Decrease children size instead of dirties size when marking dirties as cleaned up in trie cleaner
Co-authored-by: aaronbuchwald <aaron.buchwald56@gmail.com>
* trie: fix memory leak in trie iterator
In the trie iterator, live nodes are tracked in a stack while iterating.
Popped node states should be explictly set to nil in order to get
garbage-collected.
* trie: fix empty trie iterator
Some tests take quite some time during exit, which I think causes
some appveyor fails like this:
https://ci.appveyor.com/project/ethereum/go-ethereum/builds/39511210/job/xhom84eg2e4uulq3
One of the things that seem to take time during exit is waiting
(up to 100ms) for the syncbloom to close. This PR changes it to use
a channel, instead of looping with a 100ms wait.
This also includes some unrelated changes improving the reliability of
eth/fetcher tests, which fail a lot because they are time-dependent.
Co-authored-by: Martin Holst Swende <martin@swende.se>
* core/state/snapshot: reuse memory data instead of hitting disk when generating
* trie: minor nitpicks wrt the resolver optimization
* core/state/snapshot, trie: use key/value store for resolver
* trie: fix linter
Co-authored-by: Martin Holst Swende <martin@swende.se>
Co-authored-by: Péter Szilágyi <peterke@gmail.com>
Trim the search key from head as it's being pushed deeper into the trie. Previously the search key was never modified but each node kept information how to slice and compare it in keyOffset. Now the keyOffset is not needed as this information is included in the slice of the search key. This way the keyOffset can be removed and key manipulation
simplified.
The stacktrie is a bit un-untuitive, API-wise: since it mutates input values.
Such behaviour is dangerous, and easy to get wrong if the calling code 'forgets' this quirk. The behaviour is fixed by this PR, so that the input values are not modified by the stacktrie.
Note: just as with the Trie, the stacktrie still references the live input objects, so it's still _not_ safe to mutate the values form the callsite.
* trie: fix error in stacktrie not committing small roots
* trie: improved tests
* trie: fix error in stacktrie with small nodes
* trie: add (skipped) testcase for stacktrie
* trie: fix docs in stacktrie
* trie: update tests to check commit integrity
* trie: polish committer
* trie: fix typo
* trie: remove hasvalue notion
According to the benchmarks, type assertion between the pointer and
interface is extremely fast.
BenchmarkIntmethod-12 1000000000 1.91 ns/op
BenchmarkInterface-12 1000000000 2.13 ns/op
BenchmarkTypeSwitch-12 1000000000 1.81 ns/op
BenchmarkTypeAssertion-12 2000000000 1.78 ns/op
So the overhead for asserting whether the shortnode has "valuenode"
child is super tiny. No necessary to have another field.
* trie: linter nitpicks
Co-authored-by: Martin Holst Swende <martin@swende.se>
The current trie memory database/cache that we do pruning on stores
trie nodes as binary rlp encoded blobs, and also stores the node
relationships/references for GC purposes. However, most of the trie
nodes (everything apart from a value node) is in essence just a
collection of references.
This PR switches out the RLP encoded trie blobs with the
collapsed-but-not-serialized trie nodes. This permits most of the
references to be recovered from within the node data structure,
avoiding the need to track them a second time (expensive memory wise).
This removes a golint warning: type name will be used as trie.TrieSync by
other packages, and that stutters; consider calling this Sync.
In hexToKeybytes len(hex) is even and (even+1)/2 == even/2, remove the +1.
* trie: make fullnode children hash calculation concurrently
* trie: thread out only on topmost fullnode
* trie: clean up full node children hash calculation
* trie: minor code fixups
This PR implements the new LES protocol version extensions:
* new and more efficient Merkle proofs reply format (when replying to
a multiple Merkle proofs request, we just send a single set of trie
nodes containing all necessary nodes)
* BBT (BloomBitsTrie) works similarly to the existing CHT and contains
the bloombits search data to speed up log searches
* GetTxStatusMsg returns the inclusion position or the
pending/queued/unknown state of a transaction referenced by hash
* an optional signature of new block data (number/hash/td) can be
included in AnnounceMsg to provide an option for "very light
clients" (mobile/embedded devices) to skip expensive Ethash check
and accept multiple signatures of somewhat trusted servers (still a
lot better than trusting a single server completely and retrieving
everything through RPC). The new client mode is not implemented in
this PR, just the protocol extension.
* ethdb: add Putter interface and Has method
* ethdb: improve docs and add IdealBatchSize
* ethdb: remove memory batch lock
Batches are not safe for concurrent use.
* core: use ethdb.Putter for Write* functions
This covers the easy cases.
* core/state: simplify StateSync
* trie: optimize local node check
* ethdb: add ValueSize to Batch
* core: optimize HasHeader check
This avoids one random database read get the block number. For many uses
of HasHeader, the expectation is that it's actually there. Using Has
avoids a load + decode of the value.
* core: write fast sync block data in batches
Collect writes into batches up to the ideal size instead of issuing many
small, concurrent writes.
* eth/downloader: commit larger state batches
Collect nodes into a batch up to the ideal size instead of committing
whenever a node is received.
* core: optimize HasBlock check
This avoids a random database read to get the number.
* core: use numberCache in HasHeader
numberCache has higher capacity, increasing the odds of finding the
header without a database lookup.
* core: write imported block data using a batch
Restore batch writes of state and add blocks, tx entries, receipts to
the same batch. The change also simplifies the miner.
This commit also removes posting of logs when a forked block is imported.
* core: fix DB write error handling
* ethdb: use RLock for Has
* core: fix HasBlock comment
With this commit, core/state's access to the underlying key/value database is
mediated through an interface. Database errors are tracked in StateDB and
returned by CommitTo or the new Error method.
Motivation for this change: We can remove the light client's duplicated copy of
core/state. The light client now supports node iteration, so tracing and storage
enumeration can work with the light client (not implemented in this commit).