go-ethereum/trie/bintrie/empty.go
Guillaume Ballet 3f1871524f
trie/bintrie: cache hashes of clean nodes so as not to rehash the whole tree (#33961)
This is an optimization that existed for verkle and the MPT, but that
got dropped during the rebase.

Mark the nodes that were modified as needing recomputation, and skip the
hash computation if this is not needed. Otherwise, the whole tree is
hashed, which kills performance.
2026-03-06 18:06:24 +01:00

74 lines
1.9 KiB
Go

// Copyright 2025 go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package bintrie
import (
"slices"
"github.com/ethereum/go-ethereum/common"
)
type Empty struct{}
func (e Empty) Get(_ []byte, _ NodeResolverFn) ([]byte, error) {
return nil, nil
}
func (e Empty) Insert(key []byte, value []byte, _ NodeResolverFn, depth int) (BinaryNode, error) {
var values [256][]byte
values[key[31]] = value
return &StemNode{
Stem: slices.Clone(key[:31]),
Values: values[:],
depth: depth,
mustRecompute: true,
}, nil
}
func (e Empty) Copy() BinaryNode {
return Empty{}
}
func (e Empty) Hash() common.Hash {
return common.Hash{}
}
func (e Empty) GetValuesAtStem(_ []byte, _ NodeResolverFn) ([][]byte, error) {
var values [256][]byte
return values[:], nil
}
func (e Empty) InsertValuesAtStem(key []byte, values [][]byte, _ NodeResolverFn, depth int) (BinaryNode, error) {
return &StemNode{
Stem: slices.Clone(key[:31]),
Values: values,
depth: depth,
mustRecompute: true,
}, nil
}
func (e Empty) CollectNodes(_ []byte, _ NodeFlushFn) error {
return nil
}
func (e Empty) toDot(parent string, path string) string {
return ""
}
func (e Empty) GetHeight() int {
return 0
}