go-ethereum/core/state/state_object.go

472 lines
14 KiB
Go

// Copyright 2014 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package state
import (
"bytes"
"fmt"
"io"
"maps"
"math/big"
"time"
"github.com/XinFinOrg/XDPoSChain/common"
"github.com/XinFinOrg/XDPoSChain/core/types"
"github.com/XinFinOrg/XDPoSChain/crypto"
"github.com/XinFinOrg/XDPoSChain/rlp"
"github.com/XinFinOrg/XDPoSChain/trie"
)
type Code []byte
func (c Code) String() string {
return string(c) //strings.Join(Disassemble(c), " ")
}
type Storage map[common.Hash]common.Hash
func (s Storage) String() (str string) {
for key, value := range s {
str += fmt.Sprintf("%X : %X\n", key, value)
}
return
}
func (s Storage) Copy() Storage {
return maps.Clone(s)
}
// stateObject represents an Ethereum account which is being modified.
//
// The usage pattern is as follows:
// First you need to obtain a state object.
// Account values can be accessed and modified through the object.
// Finally, call commitTrie to write the modified storage trie into a database.
type stateObject struct {
db *StateDB
address common.Address // address of ethereum account
addrHash common.Hash // hash of ethereum address of the account
data types.StateAccount // Account data with all mutations applied in the scope of block
// DB error.
// State objects are used by the consensus core and VM which are
// unable to deal with database-level errors. Any error that occurs
// during a database read is memoized here and will eventually be returned
// by StateDB.Commit.
dbErr error
// Write caches.
trie Trie // storage trie, which becomes non-nil on first access
code Code // contract bytecode, which gets set when code is loaded
originStorage Storage // Storage cache of original entries to dedup rewrites, reset for every transaction
pendingStorage Storage // Storage entries that need to be flushed to disk, at the end of an entire block
dirtyStorage Storage // Storage entries that need to be flushed to disk
// Cache flags.
dirtyCode bool // true if the code was updated
// Flag whether the account was marked as self-destructed. The self-destructed
// account is still accessible in the scope of same transaction.
selfDestructed bool
// Flag whether the account was marked as deleted. A self-destructed account
// or an account that is considered as empty will be marked as deleted at
// the end of transaction and no longer accessible anymore.
deleted bool
// Flag whether the object was created in the current transaction
created bool
}
// empty returns whether the account is considered empty.
func (s *stateObject) empty() bool {
return s.data.Nonce == 0 && s.data.Balance.Sign() == 0 && bytes.Equal(s.data.CodeHash, types.EmptyCodeHash.Bytes())
}
// newObject creates a state object.
func newObject(db *StateDB, address common.Address, data types.StateAccount) *stateObject {
if data.Balance == nil {
data.Balance = new(big.Int)
}
if data.CodeHash == nil {
data.CodeHash = types.EmptyCodeHash.Bytes()
}
if data.Root == (common.Hash{}) {
data.Root = types.EmptyRootHash
}
return &stateObject{
db: db,
address: address,
addrHash: crypto.Keccak256Hash(address[:]),
data: data,
originStorage: make(Storage),
pendingStorage: make(Storage),
dirtyStorage: make(Storage),
}
}
// EncodeRLP implements rlp.Encoder.
func (s *stateObject) EncodeRLP(w io.Writer) error {
return rlp.Encode(w, &s.data)
}
// setError remembers the first non-nil error it is called with.
func (s *stateObject) setError(err error) {
if s.dbErr == nil {
s.dbErr = err
}
}
func (s *stateObject) markSelfdestructed() {
s.selfDestructed = true
}
func (s *stateObject) touch() {
s.db.journal.append(touchChange{
account: s.address,
})
if s.address == ripemd {
// Explicitly put it in the dirty-cache, which is otherwise generated from
// flattened journals.
s.db.journal.dirty(s.address)
}
}
// getTrie returns the associated storage trie. The trie will be opened
// if it's not loaded previously. An error will be returned if trie can't
// be loaded.
func (s *stateObject) getTrie(db Database) (Trie, error) {
if s.trie == nil {
tr, err := db.OpenStorageTrie(s.db.originalRoot, s.addrHash, s.data.Root)
if err != nil {
return nil, err
}
s.trie = tr
}
return s.trie, nil
}
// GetState retrieves a value from the account storage trie.
func (s *stateObject) GetState(db Database, key common.Hash) common.Hash {
// If we have a dirty value for this state entry, return it
value, dirty := s.dirtyStorage[key]
if dirty {
return value
}
// Otherwise return the entry's original value
return s.GetCommittedState(db, key)
}
func (s *stateObject) GetCommittedState(db Database, key common.Hash) common.Hash {
// If we have a pending write or clean cached, return that
if value, pending := s.pendingStorage[key]; pending {
return value
}
if value, cached := s.originStorage[key]; cached {
return value
}
// If the object was destructed in *this* block (and potentially resurrected),
// the storage has been cleared out, and we should *not* consult the previous
// database about any storage values. The only possible alternatives are:
// 1) resurrect happened, and new slot values were set -- those should
// have been handles via pendingStorage above.
