (cm *ClientManager) queueProc() {
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for rc := range cm.resumeQueue {
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for {
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time.Sleep(time.Millisecond * 10)
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cm.lock.Lock()
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cm.update(mclock.Now())
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cs := cm.canStartReq()
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cm.lock.Unlock()
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if cs {
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break
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}
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}
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close(rc)
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}
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}
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func (cm *ClientManager) accept(node *cmNode, time mclock.AbsTime) bool {
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cm.lock.Lock()
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defer cm.lock.Unlock()
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cm.update(time)
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if !cm.canStartReq() {
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resume := make(chan bool)
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cm.lock.Unlock()
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cm.resumeQueue <- resume
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<-resume
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cm.lock.Lock()
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if _, ok := cm.nodes[node]; !ok {
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return false // reject if node has been removed or manager has been stopped
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}
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}
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cm.simReqCnt++
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node.set(true, cm.simReqCnt, cm.sumWeight)
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node.startValue = node.rcValue
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cm.update(cm.time)
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return true
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}
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func (cm *ClientManager) stop(node *cmNode, time mclock.AbsTime) {
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if node.serving {
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cm.update(time)
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cm.simReqCnt--
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node.set(false, cm.simReqCnt, cm.sumWeight)
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cm.update(time)
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}
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}
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func (cm *ClientManager) processed(node *cmNode, time mclock.AbsTime) (rcValue, rcCost uint64) {
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cm.lock.Lock()
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defer cm.lock.Unlock()
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cm.stop(node, time)
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return uint64(node.rcValue), uint64(node.rcValue - node.startValue)
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}
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