// 2) we don't have new values, and can deliver empty response back
if _, destructed := s.db.stateObjectsDestruct[s.address]; destructed {
return common.Hash{}
}
// Track the amount of time wasted on reading the storage trie
start := time.Now()
// Otherwise load the value from the database
tr, err := s.getTrie(db)
if err != nil {
s.setError(err)
return common.Hash{}
}
enc, err := tr.TryGet(key.Bytes())
s.db.StorageReads += time.Since(start)
if err != nil {
s.setError(err)
return common.Hash{}
}
var value common.Hash
if len(enc) > 0 {
_, content, _, err := rlp.Split(enc)
if err != nil {
s.setError(err)
}
value.SetBytes(content)
}
s.originStorage[key] = value
return value
}
// SetState updates a value in account storage.
func (s *stateObject) SetState(db Database, key, value common.Hash) common.Hash {
// If the new value is the same as old, don't set. Otherwise, track only the
// dirty changes, supporting reverting all of it back to no change.
prev := s.GetState(db, key)
if prev == value {
return prev
}
// New value is different, update and journal the change
s.db.journal.append(storageChange{
account: s.address,
key: key,
prevalue: prev,
})
s.setState(key, value)
return prev
}
func (s *stateObject) setState(key, value common.Hash) {
s.dirtyStorage[key] = value
}
// finalise moves all dirty storage slots into the pending area to be hashed or
// committed later. It is invoked at the end of every transaction.
func (s *stateObject) finalise() {
for key, value := range s.dirtyStorage {
s.pendingStorage[key] = value
}
if len(s.dirtyStorage) > 0 {
s.dirtyStorage = make(Storage)
}
}
// updateTrie writes cached storage modifications into the object's storage trie.
// It will return nil if the trie has not been loaded and no changes have been
// made. An error will be returned if the trie can't be loaded/updated correctly.
func (s *stateObject) updateTrie(db Database) (Trie, error) {
// Make sure all dirty slots are finalized into the pending storage area
s.finalise()
if len(s.pendingStorage) == 0 {
return s.trie, nil
}
// Track the amount of time wasted on updating the storage trie
defer func(start time.Time) { s.db.StorageUpdates += time.Since(start) }(time.Now())
tr, err := s.getTrie(db)
if err != nil {
s.setError(err)
return nil, err
}
// Insert all the pending updates into the trie
for key, value := range s.pendingStorage {
// Skip noop changes, persist actual changes
if value == s.originStorage[key] {
continue
}
s.originStorage[key] = value
if (value == common.Hash{}) {
if err := tr.TryDelete(key[:]); err != nil {
s.setError(err)
return nil, err
}
s.db.StorageDeleted += 1
} else {
// Encoding []byte cannot fail, ok to ignore the error.
v, _ := rlp.EncodeToBytes(common.TrimLeftZeroes(value[:]))
if err := tr.TryUpdate(key[:], v); err != nil {
s.setError(err)
return nil, err
}
s.db.StorageUpdated += 1
}
}
if len(s.pendingStorage) > 0 {
s.pendingStorage = make(Storage)
}
return tr, nil
}
// UpdateRoot sets the trie root to the current root hash of. An error
// will be returned if trie root hash is not computed correctly.
func (s *stateObject) updateRoot(db Database) {
tr, err := s.updateTrie(db)
if err != nil {
s.setError(fmt.Errorf("updateRoot (%x) error: %w", s.address, err))
return
}
// If nothing changed, don't bother with hashing anything
if tr == nil {
return
}
// Track the amount of time wasted on hashing the storage trie
defer func(start time.Time) { s.db.StorageHashes += time.Since(start) }(time.Now())
s.data.Root = tr.Hash()
}
// CommitTrie the storage trie of the object to dwb.
// This updates the trie root.
func (s *stateObject) commitTrie(db Database) (*trie.NodeSet, error) {
// If nothing changed, don't bother with hashing anything
tr, err := s.updateTrie(db)
if err != nil {
return nil, err
}
if s.dbErr != nil {
return nil, s.dbErr
}
// If nothing changed, don't bother with hashing anything
if tr == nil {
return nil, nil
}
// Track the amount of time wasted on committing the storage trie
defer func(start time.Time) { s.db.StorageCommits += time.Since(start) }(time.Now())
root, nodes := tr.Commit(false)
s.data.Root = root
return nodes, nil
}
// AddBalance adds amount to s's balance.
// It is used to add funds to the destination account of a transfer.
// returns the previous balance
func (s *stateObject) AddBalance(amount *big.Int) *big.Int {
// EIP161: We must check emptiness for the objects such that the account
// clearing (0,0,0 objects) can take effect.
if amount.Sign() == 0 {
if s.empty() {
s.touch()
}
return new(big.Int).Set(s.Balance())
}
return s.SetBalance(new(big.Int).Add(s.Balance(), amount))
}
// SetBalance sets the balance for the object, and returns the previous balance.
func (s *stateObject) SetBalance(amount *big.Int) *big.Int {
prev := new(big.Int).Set(s.data.Balance)
s.db.journal.append(balanceChange{
account: s.address,
prev: new(big.Int).Set(s.data.Balance),
})
s.setBalance(amount)
return prev
}
func (s *stateObject) setBalance(amount *big.Int) {
s.data.Balance = amount
}
func (s *stateObject) deepCopy(db *StateDB) *stateObject {
stateObject := newObject(db, s.address, s.data)
if s.trie != nil {
stateObject.trie = db.db.CopyTrie(s.trie)
}
stateObject.code = s.code
stateObject.dirtyStorage = s.dirtyStorage.Copy()
stateObject.originStorage = s.originStorage.Copy()
stateObject.pendingStorage = s.pendingStorage.Copy()
stateObject.selfDestructed = s.selfDestructed
stateObject.dirtyCode = s.dirtyCode
stateObject.deleted = s.deleted
return stateObject
}
//
// Attribute accessors
//
// Address returns the address of the contract/account
func (s *stateObject) Address() common.Address {
return s.address
}
// Code returns the contract code associated with this object, if any.
func (s *stateObject) Code(db Database) []byte {
if s.code != nil {
return s.code
}
if bytes.Equal(s.CodeHash(), types.EmptyCodeHash.Bytes()) {
return nil
}
code, err := db.ContractCode(s.addrHash, common.BytesToHash(s.CodeHash()))
if err != nil {
s.setError(fmt.Errorf("can't load code hash %x: %v", s.CodeHash(), err))
}
s.code = code
return code
}
// CodeSize returns the size of the contract code associated with this object,
// or zero if none. This method is an almost mirror of Code, but uses a cache
// inside the database to avoid loading codes seen recently.
func (s *stateObject) CodeSize(db Database) int {
if s.code != nil {
return len(s.code)
}
if bytes.Equal(s.CodeHash(), types.EmptyCodeHash.Bytes()) {
return 0
}
size, err := db.ContractCodeSize(s.addrHash, common.BytesToHash(s.CodeHash()))
if err != nil {
s.setError(fmt.Errorf("can't load code size %x: %v", s.CodeHash(), err))
}
return size
}
func (s *stateObject) SetCode(codeHash common.Hash, code []byte) {
prevCode := s.Code(s.db.db)
s.db.journal.append(codeChange{
account: s.address,
prevCode: prevCode,
})
s.setCode(codeHash, code)
}
func (s *stateObject) setCode(codeHash common.Hash, code []byte) {
s.code = code
s.data.CodeHash = codeHash[:]
s.dirtyCode = true
}
func (s *stateObject) SetNonce(nonce uint64) {
s.db.journal.append(nonceChange{
account: s.address,
prev: s.data.Nonce,
})
s.setNonce(nonce)
}
func (s *stateObject) setNonce(nonce uint64) {
s.data.Nonce = nonce
}
func (s *stateObject) CodeHash() []byte {
return s.data.CodeHash
}
func (s *stateObject) Balance() *big.Int {
return s.data.Balance
}
func (s *stateObject) Nonce() uint64 {
return s.data.Nonce
}
func (s *stateObject) Root() common.Hash {
return s.data.Root
}
// Value is never called, but must be present to allow stateObject to be used
// as a vm.Account interface that also satisfies the vm.ContractRef
// interface. Interfaces are awesome.
func (s *stateObject) Value() *big.Int {
panic("Value on stateObject should never be called")
}